EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, 7, D:1) a cursed -3 club (9, 9, D:1) a +0 dagger (19, -2, D:1) a +0 ring mail (22, -13, D:1) 20 stones (24, -17, D:1) a stone (24, 5, D:1) a +0 short sword (24, 14, D:1) 11 gold pieces (24, 16, D:1) 2 potions of might (25, -19, D:1) a +0 dagger (27, 9, D:1) a +0 club a +0 robe (28, 9, D:1) a +0 club a +0 club (28, 10, D:1) a +0 short sword (31, 11, D:1) a +0 dagger (32, 0, D:1) a +0 robe (33, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (2, 0, D:2) a +0 dagger (2, 1, D:2) a +0 club a +0 club (4, 0, D:2) a +0 dagger a +1 spear of flaming a +0 animal skin (5, -4, D:2) 30 sling bullets (5, 3, D:2) a +0 robe (10, 0, D:2) 2 stones (10, 1, D:2) a stone (11, -17, D:2) 4 gold pieces (12, -1, D:2) 2 stones (14, -2, D:2) a +0 short sword 2 stones (14, -1, D:2) a +0 short sword (14, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation Level 4 of the Dungeon (0, 0, D:4) 19 stones (11, 4, D:4) a +0 giant club (17, 10, D:4) a +0 spear (19, 11, D:4) a +0 robe (21, -20, D:4) 14 stones (24, -12, D:4) a +0 war axe (25, -18, D:4) a +0 war axe a +0 flail (26, -23, D:4) a +0 club (26, -18, D:4) a +0 short sword (26, 10, D:4) a +0 dagger (26, 12, D:4) a +0 mace (27, 11, D:4) a +0 hand axe a +0 leather armour (35, 1, D:4) a +0 leather armour (36, 8, D:4) 15 arrows (43, -2, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) 13 arrows (1, -11, D:5) a +0 war axe (4, -35, D:5) 26 arrows (4, -11, D:5) a +0 club (4, -1, D:5) a +0 flail (13, -18, D:5) a +0 robe (23, 8, D:5) a +0 ring mail (23, 11, D:5) 22 stones (36, -1, D:5) a +0 chain mail (37, -24, D:5) a potion of brilliance (37, -9, D:5) a +0 spear (37, -7, D:5) a +0 trident a +0 leather armour (42, -31, D:5) 17 arrows (47, -9, D:5) 11 sling bullets Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (1, 0, D:6) a +0 giant club (1, 1, D:6) a +0 giant club (1, 2, D:6) a +2 ring of intelligence a +2 ring of dexterity (22, -1, D:6) a +0 dagger (25, -1, D:6) a +0 robe (34, 2, D:6) a +0 mace (36, 16, D:6) 25 stones (38, 27, D:6) a +0 ring mail (39, 2, D:6) a +0 flail (39, 3, D:6) a +0 flail of protection a +0 spear (39, 28, D:6) a +0 long sword (40, 2, D:6) a +0 club (45, 5, D:6) a potion of degeneration (45, 17, D:6) a +0 troll leather armour (46, 5, D:6) a +0 scale mail an uncursed ring of attention (47, 5, D:6) a +0 shortbow 17 arrows (53, 28, D:6) a +1 falchion a +0 robe (54, 25, D:6) a +4 long sword a +0 robe (56, 26, D:6) a +1 dagger a +0 robe (62, 27, D:6) 21 stones Level 7 of the Dungeon [Shop] Elamel's Distillery a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) 2 potions of heal wounds (140 gold) a potion of invisibility (112 gold) a potion of brilliance (56 gold) (0, 0, D:7) a scroll of amnesia (1, 0, D:7) an uncursed amulet of rage (6, 9, D:7) 18 bolts (7, 8, D:7) a cursed -2 short sword (13, -34, D:7) a +0 giant club (18, -9, D:7) a +0 dagger (20, -19, D:7) 20 arrows (20, 6, D:7) a cursed -1 quarterstaff a cursed +0 hunting sling 36 sling bullets a +0 leather armour (21, -15, D:7) 23 arrows (23, -9, D:7) a cursed -3 short sword a +0 scale mail (24, -18, D:7) 3 curare-tipped darts (30, 8, D:7) a +0 tower shield Level 8 of the Dungeon (4, 21, D:8) a +0 flail (9, 3, D:8) a +0 giant spiked club (15, -16, D:8) a +0 scale mail (16, 2, D:8) a +0 dagger of venom a +0 robe (16, 3, D:8) a +0 dagger a cursed +0 robe (17, 1, D:8) +0 swamp dragon scales (17, 2, D:8) a +0 dagger a +0 scale mail a +0 mace a +0 leather armour (17, 19, D:8) a +0 ring mail (18, 1, D:8) 3 boomerangs (24, -10, D:8) 21 arrows (34, -7, D:8) a +0 giant spiked club a cursed -1 giant spiked club (36, 31, D:8) a +0 giant spiked club a +0 giant spiked club (37, -10, D:8) a book of Callings Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 2, D:9) 15 stones (5, 31, D:9) 21 arrows (7, 1, D:9) an uncursed ring of stealth (17, 30, D:9) an uncursed ring of wizardry (22, 14, D:9) a +0 flail a +0 whip (27, -15, D:9) a +0 flail (32, 40, D:9) a +0 giant spiked club (35, -2, D:9) 25 stones (36, 34, D:9) a +0 troll leather armour (42, 8, D:9) 17 stones (42, 27, D:9) 12 poisoned darts (45, -1, D:9) a potion of degeneration (46, -10, D:9) a potion of brilliance (52, 7, D:9) a +0 troll leather armour a +0 short sword (53, 7, D:9) a cursed -3 falchion (54, 7, D:9) a +0 dagger a +0 robe (58, 34, D:9) a +5 halberd a +0 robe (59, 31, D:9) a cursed +4 short sword a +0 robe (59, 32, D:9) a +0 flail a +0 robe (59, 34, D:9) a +1 vorpal falchion a +0 robe (62, 1, D:9) a potion of brilliance Level 10 of the Dungeon [Shop] Zedghuxe's Weapon Shoppe 9 stones (15 gold) a +0 quarterstaff (68 gold) 9 poisoned darts (61 gold) a +0 hunting sling (25 gold) 19 stones (32 gold) a +6 trident of venom (615 gold) a +0 flail (59 gold) a +0 great mace (110 gold) a +0 arbalest (76 gold) a +0 hunting sling of freezing (79 gold) a +0 morningstar (68 gold) the +8 glaive "Kirchytwesch" {flame, Str+4 Int-2 Dex+4 Stlth+} (1259 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (-2). It affects your dexterity (+4). It makes you more stealthy. [Shop] Qugyvar's Distillery a potion of stabbing (56 gold) a potion of brilliance (56 gold) a potion of stabbing (56 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of ambrosia (112 gold) a potion of cancellation (112 gold) a potion of stabbing (56 gold) [Shop] Vuajiat's Antique Weapon Emporium a +0 morningstar (124 gold) the +8 hand crossbow "Sannoihu" {elec, rF+ Dex+4} (2204 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It protects you from fire. a +0 dagger (62 gold) the +10 great sword "Newtslayer" {vorpal, rElec rN+ Stlth-} (2371 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. the +8 flail of Ninuis {freeze, rF- Str+5 Dex+4} (2021 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+4). It makes you vulnerable to fire. a +0 hunting sling (46 gold) a +0 scimitar (124 gold) (0, 0, D:10) 9 arrows (2, 7, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 7, D:10) a +0 hand axe the +1 ring mail "Axziacimp" {rElec Str+3 Dex+9} It affects your strength (+3). It affects your dexterity (+9). It insulates you from electricity. If you switch to wearing this armour, your AC will decrease by 3 (14 -> 11). (4, 8, D:10) a +0 club a +0 ring mail (4, 25, D:10) 15 arrows (7, 14, D:10) 21 stones (7, 37, D:10) a book of Necromancy (9, 35, D:10) 16 sling bullets (17, 13, D:10) a +0 giant spiked club (21, 2, D:10) an uncursed ring of stealth (22, 7, D:10) 14 poisoned darts (31, 16, D:10) a +0 pair of boots (32, 35, D:10) a +0 falchion (34, 13, D:10) a +0 quarterstaff (38, 2, D:10) a +0 mace (38, 34, D:10) 15 bolts (40, 16, D:10) an arrow (41, 15, D:10) 2 arrows (42, 15, D:10) an arrow (44, 15, D:10) an arrow (45, -4, D:10) 20 stones (46, 15, D:10) a +0 shortbow 11 arrows Level 11 of the Dungeon (0, 0, D:11) 6 bolts (2, 7, D:11) 18 stones (5, -17, D:11) a +0 dagger of venom a +2 robe of fire resistance (12, 5, D:11) 22 sling bullets (13, -42, D:11) a +0 giant club (23, 8, D:11) a +0 mace (30, 4, D:11) a +0 flail a +0 morningstar (30, 5, D:11) a +0 dire flail of draining a +0 chain mail (31, 4, D:11) a +0 leather armour (32, -43, D:11) a +0 dagger of venom (44, 0, D:11) a +0 shortbow 14 arrows (45, -5, D:11) an arrow a +0 helmet (45, -4, D:11) an arrow (45, -3, D:11) an arrow (45, -2, D:11) 2 arrows (52, -1, D:11) 21 bolts (53, -5, D:11) 19 arrows (54, -13, D:11) 15 stones (61, -33, D:11) 16 stones (65, -4, D:11) 23 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (3, 17, Lair:1) a +0 robe (4, 6, Lair:1) a +0 flail (5, 6, Lair:1) a +0 falchion (12, 27, Lair:1) 33 sling bullets (17, 39, Lair:1) a +0 flail (20, 27, Lair:1) 15 poisoned darts (26, 48, Lair:1) a +0 spear (29, 4, Lair:1) 11 poisoned darts (34, 15, Lair:1) a +0 leather armour (40, 37, Lair:1) a +0 pair of gloves (51, -2, Lair:1) 19 stones (52, 25, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 vorpal trident (1, -6, Lair:2) 5 poisoned darts (8, -4, Lair:2) a +0 mace of protection (14, -19, Lair:2) a yak skeleton (15, -19, Lair:2) a yak skeleton (16, -5, Lair:2) a +0 quarterstaff (16, -3, Lair:2) a spiny frog corpse (20, 10, Lair:2) 9 stones (27, -9, Lair:2) a blink frog corpse (27, -8, Lair:2) a book of Frost (27, -7, Lair:2) an electric eel corpse (29, -9, Lair:2) a water moccasin corpse (31, -10, Lair:2) a spiny frog corpse (still there?) a komodo dragon corpse (still there?)