Enish Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -3, D:1) a +0 dagger (2, -2, D:1) a +0 club (8, -5, D:1) a +0 whip (11, 0, D:1) a cursed -3 hand axe (17, -25, D:1) 21 stones (24, -18, D:1) a cursed -2 buckler (30, -13, D:1) a +0 dagger (32, -42, D:1) a stone (32, 1, D:1) a +0 club (33, -42, D:1) a stone (35, -42, D:1) 2 stones (41, -38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of agility (2, -19, D:2) a +0 dagger a +0 robe (15, -35, D:2) a +0 buckler (15, -21, D:2) an uncursed staff of air (21, 6, D:2) a +0 hunting sling 17 stones (23, 7, D:2) a stone (24, 7, D:2) a stone (25, -31, D:2) a cursed +0 club (26, 7, D:2) a stone (27, -19, D:2) a +0 spear (27, 7, D:2) a stone (34, -28, D:2) 17 stones (44, -32, D:2) 13 arrows (45, -27, D:2) 23 sling bullets (52, -20, D:2) 21 poisoned needles (53, -9, D:2) 14 poisoned needles (54, -11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 12, D:3) a +0 club a +0 club (2, 9, D:3) a +0 hand axe (still there?) a +0 dagger (still there?) (9, 24, D:3) 12 stones (20, 25, D:3) 22 stones (23, 11, D:3) a +0 spear (24, 25, D:3) a stone (25, 26, D:3) a stone (26, 26, D:3) a stone (29, -4, D:3) a +0 leather armour a +0 hand axe a +0 club a +0 dagger (31, -3, D:3) a +0 spear (32, -3, D:3) a +0 whip (32, 15, D:3) a +0 club (34, 17, D:3) a +0 whip (38, -5, D:3) 7 needles of frenzy (39, 5, D:3) 24 stones (40, 2, D:3) 2 gold pieces (40, 16, D:3) a +0 robe (43, 33, D:3) 20 arrows (44, 21, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -4, D:4) a +0 hand axe (9, 25, D:4) a +0 hand axe a +0 leather armour (14, -10, D:4) a +0 dagger (15, 3, D:4) a +0 mace a +0 robe (16, 10, D:4) a +0 dagger (17, 3, D:4) a +0 hand axe (19, 0, D:4) a +0 ring mail a +1 morningstar of protection (20, 0, D:4) a +0 robe a +0 dagger (20, 8, D:4) a +0 dagger (27, 6, D:4) a +0 ring mail (30, 0, D:4) a bread ration (32, 3, D:4) a +0 whip (35, 30, D:4) a +0 long sword (53, 25, D:4) a +0 flail Level 5 of the Dungeon (3, -22, D:5) a +0 short sword (6, 2, D:5) a +0 robe (8, -11, D:5) a +0 short sword (16, 3, D:5) 14 poisoned needles (22, -1, D:5) a +0 robe (25, -7, D:5) a +0 hunting sling (29, -1, D:5) 27 arrows (33, -5, D:5) a +0 giant spiked club (37, -40, D:5) a +0 dagger a +0 leather armour a +0 ring mail a +0 hand axe a +0 dagger a +0 robe (44, -16, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, 9, D:6) a +0 flail (28, 20, D:6) 27 arrows (29, -4, D:6) a +0 falchion a cursed +0 dagger (30, -13, D:6) 8 stones (30, -5, D:6) a +0 flail (unseen) (31, -14, D:6) 16 poisoned needles (39, 11, D:6) a +0 short sword (41, -10, D:6) a +0 robe a +0 dagger (41, 4, D:6) a +0 giant club (42, -10, D:6) a +0 leather armour a +0 club (48, -2, D:6) a +0 dagger a +0 robe a cursed -1 hand axe a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (0, 24, D:7) 19 poisoned needles (4, 6, D:7) an arrow (5, 5, D:7) an arrow (6, 19, D:7) a +0 leather armour (34, 11, D:7) 16 gold pieces (43, 18, D:7) 15 bolts (44, 3, D:7) 16 sling bullets (44, 18, D:7) a scroll of teleportation (45, 0, D:7) a +0 giant spiked club a meat ration (45, 18, D:7) a scroll of amnesia (46, 23, D:7) a +0 chain mail (47, 18, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 30 sling bullets (5, 15, D:8) a +0 hand axe (12, 35, D:8) a +0 quarterstaff (21, -8, D:8) a +0 dagger a +0 robe (22, -8, D:8) a +0 mace (22, -6, D:8) a +1 falchion of slicing (unseen) (24, -7, D:8) a +0 hand axe (unseen) (25, 31, D:8) 22 sling bullets (28, 31, D:8) a +0 flail (35, 20, D:8) 15 stones (41, -7, D:8) a +0 scale mail (47, 12, D:8) a +0 shortbow 10 arrows (49, 13, D:8) an arrow (50, 13, D:8) an arrow (51, 9, D:8) a +0 flail (53, 31, D:8) 14 arrows (54, 15, D:8) an arrow (57, 22, D:8) a +0 hunting sling Level 10 of the Dungeon [Shop] Fytsucef's Antique Weapon Shop the +10 hunting sling of Departure {freeze, Str+5} (1755 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). a +8 blowgun (1112 gold) a +2 great sword of draining (592 gold) a +0 scimitar of freezing (230 gold) a +0 eveningstar (375 gold) a +0 hand crossbow (87 gold) a +0 arbalest (112 gold) the +1 shortbow "Biafir" {venom, +Inv rN+++ MP-9 Int-3} (932 gold) It poisons the ammo it fires. It affects your intelligence (-3). It renders you almost immune to negative energy. It affects your magic capacity (-9). It lets you turn invisible. the cursed +0 fustibalus of Doubt {flame, rF+ Dex-3 Stlth+} (862 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. a +0 flail (87 gold) a +0 dagger (50 gold) (0, 0, D:10) 17 sling bullets (7, -22, D:10) a +0 hand axe (20, -28, D:10) a +0 robe (31, -27, D:10) 20 stones (43, -8, D:10) a +0 chain mail (45, -13, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 2 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (13, -13, Lair:1) a +0 morningstar (22, -19, Lair:1) a +0 ring mail (32, -34, Lair:1) a +0 rapier (33, -41, Lair:1) a bullfrog corpse (skeletalised by now) (35, -42, Lair:1) a bullfrog corpse (skeletalised by now) (47, 4, Lair:1) a +0 shortbow (57, -28, Lair:1) 22 stones (57, -19, Lair:1) 29 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (15, 33, Lair:2) a bullfrog corpse (skeletalised by now) (28, -8, Lair:2) a spiny frog corpse a wolf corpse (34, 19, Lair:2) a +0 scimitar a +0 robe