EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -44, D:1) 4 tomahawks of dispersal (2, -30, D:1) a +0 spear (5, -45, D:1) 17 poisoned needles (11, -27, D:1) a +0 leather armour (16, -34, D:1) a +0 leather armour (22, -44, D:1) a +0 hand axe (32, -23, D:1) a +0 dagger (36, -43, D:1) a +0 club (41, -20, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (3, -14, D:2) a +0 dagger (19, -22, D:2) a +0 hunting sling (33, 1, D:2) a +0 club Level 3 of the Dungeon (2, -32, D:3) a +0 short sword (3, -10, D:3) a +0 club a +0 ring mail (23, -28, D:3) a +0 halberd (23, -27, D:3) a cursed +0 spear (23, -26, D:3) a +0 spear (23, -25, D:3) a +0 spear (28, 10, D:3) a +0 dagger (29, -15, D:3) a +0 ring mail (32, 10, D:3) a +0 club (33, -7, D:3) a +0 club (45, 1, D:3) a +0 mace (54, -19, D:3) a +0 club (54, 10, D:3) a +0 dagger (55, 8, D:3) a +0 dagger a +0 club a +0 club a cursed +0 helmet a +0 animal skin a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 0, D:4) a cursed +0 giant spiked club (13, 22, D:4) 2 scrolls of noise a +3 whip (13, 51, D:4) a +0 rapier (25, 35, D:4) 14 gold pieces (26, 24, D:4) a wand of acid (6) (26, 34, D:4) 16 stones (27, 35, D:4) 13 gold pieces (32, 49, D:4) 15 sling bullets (33, 13, D:4) 15 poisoned needles Level 5 of the Dungeon (0, 0, D:5) 14 bolts (12, 1, D:5) a scroll of noise (28, -25, D:5) a +1 pair of boots of flying (53, -20, D:5) a +0 mace (53, -14, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Cadghixia's Weapon Emporium a +1 rapier of speed (285 gold) 14 arrows (42 gold) a +0 dagger (30 gold) the cursed +0 quarterstaff of Ygaxey {speed, rPois Str+4 Dex+3} (523 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. a +0 halberd (60 gold) a +3 arbalest of velocity (355 gold) a +0 whip (37 gold) a cursed +0 war axe (7 gold) 18 sling bullets (135 gold) the cursed +3 long sword "Hydraslayer" {flame, Int-5 Dex+4 Stlth+} (390 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (0, 0, D:6) 6 needles of sleeping (1, 10, D:6) a +1 scythe of freezing a +2 robe of magic resistance (5, -5, D:6) a cursed +0 animal skin (10, -1, D:6) a +0 spear (19, -11, D:6) a +1 whip of electrocution a +0 robe (32, -16, D:6) a +0 shortbow (35, 33, D:6) a cursed -1 shortbow (38, 19, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe (42, 14, D:6) a +0 great sword a +0 robe (42, 17, D:6) a +1 morningstar a cursed +0 robe a cursed +0 halberd a +0 robe (42, 18, D:6) a +0 long sword a +0 robe (44, 20, D:6) a cursed +0 dagger a +0 robe Level 7 of the Dungeon (4, 32, D:7) a +0 leather armour (16, 3, D:7) a +0 short sword a +0 leather armour (16, 8, D:7) 27 sling bullets (17, 3, D:7) a +0 dagger a +0 robe (18, 2, D:7) a +0 shortbow (21, 47, D:7) a +0 dagger a +0 robe of magic resistance (22, 47, D:7) a +0 club a +0 leather armour a +0 war axe a +0 leather armour (23, 44, D:7) a +0 whip (24, 33, D:7) a +0 ring mail (29, 1, D:7) 19 sling bullets (32, 40, D:7) a cursed +0 club a +0 scale mail 2 scrolls of noise (35, 11, D:7) a +0 chain mail (37, -3, D:7) a +0 morningstar (37, 2, D:7) a +0 scale mail (39, 11, D:7) a sling bullet (40, 8, D:7) a +0 quarterstaff of pain a +0 hunting sling 36 sling bullets a +0 ring mail (50, 15, D:7) an uncursed staff of conjuration (54, 15, D:7) 17 sling bullets (55, 12, D:7) 7 tomahawks Level 8 of the Dungeon (7, 29, D:8) a +0 naga barding (9, 6, D:8) a +0 giant club a +0 great mace (9, 7, D:8) a +0 robe a +2 dagger of distortion (10, 1, D:8) a +0 dire flail a cursed +0 giant club (11, 1, D:8) 13 bolts (14, 31, D:8) a +0 giant spiked club (19, 4, D:8) a +0 mace (19, 18, D:8) a +0 ring mail (20, 43, D:8) a +0 scale mail (20, 44, D:8) the +9 flail of the Spinneret {crush, Str+2 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It makes you more stealthy. a +0 robe a +0 dagger a +1 dagger of draining a +0 chain mail a cursed -2 scimitar (20, 45, D:8) a +0 flail (20, 46, D:8) a +0 flail a +0 war axe (20, 47, D:8) a +0 robe a +0 dagger (22, 47, D:8) a +0 giant club (26, 39, D:8) a +0 ring mail (34, 42, D:8) a +0 dagger (46, 46, D:8) an uncursed staff of power a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (7, -18, D:9) a +0 cloak a +0 dagger (10, -46, D:9) a +0 ring mail (11, -5, D:9) a +0 giant club (13, -29, D:9) the +1 halberd "Waisim Xits" {pain, -Tele rF+++ MR- Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (15, -29, D:9) 2 potions of degeneration (25, -33, D:9) a +0 ring mail a +0 whip (26, -31, D:9) a +0 ring mail (26, -30, D:9) a +0 whip a +0 leather armour a +0 leather armour (30, -21, D:9) a +0 long sword (30, -14, D:9) a +0 pair of gloves (41, -37, D:9) a +0 war axe a +0 hand axe a +0 scale mail (41, -36, D:9) a +1 short sword of flaming (41, -22, D:9) 5 javelins (52, -40, D:9) a +0 robe (53, -39, D:9) a +0 halberd a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (54, -40, D:9) a +0 dagger (56, -23, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Jefin's Weapon Shoppe 8 arrows (20 gold) a +1 halberd of venom (153 gold) a +0 quick blade (195 gold) a +0 war axe (45 gold) the +8 mithril axe "Arga" {speed, MR+} (839 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +0 broad axe (52 gold) a +0 dagger of holy wrath (72 gold) a poisoned needle (5 gold) the +1 battleaxe "Mefi Igo" {chop, Int+3} (364 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). 24 bolts (62 gold) (0, 0, D:10) a +0 flail (6, -25, D:10) a +0 longbow (8, 1, D:10) a +0 club a +0 club a +0 spear a cursed +0 scale mail (14, 7, D:10) a +0 leather armour (16, -6, D:10) a +0 dagger (18, -5, D:10) a +1 flail of protection a tomahawk a +0 leather armour (18, -4, D:10) a +0 club a +0 chain mail (18, 2, D:10) a tomahawk (19, 1, D:10) a +0 flail 3 tomahawks (21, 16, D:10) 26 sling bullets (23, -17, D:10) a +0 leather armour (47, -11, D:10) a +0 spear (53, -2, D:10) a +0 giant club (57, -16, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +3 troll leather armour {Snorg} (1, -13, D:11) a +0 club (2, -14, D:11) a +0 halberd a +0 chain mail (2, -13, D:11) a +0 shortbow a +0 dagger a +0 robe (28, 25, D:11) a +0 flail (29, 25, D:11) a +0 mace (32, 22, D:11) a +2 shield (39, -12, D:11) a +0 flail Level 12 of the Dungeon (0, 1, D:12) a +0 chain mail a +1 war axe of venom (8, 11, D:12) a +0 giant club (9, 1, D:12) a cursed -1 war axe (16, 14, D:12) an uncursed staff of air (18, -3, D:12) a +0 giant club (19, -4, D:12) a cursed +0 ring mail (19, -3, D:12) a +0 giant club (21, -3, D:12) a +0 dagger a +0 robe (21, 13, D:12) a +0 leather armour (24, 12, D:12) a +0 robe a cursed +4 dire flail a +0 robe a cursed +0 falchion a +0 robe a cursed +0 short sword a +0 robe a cursed +0 battleaxe a cursed -3 long sword (26, 13, D:12) a +0 robe a +2 dagger of electrocution (32, 10, D:12) a +0 giant spiked club a +0 dire flail (46, 9, D:12) a +0 hand crossbow (51, -2, D:12) a cursed +0 shortbow (52, -7, D:12) an uncursed amulet of faith Level 1 of the Orcish Mines (0, 1, Orc:1) a +0 chain mail (unseen) (1, 0, Orc:1) 17 gold pieces (still there?) a +0 war axe (still there?) (1, 1, Orc:1) 3 large rocks (1, 2, Orc:1) a large rock (2, -2, Orc:1) 30 gold pieces (2, -1, Orc:1) 2 large rocks (unseen) (2, 0, Orc:1) a +0 leather armour (2, 1, Orc:1) a +0 plate armour a +0 mace (3, 0, Orc:1) a large rock a cursed -3 giant spiked club a +0 chain mail 4 tomahawks of returning a +0 halberd Level 1 of the Lair of Beasts (4, -27, Lair:1) a +0 whip (20, -12, Lair:1) a +0 scale mail (32, -22, Lair:1) a +0 short sword (57, -34, Lair:1) a scroll of noise (67, -15, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (13, -51, Lair:2) a book of Cantrips (18, -10, Lair:2) 5 needles of sleeping (28, 2, Lair:2) a +2 flail of holy wrath (29, -53, Lair:2) a +0 halberd (47, -23, Lair:2) an uncursed amulet of harm (48, -20, Lair:2) a +0 chain mail (49, -9, Lair:2) a +0 falchion (50, -12, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 throwing nets {!f} (11, -15, Lair:3) the +1 robe of Shielding {Int+5} It affects your intelligence (+5). (17, -11, Lair:3) a +0 hunting sling (20, 30, Lair:3) 3 curare-tipped needles (21, 30, Lair:3) a +0 plate armour (23, -22, Lair:3) 29 bolts (26, -6, Lair:3) 20 sling bullets (34, -2, Lair:3) a +2 whip of venom (36, 15, Lair:3) a +0 scale mail (37, 15, Lair:3) a +0 cloak (38, 3, Lair:3) a +0 ring mail (53, -20, Lair:3) the +7 spear of the Tiger {drain, Fragile +Inv rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (15, 15, Lair:4) a scarf of repulsion (29, -3, Lair:4) a +0 glaive (32, -12, Lair:4) a +0 scimitar (34, 24, Lair:4) a lamp of fire (37, -13, Lair:4) a scroll of noise (39, 18, Lair:4) a +0 flail (39, 24, Lair:4) a +0 ring mail (43, -1, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of enchant weapon (0, 18, Lair:5) a +0 pair of boots (3, -21, Lair:5) a water moccasin corpse (skeletalised by now) (8, 1, Lair:5) the +7 ring mail of the Ward {*Corrode rPois rC+ MR+} It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (24, -19, Lair:5) a cursed -2 arbalest (36, 15, Lair:5) a +0 plate armour (40, 6, Lair:5) a +0 robe (44, -10, Lair:5) 18 sling bullets (46, -18, Lair:5) 10 poisoned needles Level 6 of the Lair of Beasts (9, 1, Lair:6) a potion of degeneration (12, -3, Lair:6) a +0 quarterstaff (19, -3, Lair:6) a ration (29, 1, Lair:6) 13 gold pieces (53, -27, Lair:6) a wand of random effects (24) (55, -20, Lair:6) a +0 leather armour