Enish Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (17, 8, D:1) a +0 robe (26, -19, D:1) a +0 short sword (34, -36, D:1) a cursed -1 club (37, -19, D:1) 17 stones (38, -17, D:1) a +0 dagger (40, 10, D:1) 24 arrows (41, -12, D:1) 25 sling bullets (45, -10, D:1) a +0 club (51, -18, D:1) 22 stones Level 2 of the Dungeon (1, -21, D:2) a +0 short sword (8, -13, D:2) a +0 shield (9, -23, D:2) a cursed -2 spear (20, 0, D:2) a +0 club (25, -6, D:2) a +0 whip (40, -8, D:2) a +0 dagger (43, -4, D:2) 14 arrows (45, -13, D:2) 17 arrows (51, 5, D:2) a +0 chain mail (54, 3, D:2) a cursed -1 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones (1, 7, D:3) a +0 ring mail (10, 39, D:3) a +0 short sword (16, -1, D:3) a +0 trident (18, 34, D:3) 18 arrows (28, 34, D:3) a rat corpse (skeletalised by now) (30, -1, D:3) 12 arrows (30, 37, D:3) 9 stones Level 4 of the Dungeon [Shop] Sucw's Weapon Shop a +0 hunting sling (21 gold) a +0 spear (42 gold) a +0 rapier (56 gold) 13 arrows (36 gold) 4 exploding tomahawks (56 gold) a +0 spear (42 gold) a +0 war axe (49 gold) the +7 flail of the Sun {vamp, Dex+3} (823 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). (0, 0, D:4) a +0 ring mail (7, 2, D:4) 19 stones (12, -12, D:4) 16 stones (12, -9, D:4) 16 poisoned needles