EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) (3, 0, D:2) a stone (5, -1, D:2) a stone (30, -16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -13, D:3) 18 stones (5, 16, D:3) a +0 whip (9, 3, D:3) a +0 hunting sling (10, -22, D:3) 20 arrows (10, -20, D:3) a book of Cantrips (10, -11, D:3) 21 arrows (13, -13, D:3) 24 stones (13, 0, D:3) a +0 dagger a +0 ring mail (17, 1, D:3) a +0 short sword (22, -17, D:3) 10 gold pieces (23, -16, D:3) a +0 battleaxe (23, -6, D:3) a wand of random effects (17) (24, -17, D:3) 11 gold pieces (25, -16, D:3) a +0 robe (26, -13, D:3) 4 gold pieces (29, -3, D:3) 13 stones (35, -30, D:3) a +0 quarterstaff (39, 5, D:3) a +0 robe (39, 19, D:3) a +0 dagger (40, -14, D:3) a +0 club (40, -13, D:3) a cursed -1 club a +0 ring mail (41, -15, D:3) a +0 mace a +0 ring mail (42, -14, D:3) a +1 flail of protection a +0 ring mail (42, -13, D:3) a +0 dagger a +0 robe (44, -17, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 6, D:4) a +0 flail (2, -8, D:4) the +3 quarterstaff of Tumult {freeze, MR+ Int+6 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-3). It affects your resistance to hostile enchantments. (9, 16, D:4) 4 poisoned darts (34, -16, D:4) 24 stones (38, 1, D:4) 16 stones (44, -11, D:4) a +0 club (45, -25, D:4) 15 arrows Level 5 of the Dungeon (11, 4, D:5) a +4 dagger of venom a cursed -1 chain mail 2 potions of degeneration (32, 42, D:5) a +0 dagger (32, 43, D:5) a cursed -2 dagger a +0 dagger a +0 robe a +0 club a +0 ring mail (33, -13, D:5) a +0 mace 2 boomerangs (34, 15, D:5) a +0 hand axe (36, 34, D:5) a +2 flail of venom a +0 scale mail (43, 38, D:5) an uncursed ring of fire a potion of degeneration (58, 40, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 17 stones (10, 19, D:6) a +0 hand axe (15, 19, D:6) a +0 falchion (21, 3, D:6) a +0 dagger (22, 0, D:6) a +0 club a +0 club (23, 1, D:6) a +0 dagger a +0 robe (25, 8, D:6) the +3 rapier of the Warrior {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (28, 10, D:6) 22 stones (33, -2, D:6) a +0 leather armour (33, 29, D:6) a cursed +0 ring mail (34, -8, D:6) a cursed +0 quarterstaff (38, -1, D:6) a +0 hand axe (44, -5, D:6) 29 arrows (61, 18, D:6) a cursed -3 trident Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (13, 34, D:7) a +0 shortbow 19 arrows a +0 short sword (14, 32, D:7) a +0 scimitar a +0 robe (14, 33, D:7) 8 arrows (14, 34, D:7) a +0 scale mail a +0 flail a +0 mace a cursed +0 battleaxe a +0 robe a +3 falchion a +0 robe (15, 32, D:7) an arrow a +0 halberd a +0 robe (15, 34, D:7) a +0 flail a +0 leather armour (19, -11, D:7) 16 stones (23, -5, D:7) a book of Callings (35, 36, D:7) a +0 leather armour (35, 37, D:7) a +0 vorpal flail a +0 leather armour (36, 37, D:7) a +0 dagger a +0 robe (37, 36, D:7) a +0 short sword 22 stones a +0 scale mail (45, -4, D:7) a +0 hand axe (46, -5, D:7) a +0 dagger (46, -4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (46, -3, D:7) a +0 mace (53, 45, D:7) a +0 dagger (57, 47, D:7) a +0 falchion (58, 20, D:7) a +0 shortbow 36 arrows (59, 22, D:7) an arrow (60, 23, D:7) an arrow (66, 33, D:7) a +0 spear (67, 33, D:7) a +0 whip (68, 33, D:7) a +1 antimagic spear Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, -16, D:8) 12 bolts (4, 16, D:8) 8 sling bullets 23 stones (10, 15, D:8) 13 poisoned darts (15, -19, D:8) 20 stones (17, -19, D:8) an uncursed ring of protection from cold the ring of Satisfaction {*Slow rElec rN+ Dex+8 Stlth-} [ring of positive energy] It affects your dexterity (+8). It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. It makes you less stealthy. (24, -4, D:8) 17 sling bullets (31, 17, D:8) a +0 ring mail (32, 7, D:8) a +4 flail a +0 leather armour (33, 7, D:8) a +0 club a +0 club a +0 leather armour of poison resistance (38, 4, D:8) 17 stones (51, -17, D:8) 20 stones (51, 8, D:8) a +0 falchion (59, 8, D:8) an arrow (60, 5, D:8) a +0 shortbow 23 arrows (60, 7, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 4 boomerangs (3, 0, D:9) 21 arrows (7, 2, D:9) a +0 hand axe a +0 animal skin (13, 24, D:9) a +0 robe (20, -4, D:9) a stone a +0 dagger (21, -6, D:9) a stone (21, -5, D:9) a stone a +0 dagger (21, -4, D:9) a +0 short sword (22, -7, D:9) 2 stones (22, -4, D:9) 3 stones a +0 dagger (45, -4, D:9) 21 arrows (45, 5, D:9) a +0 dagger a +0 robe (45, 7, D:9) a +0 leather armour (46, 5, D:9) the +3 flail "Killer Bee's Regret" {vorpal, +Inv rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. (46, 7, D:9) a +0 hunting sling (47, 6, D:9) a +0 scale mail (48, 7, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 12 stones (7, -15, D:10) a cursed -2 great sword (9, -13, D:10) a +0 scale mail (11, -5, D:10) a +0 giant spiked club (15, 8, D:10) a +0 flail a +0 ring mail a +0 war axe (15, 9, D:10) a +0 leather armour a +0 mace (15, 10, D:10) a +0 hand axe (16, 23, D:10) a +0 leather armour (19, 13, D:10) 16 arrows (24, -4, D:10) a +0 shortbow of flaming 27 arrows a +0 flail a +0 chain mail (24, -3, D:10) a +0 hand axe a +0 falchion a +0 ring mail (25, -3, D:10) a +0 shortbow 20 arrows (29, 18, D:10) a +0 ring mail (33, -7, D:10) 20 bolts (34, -3, D:10) a +0 robe (42, -4, D:10) a +0 whip (42, 43, D:10) 10 bolts (45, 37, D:10) a +0 robe a +0 dagger (45, 39, D:10) a +0 plate armour 6 boomerangs a +0 long sword (46, 38, D:10) a +0 mace (46, 39, D:10) a +0 scale mail a +0 whip (47, 6, D:10) 26 stones (52, 9, D:10) 27 stones (57, -3, D:10) 28 stones Level 11 of the Dungeon (10, -15, D:11) a +0 hand crossbow (10, 7, D:11) a wand of random effects (11) (14, 27, D:11) 24 stones (32, -18, D:11) 27 arrows (32, 4, D:11) a +1 falchion of holy wrath (34, 10, D:11) 12 stones (37, -7, D:11) an uncursed amulet of faith (54, -10, D:11) a +0 plate armour Level 12 of the Dungeon (1, -8, D:12) a +0 shortbow 22 arrows 3 large rocks (2, -5, D:12) 14 stones (18, -13, D:12) a +0 scale mail (28, -3, D:12) a +0 long sword a +0 ring mail (28, 14, D:12) a +0 war axe a +0 dagger a +0 robe a +0 mace (28, 16, D:12) a +0 robe a +0 dagger (29, 16, D:12) a +0 leather armour 5 boomerangs a +0 dagger (30, -1, D:12) a cursed +3 mace of freezing a +0 robe a +5 falchion a +0 robe (30, 0, D:12) a +3 flail a +0 robe (31, -1, D:12) a +2 battleaxe a +0 robe (42, 17, D:12) 19 stones (47, 11, D:12) a large rock (49, 12, D:12) a large rock (51, -3, D:12) 19 stones (51, 6, D:12) an uncursed staff of poison (52, 13, D:12) a large rock Level 13 of the Dungeon (0, 0, D:13) a book of Cantrips (7, 11, D:13) 24 stones (11, 11, D:13) a +0 long sword (13, -11, D:13) a +0 long sword a +0 chain mail (14, -25, D:13) 25 stones (14, 3, D:13) 7 sling bullets (21, 12, D:13) a +0 giant club a cursed +0 giant club (22, -15, D:13) a +0 long sword (22, -12, D:13) a +0 mace (23, -1, D:13) 17 stones (26, -11, D:13) 2 stones a +0 whip (26, -9, D:13) a poisoned dart 2 stones (26, -8, D:13) 2 stones a poisoned dart (26, -7, D:13) 2 stones (26, 7, D:13) a +0 dagger a +0 robe (27, -11, D:13) a +1 mace of protection a +0 club (27, -10, D:13) 7 stones (28, -17, D:13) 13 arrows (28, -11, D:13) 2 stones a +1 dagger of venom (28, -9, D:13) a +0 club (28, -7, D:13) a stone (28, -5, D:13) a stone (39, 5, D:13) a book of Battle (43, -10, D:13) a +0 trident (49, 10, D:13) a +0 war axe (50, -20, D:13) a +0 rapier Level 14 of the Dungeon [Shop] Ewkofilli's Book Emporium a book of Battle (400 gold) a Young Poisoner's Handbook (400 gold) a book of Air (350 gold) a book of Ice (650 gold) a book of Battle (400 gold) a book of Callings (300 gold) the Reference Book on Self-Improvement and Toxins (471 gold) Spells Type Level Known a - Infusion Charms 1 no b - Song of Slaying Charms 2 no c - Swiftness Charms/Air 2 no d - Ozocubu's Armour Charms/Ice 3 no e - Mephitic Cloud Conjuration/Poison/Air 3 no f - Spectral Weapon Hexes/Charms 3 no g - Deflect Missiles Charms/Air 6 no Ophodgh's Guide on the Arsonist and Clay (480 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Conjure Flame Conjuration/Fire 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Leda's Liquefaction Hexes/Earth 4 no e - Ring of Flames Charms/Fire 7 no a book of Air (350 gold) (0, 0, D:14) a +0 ring mail (3, -31, D:14) 20 stones (9, -11, D:14) the +8 long sword of Zymmanues {vamp, +Rage rF+ Str+2 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. It lets you go berserk. (10, -36, D:14) a +0 scale mail (12, -11, D:14) a +0 flail (14, -40, D:14) 22 stones (20, -37, D:14) a +0 troll leather armour (26, -24, D:14) 11 gold pieces (28, -40, D:14) an arrow (29, -40, D:14) an arrow (30, -40, D:14) 2 arrows (33, -40, D:14) a +2 longbow of flaming a cursed +0 centaur barding (33, 8, D:14) an arrow (33, 9, D:14) an arrow (34, 11, D:14) a +0 longbow 21 arrows (39, -27, D:14) a +0 giant club a +0 giant club (59, 7, D:14) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 trident a +0 leather armour a +0 dagger a +0 plate armour a +0 battleaxe (0, 2, Orc:1) a +1 flail of holy wrath (still there?) a +0 whip (still there?) (1, 0, Orc:1) a +0 plate armour a +0 halberd an orc skeleton (1, 2, Orc:1) a +1 battleaxe a +0 plate armour a cursed -2 war axe a +0 chain mail a +0 dagger an orc corpse an orc skeleton a warg skeleton (2, 0, Orc:1) a +0 chain mail a +0 hand axe a +0 flail an orc skeleton an orc skeleton (2, 1, Orc:1) a +0 dagger (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a +1 hand axe of flaming (still there?) an orc skeleton (still there?) (2, 2, Orc:1) a +0 chain mail 5 boomerangs a +0 short sword a +0 chain mail a +2 battleaxe a +0 falchion an orc skeleton an orc skeleton (2, 3, Orc:1) a +0 plate armour a +0 battleaxe a +0 whip (3, 2, Orc:1) a +0 plate armour a +0 morningstar an orc skeleton (16, -1, Orc:1) a +0 giant club a +0 chain mail a +0 whip a +0 dagger (16, 0, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 mace a cursed +0 chain mail a +0 whip a +0 hand axe (16, 1, Orc:1) a +0 plate armour a +0 morningstar (18, 7, Orc:1) 11 gold pieces (19, 7, Orc:1) 5 gold pieces (20, 7, Orc:1) a +3 ring of strength (21, 7, Orc:1) 21 gold pieces (24, 9, Orc:1) 7 gold pieces (25, 10, Orc:1) 29 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) a chunk of flesh (0, 5, Orc:2) a chunk of flesh (1, -1, Orc:2) a +0 trident (1, 1, Orc:2) a +0 dagger (unseen) (2, -2, Orc:2) 2 boomerangs (unseen) (2, -1, Orc:2) a +0 dagger (unseen) (2, 0, Orc:2) a +0 mace (unseen) (2, 2, Orc:2) a +0 dagger (unseen) (3, 1, Orc:2) a chunk of flesh (unseen) (3, 2, Orc:2) a chunk of flesh (unseen) (4, 1, Orc:2) a +0 long sword (unseen) (4, 3, Orc:2) a +0 mace (unseen) (4, 4, Orc:2) a chunk of flesh (unseen) (5, 0, Orc:2) a +0 dagger (unseen) (5, 2, Orc:2) a +0 dagger (unseen) (5, 3, Orc:2) a +0 club (5, 4, Orc:2) a +0 halberd (unseen) (5, 5, Orc:2) a +0 short sword (unseen) (6, 1, Orc:2) a +0 chain mail (6, 2, Orc:2) a +0 dagger (unseen) (6, 3, Orc:2) a +2 great mace of protection (unseen) (6, 4, Orc:2) a +0 halberd (unseen) (6, 6, Orc:2) a chunk of flesh (6, 8, Orc:2) a chunk of flesh (7, 2, Orc:2) a +0 scimitar (unseen) (7, 3, Orc:2) a +0 dagger (unseen) (8, 0, Orc:2) a chunk of flesh (8, 3, Orc:2) a +0 club a +0 scale mail (8, 6, Orc:2) 14 gold pieces (8, 8, Orc:2) a chunk of flesh (9, 2, Orc:2) 3 bolts 18 gold pieces (9, 5, Orc:2) a +0 dagger (still there?) 14 gold pieces (still there?) (10, 0, Orc:2) an orc skeleton (10, 1, Orc:2) a +0 chain mail (unseen) (10, 2, Orc:2) a +0 robe a +0 dagger a +0 short sword a +0 club an orc skeleton an orc skeleton (11, 0, Orc:2) a +0 chain mail (unseen) (11, 2, Orc:2) a +0 falchion (11, 5, Orc:2) a chunk of flesh (12, 0, Orc:2) a +0 chain mail (unseen) (12, 4, Orc:2) a +0 trident of venom (unseen) (12, 5, Orc:2) a +2 short sword of electrocution a +0 cloak a wand of flame (20) a scroll of acquirement 14 gold pieces (12, 6, Orc:2) a +2 dagger of flaming (unseen) (13, 1, Orc:2) a +0 plate armour (unseen) (13, 2, Orc:2) a +0 dagger a +0 robe a +0 hand axe (14, 1, Orc:2) a +0 scimitar (unseen) (14, 2, Orc:2) a +0 robe a +0 dagger (14, 3, Orc:2) a +0 dagger a +0 robe a +0 mace (14, 5, Orc:2) a +4 dagger (unseen) (15, 1, Orc:2) a +0 short sword (unseen) (15, 2, Orc:2) a +0 dagger (unseen) (15, 3, Orc:2) a +0 chain mail (unseen) (15, 8, Orc:2) 23 gold pieces (16, 3, Orc:2) a +0 trident (unseen) (17, 1, Orc:2) 16 gold pieces (17, 6, Orc:2) 17 gold pieces (20, -4, Orc:2) 9 gold pieces (21, -1, Orc:2) 20 gold pieces