Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 0 Enish the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Nov 5, 2016. Was a Follower of Lugonu. Slain by a quasit (1 damage) ... summoned by a neqoxec ... on level 1 of the Abyss. The game lasted 00:00:48 (107 turns). Enish the Skirmisher (Merfolk Abyssal Knight) Turns: 107, Time: 00:00:48 Health: 0/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 (13) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: non-regenerating, badly diseased A: change form in water, swift swim, stealthy swim, deformed body, MP-powered wands a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of random uselessness {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) Armour fits poorly on your strangely shaped body. You expend magic power (3 MP) to strengthen your wands. Message History The quasit claws you. You feel clumsy. The quasit claws you. You hit the neqoxec. The neqoxec is severely wounded. The quasit barely misses you. The quasit misses you. The quasit completely misses you. The neqoxec hits you. * * * LOW HITPOINT WARNING * * * You hit the neqoxec but do no damage. The neqoxec is severely wounded. The quasit closely misses you. x3; The neqoxec hits you. * * * LOW HITPOINT WARNING * * * The quasit closely misses you. The quasit barely misses you. The quasit misses you. You barely miss the neqoxec. The neqoxec is severely wounded. The neqoxec gestures at you. Something tries to feed on your intellect! The quasit closely misses you. The quasit claws you. You die... ....## . #.# #... .### . # # . #....#### #.. . ###.####..... # .# . #..#.#.##..##.# . . ...#x...#.x.# ##..# #..X#5...##.##. ##. #.#53##.#..###... . #.@..##..#### ### #...#.#..# #... # . #...###..##.#. ##... #### # .# ..###.# ## .# .. # . # #. . #. ## x #. ##... You could see an ancient zyme, a large abomination, a neqoxec and 2 quasits. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 53 | Abyss:1 | Noticed an ancient zyme 87 | Abyss:1 | Noticed a neqoxec 88 | Abyss:1 | Noticed a large abomination 93 | Abyss:1 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [a neqoxec] 98 | Abyss:1 | Noticed a quasit 98 | Abyss:1 | Noticed a quasit 100 | Abyss:1 | Gained mutation: Armour fits poorly on your strangely shaped body. [a neqoxec] 107 | Abyss:1 | Slain by a quasit Action || total -------------------------++------- Melee: Spear || 11 Armor: Leather armour || 2 Dodge: Dodged || 23