Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 992369991425903561 (classic levelgen) 879 EnegeticOcto the Chopper (level 7, -2/66 HPs) Began as a Deep Dwarf Fighter on Oct 13, 2020. Succumbed to a water moccasin's poison ... on level 7 of the Dungeon. The game lasted 00:00:46 (630 turns). EnegeticOcto the Chopper (Deep Dwarf Fighter) Turns: 630, Time: 00:00:46 Health: -2/66 AC: 7 Str: 21 XL: 7 Next: 75% Magic: 0/0 EV: 7 Int: 9 God: Gold: 40 SH: 9 Dex: 3 (12) Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (-2 -> -30), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - a scroll of enchant armour {unknown} h - 2 scrolls of enchant weapon {unknown} i - 4 scrolls of identify {unknown} Potions d - a potion of might {@q3} f - a potion of haste {unknown} g - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} Skills: + Level 4.4 Fighting * Level 6.4 Axes + Level 5.4 Armour + Level 5.3 Shields You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You block the water moccasin's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your magical essence is drained by the effort! You feel much better. You feel very sick. The quasit bites you but does no damage. The quasit barely misses you. You block the quasit's attack. The water moccasin bites you. You don't have enough innate magic capacity. You slash the water moccasin! The water moccasin is almost dead. You closely miss the quasit. You feel very sick. The quasit barely misses you. The quasit claws you but does no damage. x2 The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. You closely miss the quasit. You feel very sick. You block the quasit's attack. The quasit claws you but does no damage. x2 The water moccasin bites you but does no damage. The quasit barely misses you. You block the quasit's attack. The quasit claws you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You don't have enough innate magic capacity. You don't have enough innate magic capacity. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You block the quasit's attack. The quasit claws you. You feel clumsy. You block the quasit's attack. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. The quasit closely misses you. The quasit barely misses you. The quasit completely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The quasit barely misses you. You block the quasit's attack. The quasit claws you but does no damage. The water moccasin barely misses you. The quasit bites you. The quasit closely misses you. You block the quasit's attack. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit claws you. You feel clumsy. You die... #.# , , , #.# * , #.# , * #* #.# , ,, .# * ###.####* * , ,..# , ####......# * ###.#.. ...#.#.##.# ###......# ##.#.#.##†#####..(.....# , ##.#.#..........@S.....# * * .....####.#####.#5##.... ..........# #.#l# . ≈...#.##### #.#..,, ....#.# ...#♣♣ , .##.#.# *..♣ * * .##.#.# #.♣≈ ≈ .##.#.# #♣ ≈ ..... * ** ≈ You could see a water moccasin, a quasit and a leopard gecko. Vanquished Creatures A cyclops (D:7) Sigmund (D:3) A sky beast (D:7) 2 bullfrogs (D:7) A howler monkey (D:7) A centaur skeleton (D:7) An iguana (D:7) 2 adders A worm (D:2) 2 leopard geckos 2 orcs 3 bats (D:1) 2 giant cockroaches 4 goblins 4 hobgoblins 6 jackals A frilled lizard (D:3) A kobold (D:1) A rat (D:2) 37 creatures vanquished. Vanquished Creatures (others) A plant (D:7) 1 creature vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnegeticOcto the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 91 | D:2 | Reached XP level 2. HP: 27/27 MP: 2/2 152 | D:2 | Reached skill level 3 in Axes 152 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 399 | D:3 | Noticed Sigmund 416 | D:3 | Killed Sigmund 416 | D:3 | Reached skill level 4 in Axes 416 | D:3 | Reached XP level 4. HP: 21/42 MP: 4/4 416 | D:3 | Reached XP level 5. HP: 24/49 MP: 5/5 475 | D:4 | You fall into a shaft and drop 3 floors! 476 | D:7 | Noticed a sky beast 505 | D:7 | Reached XP level 6. HP: 54/57 MP: 6/6 525 | D:7 | Killed a sky beast 525 | D:7 | Reached skill level 5 in Axes 572 | D:7 | Noticed a cyclops 575 | D:7 | Noticed a water moccasin 580 | D:7 | Reached XP level 7. HP: 27/64 MP: 6/6 610 | D:7 | HP: 2/64 [cyclops (30)] 613 | D:7 | Killed a cyclops 613 | D:7 | Reached skill level 6 in Axes 613 | D:7 | Reached skill level 5 in Armour 613 | D:7 | Reached skill level 5 in Shields 629 | D:7 | HP: 2/66 [poisoned by a water moccasin] 630 | D:7 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring D:2: layout_rooms, old_standard_altar, st_stairs_1, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, uniq_ijyb, uniq_sigmund D:4: layout_cave_pods, gammafunk_temple_overflow_statue, minmay_temple_entry_trees, uniq_robin D:7: layout_loops_cross, kennysheep_mini_moat, old_standard_altar, serial_bayou_ford_a, kennysheep_donut, minmay_chambers_of_fives Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 3 4 5 6 | 6.4 Fighting | 3 4 | 4.4 Armour | 4 5 | 5.4 Shields | 4 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 63 | 68 | 23 || 154 Abil: Heal Wounds | | 5 | 18 || 23 Armor: Scale mail | 30 | 58 | 117 || 205 Dodge: Dodged | 19 | 30 | 67 || 116 Block: Kite shield | 30 | 72 | 74 || 176 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 686 | 654 | 32 | 0 | 322 | 5 | 137.2 | Dungeon | 686 | 654 | 32 | 0 | 322 | 5 | 137.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 322 daAuts D:7: 183 daAuts D:1: 92 daAuts D:2: 87 daAuts D:4: 0 daAuts