Enish Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -8, D:1) a +0 dagger (18, -10, D:1) 24 stones (23, -30, D:1) 13 poisoned needles (25, -37, D:1) a +0 club (29, -6, D:1) a +0 club (32, -26, D:1) 33 stones (36, 8, D:1) a +0 club (39, 8, D:1) a +4 dagger (46, -28, D:1) 21 sling bullets (48, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -4, D:2) a stone (17, -3, D:2) a potion of degeneration (18, 19, D:2) a +0 club (23, -3, D:2) a +0 club (24, 6, D:2) a +0 dagger (24, 27, D:2) 18 sling bullets (26, -2, D:2) a +0 falchion (28, -5, D:2) 19 bolts (29, 9, D:2) a +0 dagger (30, -23, D:2) a cursed +0 mace (45, 28, D:2) a +0 ring mail (47, -3, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) 3 stones a +0 short sword (1, -3, D:3) a +0 club (1, -2, D:3) a +0 trident (2, -18, D:3) a +0 flail (2, -5, D:3) a +0 short sword (2, 4, D:3) 2 stones (4, -18, D:3) a +0 dagger a +0 robe (4, -15, D:3) a +0 short sword (11, -14, D:3) a +0 leather armour (13, -25, D:3) a +0 scale mail (14, -15, D:3) a +0 club (15, -13, D:3) a +0 club (28, -24, D:3) 20 stones (29, -10, D:3) a +0 club (38, 0, D:3) a cursed +0 club (39, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Doulal's Antique Armour Shop a +0 robe (16 gold) a +0 ring mail (92 gold) a +1 cloak of poison resistance (310 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +1 pair of gloves of archery (379 gold) a +0 pair of gloves (103 gold) a +0 cloak of invisibility (264 gold) a +2 ring mail of magic resistance (483 gold) a +0 plate armour (529 gold) (0, 0, D:4) a +0 mace (8, -25, D:4) a +0 leather armour (13, -10, D:4) a +0 club (14, 8, D:4) 19 stones (15, -30, D:4) 20 arrows (16, -9, D:4) a +0 leather armour (17, -12, D:4) a +0 dagger of speed (21, -24, D:4) a potion of mutation 26 bolts (23, -16, D:4) a potion of mutation (31, -9, D:4) 6 curare-tipped needles (36, 12, D:4) 19 stones (46, -22, D:4) a +0 club a +0 spear (51, 6, D:4) a +0 mace Level 5 of the Dungeon [Shop] Pastup Waoc's Antique Weapon Shoppe a +2 morningstar of draining (422 gold) a +3 rapier of electrocution (594 gold) a +0 hunting sling (33 gold) the +5 long sword "Cir Jewn" {slice, rPois rC++ MR- Int+4} (1388 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a cursed -2 dagger (2 gold) a +0 trident (77 gold) the +8 Wrath of Trog {antimagic, *Rage} (2200 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 dagger (44 gold) a +0 long sword of holy wrath (182 gold) a +0 falchion (66 gold) (0, 0, D:5) a potion of lignification (5, -33, D:5) a +0 ring mail (8, -28, D:5) a +0 trident (8, -22, D:5) an uncursed amulet of inaccuracy an uncursed ring of ice (10, -21, D:5) a +0 club (12, -12, D:5) a +0 rapier (25, -31, D:5) a +0 chain mail (27, -34, D:5) 19 bolts (42, -31, D:5) 12 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (30, 31, D:6) 21 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (32, -14, D:7) a +0 spear (52, -34, D:7) a +0 hand axe a +0 leather armour (61, -17, D:7) a +0 hand axe a cursed -2 hand axe a +0 ring mail a +0 dagger a cursed +0 robe Level 8 of the Dungeon (21, 12, D:8) a +0 ring mail (29, -16, D:8) 4 sling bullets (32, -31, D:8) 23 stones (34, -3, D:8) 15 sling bullets (46, 10, D:8) 15 sling bullets Level 9 of the Dungeon Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (4, 2, Lair:2) a +0 robe (6, -4, Lair:2) 4 poisoned needles (9, -16, Lair:2) a porcupine corpse (10, 8, Lair:2) a hippogriff corpse (46, -39, Lair:2) a +0 scimitar (48, -34, Lair:2) 24 sling bullets (50, -32, Lair:2) a crocodile corpse (54, -23, Lair:2) a +0 hand axe (56, -25, Lair:2) a +2 flail of draining a naga corpse (56, -23, Lair:2) a +0 war axe a +0 ring mail the human corpse of Harold