EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, 4, D:2) 2 stones (6, 3, D:2) a stone (16, 11, D:2) a +0 dagger Level 3 of the Dungeon (7, -12, D:3) 24 sling bullets (10, 5, D:3) a +0 short sword (11, 10, D:3) a +0 club a +0 giant club (21, 6, D:3) a +0 whip (29, 14, D:3) a +0 scale mail a cursed +0 club (29, 15, D:3) a +0 short sword (31, 10, D:3) 2 stones (32, -6, D:3) a +0 dagger (36, -21, D:3) a +0 dagger (37, -23, D:3) a stone (38, 7, D:3) 15 bolts (40, -13, D:3) a +0 club a +0 dagger a +0 trident (40, 6, D:3) a +0 war axe a +0 leather armour (40, 7, D:3) a cursed +0 flail (41, -13, D:3) a +0 dagger a +0 robe (42, -11, D:3) a +0 club (42, 7, D:3) a +0 dagger a +0 leather armour (59, -1, D:3) 7 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 spear (13, 2, D:4) a cursed +0 scale mail (21, -13, D:4) a +0 spear (21, -11, D:4) a +0 spear (22, -12, D:4) a +0 club a +0 leather armour (22, -11, D:4) a +0 dagger a cursed -1 club a +0 leather armour (23, -11, D:4) a +0 short sword (24, -11, D:4) a +0 dagger (24, 18, D:4) a +0 hand axe (24, 19, D:4) a +0 vampiric hand axe a +0 leather armour (25, 18, D:4) a +0 short sword a +0 leather armour a +0 buckler (29, 30, D:4) 11 arrows (31, -7, D:4) a +0 leather armour (32, 17, D:4) 25 sling bullets Level 5 of the Dungeon (0, 0, D:5) 14 bolts (2, 12, D:5) 11 poisoned darts (4, -6, D:5) 22 sling bullets (13, -12, D:5) a +0 robe (15, -14, D:5) a +0 giant spiked club (15, 18, D:5) 12 arrows (17, 22, D:5) a cursed -3 mace (21, -15, D:5) a +0 cloak (29, -2, D:5) a +1 whip of flaming a +0 robe (29, -1, D:5) a +0 leather armour (37, 4, D:5) a +0 trident (38, -15, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, -15, D:6) a +0 giant club (11, -21, D:6) 4 javelins (21, -21, D:6) a cursed +0 leather armour (24, -16, D:6) 24 sling bullets (32, -24, D:6) a +0 ring mail (46, -48, D:6) a +0 halberd (49, -40, D:6) a +0 morningstar a +0 whip (50, -40, D:6) a +0 dagger a +0 robe (50, -34, D:6) 15 stones (51, -40, D:6) 3 boomerangs Level 7 of the Dungeon (1, -9, D:7) a +0 chain mail (3, -3, D:7) 25 sling bullets (17, -10, D:7) a cursed -3 flail (19, -34, D:7) 9 stones (19, -11, D:7) 21 bolts (23, -17, D:7) a +0 hand axe a +0 animal skin (24, -19, D:7) an uncursed ring of magical power a +0 cloak (25, -16, D:7) 13 bolts (26, -36, D:7) a +0 quarterstaff a +1 hunting sling of flaming 23 sling bullets a +0 ring mail (27, -34, D:7) 3 sling bullets (28, -10, D:7) a +0 pair of gloves (29, -32, D:7) a sling bullet (30, -30, D:7) a sling bullet (30, -29, D:7) 3 sling bullets (32, -5, D:7) the +11 whip of the Hall of Blades {protect, Fragile +Fly Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It lets you fly. It will be destroyed if unequipped. (34, -22, D:7) 6 arrows (43, -38, D:7) a book of Geomancy (44, -2, D:7) a +0 long sword (45, -37, D:7) 4 potions of degeneration Level 8 of the Dungeon [Shop] Imealeta's Assorted Antiques a +0 ring mail (84 gold) a scroll of remove curse (63 gold) a scroll of teleportation (63 gold) the +1 shortbow of the Last Beggars {venom, rN+ Str+4} (592 gold) It poisons the ammo it fires. It affects your strength (+4). It protects you from negative energy. a potion of heal wounds (105 gold) an uncursed ring of positive energy (420 gold) the +7 sceptre of Torment {pain, torment} (2520 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a wand of random effects (16) (189 gold) a potion of ambrosia (168 gold) a +0 leather armour of positive energy (126 gold) a book of the Earth (1365 gold) (0, 0, D:8) a +0 war axe (4, -6, D:8) an arrow (5, -6, D:8) 2 arrows (7, -8, D:8) a +0 shortbow 15 arrows (13, 5, D:8) an arrow (14, 5, D:8) an arrow (15, 6, D:8) an arrow (17, 6, D:8) a +0 shortbow 10 arrows (21, -15, D:8) a +0 chain mail a +0 scimitar (23, -15, D:8) a +0 chain mail (34, 22, D:8) a +0 giant spiked club (36, -11, D:8) a +0 dagger a +0 robe (43, -2, D:8) 24 sling bullets (46, 20, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 26 stones (8, 34, D:9) a +2 scimitar of flaming a +0 robe (22, 44, D:9) a +0 scimitar (39, 4, D:9) a +0 war axe (42, 21, D:9) a +0 helmet (44, 27, D:9) the +3 leather armour "Qoen" {rPois rF- Int-4 SInv} It affects your intelligence (-4). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 7 (17 -> 10). Level 10 of the Dungeon (0, 0, D:10) 17 stones (6, -2, D:10) a +0 spear a cursed +0 robe (7, -2, D:10) a cursed +0 spear a cursed -1 robe (8, -2, D:10) a +0 battleaxe a cursed +0 robe a +3 short sword a +0 robe (15, 14, D:10) a +1 scale mail of fire resistance (19, -25, D:10) a +0 dagger (19, -9, D:10) 4 atropa-tipped darts (24, -1, D:10) a +0 giant club (25, -32, D:10) a +0 club (38, 11, D:10) 23 stones (43, -20, D:10) an arrow (44, -20, D:10) 2 arrows (46, -19, D:10) a +0 shortbow 13 arrows (48, 4, D:10) a +0 falchion (49, 24, D:10) a +0 rapier (50, 20, D:10) a cursed -2 longbow (53, 13, D:10) a +0 hand axe a +0 hand axe a +0 hand axe (54, 13, D:10) a +0 hand axe (55, -20, D:10) 27 stones Level 11 of the Dungeon [Shop] Qeunourgh's Weapon Boutique 28 bolts (100 gold) 15 arrows (54 gold) 15 poisoned darts (108 gold) a cursed +0 whip (27 gold) a +0 whip (45 gold) the +3 spear "Ruqa Qaff" {pain, *Drain rN+ Str+2 Dex+4} (732 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. It causes draining when unequipped. a +5 vorpal scimitar (594 gold) 18 bolts (64 gold) (0, 0, D:11) a +0 ring mail (6, 1, D:11) a +0 leather armour (9, -14, D:11) a +0 dagger a +0 robe (12, -7, D:11) 5 boomerangs (18, -14, D:11) a +0 giant spiked club (20, -32, D:11) a +0 scale mail (23, -11, D:11) a +0 giant club (24, 18, D:11) a +0 troll leather armour (28, -7, D:11) a +0 whip (29, -6, D:11) a cursed +0 flail (29, -5, D:11) a +0 leather armour a +0 flail (30, -5, D:11) a +0 leather armour a +0 club (30, -4, D:11) a +0 dagger (30, 1, D:11) a +0 club 5 stones a +0 dagger a +0 whip a +0 dagger a +0 plate armour 5 boomerangs a +0 scimitar a +0 leather armour a +0 club a +0 chain mail a +0 hand axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dire flail (30, 3, D:11) a stone (30, 4, D:11) a stone (30, 8, D:11) a +0 whip (31, -26, D:11) a +0 flail (31, -9, D:11) 23 stones (31, -5, D:11) a +0 giant spiked club (32, -16, D:11) 11 stones (32, -8, D:11) 19 stones (33, 5, D:11) 20 sling bullets (37, -13, D:11) a cursed -2 shortbow 19 arrows (37, -12, D:11) a +0 shortbow 20 arrows (37, -11, D:11) a +0 shortbow 16 arrows (38, -36, D:11) 3 javelins (38, -13, D:11) 2 arrows (39, -13, D:11) an arrow (40, -13, D:11) an arrow (41, -14, D:11) 3 arrows (56, -1, D:11) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (1, 3, Orc:1) a +0 giant spiked club (12, -7, Orc:1) a +0 dagger a +0 scale mail (12, -5, Orc:1) a +0 dagger a +0 robe of cold resistance a large rock (13, -7, Orc:1) 2 large rocks a +0 giant club a +0 flail a +0 ring mail a +0 club (13, -6, Orc:1) a +0 ring mail (14, -8, Orc:1) a +0 glaive a +0 plate armour (14, -3, Orc:1) a +0 dire flail a +0 dire flail (15, -7, Orc:1) a +0 giant spiked club an ogre skeleton (18, -11, Orc:1) a +0 giant club an ogre skeleton (21, -2, Orc:1) 2 large rocks (23, 3, Orc:1) 2 large rocks (unseen) (24, 3, Orc:1) 5 large rocks (25, -9, Orc:1) a +0 dagger a +0 leather armour (26, -9, Orc:1) a +0 dagger 3 boomerangs (26, -8, Orc:1) a +0 dagger a +0 robe a cursed -3 club (27, -7, Orc:1) a +0 halberd a +0 plate armour (41, 1, Orc:1) a +0 war axe (42, 0, Orc:1) a +0 dagger a +0 robe (42, 1, Orc:1) a +0 dagger a +0 robe (43, 0, Orc:1) a +0 flail a +0 leather armour (51, -24, Orc:1) a +0 mace a +0 plate armour (52, -24, Orc:1) a +0 leather armour a +0 dagger a +0 robe an orc skeleton