Enish Level 1 of the Dungeon (0, 0, D:1) a stone (4, 0, D:1) a +0 dagger 2 stones (4, 2, D:1) a cursed +0 club (5, 11, D:1) a stone (5, 14, D:1) a +0 leather armour (5, 18, D:1) a +0 club (17, 13, D:1) a +0 dagger (17, 39, D:1) a +0 club (18, 3, D:1) 16 bolts (19, -2, D:1) a +0 robe (19, -1, D:1) a +0 scale mail (23, -5, D:1) 21 stones (24, 0, D:1) a +0 club (25, 11, D:1) a +0 club a +0 dagger (28, 27, D:1) a +0 spear (30, 8, D:1) a +0 club (34, 11, D:1) a cursed -1 club (36, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (1, 1, D:2) a stone (1, 2, D:2) a stone (6, -1, D:2) a +0 leather armour (10, 12, D:2) a +0 club (14, 43, D:2) a cursed -3 club (25, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (0, 14, D:3) 8 bolts (4, -12, D:3) a cursed -1 mace (5, 2, D:3) a +0 flail a +0 mace a +0 mace a +0 leather armour a +0 club (6, 3, D:3) a stone (6, 6, D:3) a +0 hunting sling 18 stones (7, 7, D:3) a +0 club (11, -9, D:3) a bread ration (13, -3, D:3) a bread ration (34, 44, D:3) a +0 quarterstaff (37, 8, D:3) a +0 quarterstaff (43, 15, D:3) a scroll of random uselessness Level 4 of the Dungeon (0, 0, D:4) a -2 war axe a -3 long sword a -2 short sword a -1 eveningstar (1, -21, D:4) a scroll of teleportation (2, -2, D:4) an arrow a -3 mace (5, 4, D:4) a -3 mace (7, -20, D:4) a cursed -3 scythe a +1 robe of fire resistance (10, -18, D:4) a bread ration (19, 14, D:4) 19 stones (27, 12, D:4) a +0 hunting sling (31, -13, D:4) 17 poisoned needles (32, -8, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jongika's Antique Weapon Shoppe a +0 war axe (91 gold) a +0 hand axe (78 gold) a +0 war axe (91 gold) a +0 giant club (44 gold) the +7 flail "Itu Nym" {flame, rN++ MR+} (1674 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 club (26 gold) (0, 0, D:5) 14 poisoned needles (4, -7, D:5) 21 stones (5, -19, D:5) 20 stones (6, -10, D:5) a +0 mace of venom (7, 29, D:5) a +0 leather armour a +0 flail a +0 dagger a +0 robe (7, 30, D:5) a +0 dagger a +0 short sword a +0 ring mail a +0 ring mail (8, -20, D:5) 16 stones (12, 39, D:5) 18 bolts (18, -11, D:5) a +0 rapier a +0 ring mail (18, -8, D:5) a +0 dagger a +0 robe (29, 21, D:5) a scroll of random uselessness (33, 25, D:5) 18 stones (37, 13, D:5) 2 gold pieces (38, -21, D:5) 13 poisoned needles (51, -16, D:5) a +0 robe (52, -11, D:5) a +0 dagger a +0 robe a +0 dagger (53, -12, D:5) a +0 flail (53, -11, D:5) a cursed -2 club Level 6 of the Dungeon (2, 2, D:6) a +0 mace (3, 10, D:6) a +0 halberd (4, 10, D:6) a +0 spear (5, 10, D:6) a +0 halberd (6, 9, D:6) a +0 club (unseen) (13, 17, D:6) a +0 trident of holy wrath a +0 scale mail (15, -26, D:6) 31 sling bullets (21, -33, D:6) 26 bolts Level 7 of the Dungeon [Shop] Banydune's Distillery a potion of might (56 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of agility (56 gold) a potion of degeneration (14 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) (0, 0, D:7) a +0 mace (5, 11, D:7) 18 bolts (6, 0, D:7) a potion of degeneration (11, 20, D:7) a +0 morningstar (13, 19, D:7) a +0 hand axe (14, 4, D:7) a +0 dagger (unseen) (15, 2, D:7) a +0 dagger (15, 3, D:7) a stone a +0 short sword a +0 club (15, 4, D:7) a stone (18, 7, D:7) a +0 scimitar (18, 13, D:7) a +0 mace (22, 14, D:7) a +0 robe a +0 whip of flaming (23, -15, D:7) 15 stones (23, 33, D:7) a +0 spear (24, 33, D:7) a +0 spear (24, 34, D:7) a +0 club a +0 club (24, 36, D:7) a +2 robe of resistance (32, 1, D:7) a cursed +3 hand axe a +0 robe (32, 2, D:7) a cursed +0 scimitar a +0 robe (33, -7, D:7) a +0 animal skin (33, 1, D:7) a +0 dagger (unseen) (39, 10, D:7) a +0 flail (47, 12, D:7) 20 sling bullets Level 8 of the Dungeon (18, -3, D:8) 17 stones (20, -4, D:8) a +0 flail a +0 scale mail (24, 10, D:8) 17 bolts (25, -2, D:8) a +0 giant spiked club (28, 24, D:8) a bread ration (28, 30, D:8) a +0 ring mail (31, 12, D:8) a +0 giant club (43, 11, D:8) a +0 hand axe of electrocution (43, 12, D:8) a +0 scale mail (unseen) (43, 13, D:8) a +0 robe a +0 dagger (46, -6, D:8) a +0 long sword a +0 ring mail (46, -4, D:8) a +0 long sword a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, 2, D:9) a +2 flail of protection (2, 1, D:9) a +0 battleaxe a +0 chain mail (4, -6, D:9) a potion of degeneration Level 10 of the Dungeon (0, 0, D:10) 20 gold pieces (5, 8, D:10) 7 curare-tipped needles (7, 6, D:10) 18 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 large rocks (4, -4, Lair:1) 6 needles of sleeping (12, -5, Lair:1) an uncursed staff of air (18, 15, Lair:1) a scroll of immolation (21, -28, Lair:1) 9 poisoned needles (22, -33, Lair:1) a +5 spear (27, -18, Lair:1) an uncursed ring of teleportation (34, 12, Lair:1) 4 large rocks (36, -1, Lair:1) a +0 flail (58, -28, Lair:1) the cursed +2 spear of Roerch {pierce, rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. It has a curse placed upon it. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (14, -4, Lair:2) a +0 broad axe (18, -19, Lair:2) a +0 spear (18, -18, Lair:2) a cursed -1 spear (19, -19, Lair:2) a +0 trident (unseen) (19, -17, Lair:2) a +0 trident (21, 12, Lair:2) a +2 robe of the Archmagi a +0 dagger (26, 9, Lair:2) a +0 ring mail a +4 glaive of freezing (29, -13, Lair:2) a +0 trident (29, -12, Lair:2) a +0 glaive (31, -13, Lair:2) a +0 robe a +0 scimitar (31, -2, Lair:2) a +0 morningstar (33, -12, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 bolts (13, -6, Lair:3) a +0 cloak (13, 7, Lair:3) 9 gold pieces (16, -19, Lair:3) a +0 dagger (18, 20, Lair:3) a +0 hand axe (19, 3, Lair:3) a +0 flail (21, -13, Lair:3) a cursed -2 glaive (23, 15, Lair:3) 3 tomahawks (28, -25, Lair:3) 19 poisoned needles (44, 20, Lair:3) 12 stones (46, 1, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (4, 16, Lair:4) a +0 robe (7, 17, Lair:4) a +0 battleaxe (17, 19, Lair:4) 8 stones (18, -6, Lair:4) a scroll of noise (28, 10, Lair:4) 26 stones (40, 22, Lair:4) a +0 robe (46, -3, Lair:4) a +0 mace of draining Level 5 of the Lair of Beasts (0, 0, Lair:5) a death yak skeleton a death yak skeleton (3, 13, Lair:5) a +2 great sword a +0 chain mail a potion of degeneration (42, 22, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a spiny frog corpse (still there?) a dream sheep corpse (still there?) (0, 1, Lair:6) a dream sheep corpse (19, -5, Lair:6) 22 stones (21, -23, Lair:6) a cursed -3 ring of dexterity (26, -19, Lair:6) a basilisk skeleton (28, -4, Lair:6) a +0 battleaxe (28, -1, Lair:6) 2 curare-tipped needles (29, -12, Lair:6) an uncursed ring of loudness a +0 buckler a +0 scale mail a +0 leather armour the +1 robe "Cowurr" {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. 64 arrows 22 poisoned needles the +7 quarterstaff of Duty {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). the +3 spear of Perfectionism {drain, rN+ Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. It lets you see invisible. a +2 shortbow of flaming (31, -15, Lair:6) 20 arrows (31, 0, Lair:6) a water moccasin skeleton (32, -23, Lair:6) a slice of pizza Level 1 of the Shoals (0, 0, Shoals:1) a potion of resistance (11, 14, Shoals:1) a wand of iceblast (11/15) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 shortbow of flaming (unseen) (0, 1, Snake:1) a +0 war axe of chopping (0, 2, Snake:1) 29 stones (1, 0, Snake:1) a +0 war axe (1, 1, Snake:1) a +0 mace (unseen) (1, 2, Snake:1) a +0 flail (unseen)