EnegeticOcto Level 2 of the Dungeon (0, 0, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 2, D:3) a +0 whip a +0 chain mail a +0 short sword (9, -17, D:3) a +0 leather armour (10, -15, D:3) a +0 flail a +0 morningstar a +0 leather armour (10, -14, D:3) a +0 short sword (10, -1, D:3) a +0 robe (15, -34, D:3) a +0 club (unseen) (16, -2, D:3) a poisoned dart (16, -1, D:3) a poisoned dart (16, 1, D:3) a +0 dagger (22, -12, D:3) a +0 leather armour (25, -38, D:3) a +0 spear Level 4 of the Dungeon [Shop] Juekliem's Assorted Antiques a scroll of identify (54 gold) a potion of heal wounds (135 gold) a +0 pair of boots (121 gold) a +1 robe of magic resistance (342 gold) a +0 mace (81 gold) a potion of might (108 gold) a scroll of remove curse (81 gold) a +0 leather armour (54 gold) (0, 0, D:4) a +0 hand axe a cursed +0 leather armour a +0 leather armour a +0 dagger a +0 robe (5, 28, D:4) 2 scrolls of amnesia (10, -5, D:4) a wand of flame (11) (14, -12, D:4) a +0 chain mail (20, -5, D:4) 16 gold pieces (28, 28, D:4) 12 sling bullets (29, -25, D:4) a +0 flail 5 boomerangs a +0 ring mail (30, -24, D:4) a +0 dagger a +0 scale mail (30, -23, D:4) a +0 hand axe a +0 leather armour (31, -23, D:4) a +0 club a +0 leather armour (32, -24, D:4) a +0 dagger a +0 leather armour (36, -10, D:4) a book of Conjurations (36, -8, D:4) a +0 scale mail (39, 0, D:4) a +0 leather armour a +0 falchion (41, -1, D:4) a +0 dagger (41, 8, D:4) a +3 leather armour of poison resistance a +0 leather armour (42, -10, D:4) a +0 club (42, -3, D:4) a +0 ring mail a +0 robe a +0 dagger (42, 0, D:4) an uncursed ring of protection from cold a +0 morningstar (42, 7, D:4) a +0 leather armour a +0 dagger (43, -5, D:4) a +0 dagger (46, 17, D:4) 25 arrows (47, -3, D:4) 17 stones (50, -6, D:4) a +0 morningstar (50, -5, D:4) a +0 hand axe a +0 chain mail Level 5 of the Dungeon [Shop] Jered's Antique Armour Shoppe a scarf of cloud immunity (126 gold) a +0 scale mail (72 gold) a +0 robe (12 gold) a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 plate armour (414 gold) the +3 robe of the Orcish Mines {*Slow rC+++ MR+++} (1139 gold) It renders you almost immune to cold. It affects your resistance to hostile enchantments. It may slow you when you take damage. If you switch to wearing this armour, your AC will decrease by 7 (12 -> 5). a +0 robe (12 gold) a +0 tower shield (81 gold) a +0 ring mail (72 gold) (0, 0, D:5) 2 arrows (1, -1, D:5) an arrow (3, -2, D:5) a +0 shortbow 16 arrows (5, 9, D:5) a +0 leather armour (7, 7, D:5) a +0 robe (9, 9, D:5) a +0 hunting sling (13, 21, D:5) a cursed +0 scale mail (17, 3, D:5) 23 stones (24, -2, D:5) a +0 scythe a +0 robe (32, -8, D:5) a scroll of immolation (38, 12, D:5) a +0 arbalest (44, 9, D:5) a +0 plate armour (50, 16, D:5) a +0 mace (51, 16, D:5) a +0 ring mail a +0 hand axe a +0 dagger a +2 robe of magic resistance (51, 17, D:5) a +0 ring mail a +0 club (52, 4, D:5) 20 stones (53, 17, D:5) a +0 chain mail a +1 short sword of venom Level 6 of the Dungeon (1, 13, D:6) a +0 giant spiked club (2, 12, D:6) a cursed +0 giant spiked club (6, 17, D:6) a +0 mace a +0 giant club (7, 18, D:6) a +0 hand axe a +0 robe a +0 dagger (17, -7, D:6) a +0 robe (21, -10, D:6) a +0 shortbow 27 arrows (22, -19, D:6) a cursed -1 flail (22, -12, D:6) an arrow (22, -9, D:6) 10 arrows (22, -1, D:6) an uncursed staff of death (23, -13, D:6) an arrow an uncursed amulet of faith (24, -14, D:6) an arrow (28, 17, D:6) a +0 shortbow 9 arrows (30, 17, D:6) 2 arrows (31, 17, D:6) an arrow (32, 17, D:6) an arrow (34, -3, D:6) a wand of random effects (12) (34, -2, D:6) a +0 leather armour (34, 6, D:6) 20 stones (46, -11, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 1, D:7) an arrow (1, 1, D:7) an arrow (3, 2, D:7) a +0 shortbow 20 arrows (12, -5, D:7) 23 stones (27, -5, D:7) 8 poisoned darts (29, -13, D:7) 14 bolts (31, 10, D:7) a +0 chain mail (32, 2, D:7) 20 stones (35, -27, D:7) a +0 morningstar (38, -21, D:7) a scroll of amnesia (41, 17, D:7) a +0 dagger a +0 robe (44, 17, D:7) a +0 short sword a +0 dagger a +0 robe a +0 rapier (50, 5, D:7) a +0 ring mail (59, -22, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of summoning (2, 16, D:8) a +0 plate armour (4, -5, D:8) a +0 hunting sling (5, 2, D:8) 11 stones (7, -17, D:8) a +0 ring mail (7, 25, D:8) a +0 falchion (9, 0, D:8) a +0 hand axe a +0 chain mail (14, 18, D:8) a +0 hand axe (27, 22, D:8) a +0 dagger a +0 robe (29, 5, D:8) a +0 leather armour (30, 6, D:8) 21 stones (30, 13, D:8) 21 poisoned darts (31, 6, D:8) a +0 robe (31, 11, D:8) a +0 troll leather armour a +0 giant club a +0 giant club (31, 12, D:8) a +0 club (32, 5, D:8) 15 stones (32, 6, D:8) 9 stones (33, -6, D:8) 33 stones (34, 16, D:8) a +0 short sword (34, 22, D:8) a +0 giant club a +0 giant spiked club (36, 18, D:8) a +0 scale mail (37, 11, D:8) a +0 hand axe a +0 leather armour (39, -16, D:8) a wand of disintegration (9) (39, -8, D:8) a +0 shortbow (39, -5, D:8) a stone 2 poisoned darts a +0 short sword (39, -4, D:8) a +0 short sword a +0 whip (39, 2, D:8) 20 sling bullets (40, -6, D:8) a stone (40, -5, D:8) a +0 chain mail a +0 chain mail 4 boomerangs a +0 long sword a poisoned dart a +0 club (40, -4, D:8) a stone 4 poisoned darts (40, -1, D:8) a +0 robe a +3 spear of freezing (40, 1, D:8) a stone (43, 14, D:8) 2 javelins (44, -18, D:8) a +0 club (44, -2, D:8) a +0 robe a cursed +0 flail (44, -1, D:8) a +0 robe (44, 24, D:8) a +0 centaur barding (49, -4, D:8) a +0 long sword (51, -2, D:8) a +0 robe a +0 dagger (52, 1, D:8) a cursed +0 giant spiked club (57, -2, D:8) a +0 short sword a +0 flail (62, 0, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) 3 boomerangs of dispersal (8, 14, D:9) a +0 whip a +0 short sword a +0 dagger (8, 15, D:9) a +0 dagger (9, -27, D:9) an uncursed ring of teleportation an uncursed ring of fire a cursed ring of attention (9, 12, D:9) a +0 animal skin a -2 spear (9, 14, D:9) a stone (10, -10, D:9) a +0 club a +0 shortbow (10, -9, D:9) a cursed +0 flail (10, -8, D:9) 14 arrows (10, -4, D:9) 3 arrows (11, -11, D:9) a cursed +0 dagger a +0 leather armour (11, -9, D:9) a +0 giant club a +0 giant club a +0 spear (11, 13, D:9) a stone (12, -11, D:9) a +0 trident a +0 chain mail (12, 20, D:9) Sif Muna's Reference Book on Ignition Spells Type Level Known a - Foxfire Conjuration/Fire 1 no (13, -11, D:9) a +0 dagger of freezing a +0 robe (20, 3, D:9) a +0 mace (22, -10, D:9) 26 stones (22, 2, D:9) a +0 giant spiked club a +1 dagger of flaming a +0 giant club a +2 dagger of holy wrath a +0 ring mail a +0 hand axe (23, -28, D:9) a +0 short sword 2 poisoned darts (24, -28, D:9) a +2 dagger of speed a +0 short sword (29, -16, D:9) a +0 dagger a +0 robe a +0 trident a +0 plate armour (30, -17, D:9) a +0 giant club a +0 hand axe a +0 scale mail a +0 dagger a +0 chain mail (32, -26, D:9) a +0 leather armour (36, 10, D:9) a +0 short sword (36, 11, D:9) a +2 dagger of draining a +0 robe (37, 10, D:9) a +0 dagger a +0 ring mail (38, -26, D:9) a +0 leather armour (38, -2, D:9) a +3 flail a +0 robe (38, -1, D:9) a +0 halberd a +0 robe (39, -4, D:9) a +0 dagger a +0 robe (40, 0, D:9) a cursed +5 falchion a +0 robe (40, 12, D:9) 8 atropa-tipped darts (45, -4, D:9) the +3 leather armour of Rulaos {MR+ Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will decrease by 5 (12 -> 7). Level 10 of the Dungeon [Shop] Nokk's Book Shoppe a book of Party Tricks (550 gold) a book of Debilitation (440 gold) a book of Changes (275 gold) a book of Frost (385 gold) a book of Ice (715 gold) a manual of Hexes (1214 gold) the Catalogue of Dusty Transmutation (715 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Lee's Rapid Deconstruction Earth 5 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Blade Hands Transmutation 5 no a book of Geomancy (385 gold) a book of the Dragon (990 gold) a book of Unlife (715 gold) a book of Cantrips (220 gold) a book of Callings (330 gold) (8, -3, D:10) a +0 robe a +0 halberd (9, -2, D:10) a +0 ring mail a cursed -3 whip a +0 flail a +0 leather armour (10, -2, D:10) a cursed +0 dagger a +0 robe a +1 long sword a +0 robe a +0 dire flail a +0 robe a +0 war axe a +0 chain mail (10, 11, D:10) a +0 dire flail a +0 plate armour (10, 12, D:10) a +2 dagger of chaos a +0 robe (10, 14, D:10) a +0 dagger a +0 robe (11, 11, D:10) a +0 whip a +0 leather armour (13, -17, D:10) a silver javelin (14, -16, D:10) 2 silver javelins (15, -19, D:10) 16 stones (15, -17, D:10) a silver javelin (17, -21, D:10) 12 arrows (17, -11, D:10) a +0 scale mail a +4 double sword (21, -14, D:10) a stone (22, -17, D:10) 5 stones (22, -16, D:10) a +0 buckler a +0 dagger (22, -15, D:10) a stone (24, -19, D:10) a +0 chain mail 39 stones a cursed -1 short sword (28, 2, D:10) the +8 flail "Ibracuba" {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (34, -5, D:10) a +0 long sword (42, -19, D:10) the cursed +1 falchion "Beetlebane" {freeze, rF+ MR++ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (46, -23, D:10) a +0 hand axe (49, -23, D:10) the +5 ring mail "Jet Dio" {rC- Str+4 Int+2 Dex+2} It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. If you switch to wearing this armour, your AC will remain unchanged. (49, 6, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of summoning (0, 1, D:11) a ration (0, 19, D:11) a +0 scale mail (1, 36, D:11) 13 stones (2, 2, D:11) a book of Death (2, 7, D:11) a +0 robe (unseen) (2, 12, D:11) a +0 falchion a +0 leather armour a +0 hand axe of electrocution a +1 war axe a +0 kite shield (3, 7, D:11) a +0 robe (unseen) (4, 7, D:11) a +0 scale mail a +0 trident a potion of flight (10, 20, D:11) a cursed -1 giant club (11, -2, D:11) a +0 cloak (11, 20, D:11) 4 large rocks (13, 17, D:11) a +0 chain mail a +0 dagger (14, 17, D:11) a +0 hand axe (15, 15, D:11) a +0 giant club (16, 15, D:11) a +0 robe a +0 dagger (19, 20, D:11) a wand of disintegration (8) (20, 31, D:11) a +0 long sword (27, 9, D:11) a +0 quarterstaff (28, 21, D:11) a +0 robe (28, 24, D:11) a +0 dagger a +0 robe (29, 16, D:11) a +0 giant spiked club (29, 24, D:11) a +2 dagger of venom a +0 robe (29, 25, D:11) a +0 dagger a +0 robe (30, 25, D:11) a +0 mace a +0 chain mail (34, 25, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a hydra corpse (skeletalised by now) (4, 2, D:12) a +0 dagger a +0 robe a +0 chain mail a +0 scimitar of flaming (15, 15, D:12) a +0 whip (16, 14, D:12) a +0 spear (16, 15, D:12) the +2 robe of Maekeh {Stlth+} It makes you more stealthy. If you switch to wearing this armour, your AC will decrease by 8 (12 -> 4). (17, 13, D:12) 7 curare-tipped darts (17, 14, D:12) the Volume of Evil Toxins Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Sublimation of Blood Necromancy 2 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Death Channel Necromancy 6 no (25, 22, D:12) a +0 short sword a +0 leather armour a wand of enslavement (6) an elf skeleton (25, 26, D:12) 30 bolts (28, 23, D:12) a +0 dagger a +0 robe an orc skeleton (31, 23, D:12) a +0 dagger a +0 robe (33, 23, D:12) a +0 morningstar a +0 leather armour an orc skeleton (50, 15, D:12) 2 stones (51, 16, D:12) 4 stones (53, 17, D:12) a potion of cancellation (57, 13, D:12) a potion of invisibility (58, 49, D:12) a +0 giant club (60, 47, D:12) a hydra corpse the Ecumenical Temple