EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a stone (2, -1, D:1) 4 stones (2, 6, D:1) a +0 kite shield (12, -15, D:1) a +0 kite shield (16, 7, D:1) a cursed +0 short sword (17, 4, D:1) a +0 club (18, -32, D:1) 6 gold pieces (19, -24, D:1) a +0 dagger (25, -31, D:1) 25 bolts (25, -26, D:1) a +0 dagger (25, -25, D:1) a +0 club (36, -7, D:1) a stone (37, -7, D:1) a +0 whip (still there?) a +0 club (still there?) Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 5, D:2) a +0 ring mail (16, 4, D:2) a +0 ring mail (22, -4, D:2) 4 large rocks (24, -3, D:2) a +0 ring mail (25, -7, D:2) 12 gold pieces (26, 14, D:2) a +0 short sword (37, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 15 stones (10, -10, D:3) a poisoned dart (11, -8, D:3) 5 poisoned darts (12, -7, D:3) 14 poisoned darts (20, -7, D:3) a +0 club (20, 8, D:3) a +0 whip (unseen) (21, -5, D:3) a +0 club (23, 8, D:3) a stone (24, -6, D:3) a cursed -2 whip (24, 8, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (5, 17, D:4) a +0 robe (8, 16, D:4) a +0 giant club (11, 8, D:4) a book of Annihilations (12, 0, D:4) an arrow (13, -1, D:4) an arrow (14, -5, D:4) a +0 shortbow 18 arrows (14, -3, D:4) an arrow (15, 26, D:4) a +0 long sword (20, -18, D:4) a +2 whip of electrocution a +2 robe of fire resistance (35, 27, D:4) a cursed -1 hand axe (37, 0, D:4) a +0 dagger (44, 11, D:4) a +0 ring mail (49, -9, D:4) a +0 short sword (49, 30, D:4) a +0 hunting sling (57, 2, D:4) a +0 robe Level 5 of the Dungeon [Shop] Omeurhon's Jewellery Shoppe an uncursed amulet of guardian spirit (330 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of protection from fire (275 gold) the ring "Gypn" {Wiz rC+ Dex+5} (599 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). It protects you from cold. a +6 ring of dexterity (643 gold) an uncursed ring of stealth (192 gold) an uncursed ring of resist corrosion (220 gold) (0, 0, D:5) a +0 hand axe a +0 chain mail (0, 7, D:5) 19 sling bullets (2, 20, D:5) an adder corpse (7, 25, D:5) 25 sling bullets (7, 26, D:5) a +0 chain mail (8, 5, D:5) a +0 giant club an ogre corpse (9, -1, D:5) a +1 dagger of venom (14, 24, D:5) an arrow (15, 24, D:5) an arrow (16, 4, D:5) a quokka corpse (16, 5, D:5) a hound corpse (16, 24, D:5) an arrow (18, 25, D:5) a +0 dagger (still there?) a +0 shortbow (still there?) 16 arrows (still there?) a centaur corpse (still there?) (18, 27, D:5) the +4 flail of Kynolyb {vamp, *Rage Int+2 Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your dexterity (+6). It may make you go berserk in combat. the Ecumenical Temple