EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (15, 7, D:1) a cursed -3 dagger (17, 7, D:1) a +0 club (26, 33, D:1) a +0 short sword (29, -4, D:1) a +0 chain mail (33, -10, D:1) a +0 dagger (36, 9, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -32, D:2) a +0 ring mail (21, -31, D:2) a +0 whip (31, 8, D:2) a +0 robe (36, -16, D:2) a +0 robe (39, -31, D:2) a +0 club (51, -19, D:2) 21 bolts (51, 0, D:2) a +0 short sword (56, 4, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 club (1, 2, D:3) a +0 short sword (6, 22, D:3) 27 sling bullets (12, 16, D:3) a +0 dagger (21, 9, D:3) a +0 mace (23, 8, D:3) a +4 quarterstaff of chaos (35, 22, D:3) an uncursed ring of fire a +0 leather armour a +0 robe (39, 9, D:3) a +0 mace (41, -3, D:3) a +0 spear (48, 0, D:3) a +0 spear (56, 31, D:3) a cursed +0 club Level 4 of the Dungeon (5, 4, D:4) a +0 spear (5, 48, D:4) a +1 dagger a +0 robe a +0 falchion (8, 18, D:4) a +0 dagger (8, 48, D:4) a +0 dagger a +0 robe (9, 48, D:4) a +0 club (25, 22, D:4) a +0 hand axe (25, 41, D:4) a +0 club (25, 44, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, 8, D:5) a +0 leather armour (18, 3, D:5) a +0 chain mail (19, -1, D:5) a +0 ring mail (22, -5, D:5) a +0 club (29, 5, D:5) 7 arrows (29, 11, D:5) a +0 cloak (44, -16, D:5) a +0 quarterstaff (48, 7, D:5) a +0 flail (52, 1, D:5) a +0 leather armour (57, -25, D:5) a +0 leather armour (65, 5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of harm a scarf of spirit shield (6, -7, D:6) 26 arrows (13, 1, D:6) a +0 ring mail (29, -7, D:6) 12 poisoned needles (32, 3, D:6) a +3 mace (32, 5, D:6) a cursed -1 shortbow 16 arrows (35, 0, D:6) a +0 flail (39, -2, D:6) a +0 dagger a +0 robe (40, -3, D:6) a +0 hand axe a +0 dagger (43, -3, D:6) a +2 dagger of speed a +0 robe (46, -18, D:6) a +2 flail of protection a +0 ring mail Level 7 of the Dungeon (6, 12, D:7) a +0 trident (7, 3, D:7) 18 bolts (11, 8, D:7) a +0 great sword (38, -10, D:7) a +0 robe a +0 dagger (41, -4, D:7) a +2 antimagic long sword (45, 19, D:7) a +0 robe (46, -1, D:7) a +0 falchion (58, 3, D:7) a +0 hand axe (64, 14, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (4, -1, D:8) a +0 ring mail a +0 rapier (5, 4, D:8) a +0 war axe (6, 6, D:8) a +0 spear (7, -2, D:8) a +0 giant club (11, 27, D:8) 2 stones (12, 27, D:8) 2 stones (13, 26, D:8) 2 stones (14, 26, D:8) 2 stones (17, 23, D:8) a javelin (17, 26, D:8) a javelin (unseen) (17, 27, D:8) a stone (17, 28, D:8) a javelin (18, 26, D:8) 3 stones (22, -5, D:8) a +0 dagger (31, 6, D:8) 2 stones (33, 10, D:8) a cursed -2 short sword (34, 7, D:8) a stone (34, 10, D:8) a +0 short sword (38, 5, D:8) an uncursed staff of poison (45, 1, D:8) a +0 mace (45, 2, D:8) a +0 club (49, -7, D:8) a +0 club a +0 robe a +0 dagger a +0 plate armour (50, -5, D:8) a +0 robe (50, 9, D:8) 3 bolts (51, 9, D:8) a +0 dagger of venom a +0 club a bolt (52, -4, D:8) a +0 ring mail a +0 club (52, 9, D:8) a +0 whip (52, 10, D:8) a +0 dagger a +0 hand crossbow 13 bolts (62, -10, D:8) a +0 spear Level 9 of the Dungeon [Shop] Buhin's Distillery a potion of magic (80 gold) a potion of brilliance (40 gold) a potion of magic (80 gold) a potion of brilliance (40 gold) a potion of mutation (80 gold) 2 potions of magic (160 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of mutation (80 gold) (0, 0, D:9) a book of Cantrips a book of Maledictions an uncursed amulet of guardian spirit a wand of random effects (13) (2, -27, D:9) 22 arrows (8, -3, D:9) a +0 plate armour a +0 dagger a +0 robe a +0 chain mail a +0 dagger a +0 robe (8, -2, D:9) a +0 club a +0 leather armour a +0 short sword (9, -2, D:9) a +0 whip (11, -33, D:9) a cursed -2 whip (12, -32, D:9) a +0 morningstar (14, -31, D:9) a +0 robe a +0 dagger (18, -32, D:9) a +0 robe (18, -28, D:9) 2 tomahawks (19, -28, D:9) a tomahawk (19, -27, D:9) 3 tomahawks (20, -30, D:9) 23 arrows a +0 shortbow (20, -27, D:9) a cursed -1 dagger a +0 robe (21, -30, D:9) a +0 giant spiked club (21, -27, D:9) a +1 flail of draining (26, -5, D:9) a potion of degeneration (42, -9, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Feh Yhis's Antique Weapon Boutique a +0 morningstar (96 gold) a +0 club (24 gold) a +0 spear (72 gold) a +0 battleaxe (156 gold) a +2 rapier of protection (403 gold) a +0 trident (84 gold) a +0 great sword (156 gold) a +0 spear (72 gold) a +0 quarterstaff (96 gold) a +2 vampiric glaive (756 gold) the +11 long sword of Judgement {freeze, *Noise *Corrode MR+++ MP+9} (2143 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make noises in combat. It may corrode you when you take damage. the +7 lajatang of Order {silver, rMut} (1502 gold) It protects you from mutation. a +0 hand axe (72 gold) a +0 hand crossbow (84 gold) a +0 great sword (156 gold) (0, 0, D:10) a +0 dagger a +0 robe (5, -20, D:10) a +0 cloak (6, -19, D:10) a potion of degeneration (8, -6, D:10) a +0 whip (9, -5, D:10) a +0 whip (11, -5, D:10) a +0 short sword (12, -6, D:10) a +2 whip of freezing (12, -5, D:10) a +0 blowgun 11 poisoned needles (14, -28, D:10) a +0 robe (14, -24, D:10) a +0 mace a +0 leather armour a +0 short sword of draining 4 tomahawks (14, -19, D:10) a +0 leather armour (14, 2, D:10) a +0 dagger a +0 robe (15, -30, D:10) a +0 club (16, -31, D:10) a +0 flail (18, -31, D:10) a +0 leather armour (18, 7, D:10) a +0 mace (20, -29, D:10) a +0 club (21, -29, D:10) a +0 short sword (21, -28, D:10) a +0 scimitar (22, -28, D:10) a +0 chain mail (23, -33, D:10) a +0 dagger (24, -33, D:10) a +0 plate armour a +3 mace of holy wrath (24, -28, D:10) a +0 club (25, -32, D:10) a +0 leather armour (26, -32, D:10) a +0 plate armour a +0 glaive (26, -31, D:10) a +0 chain mail a +0 battleaxe (26, -29, D:10) a +0 trident (26, -27, D:10) a cursed -2 trident (27, -30, D:10) a +0 dagger (27, -29, D:10) a +0 chain mail a +1 flail of draining (27, -9, D:10) a +0 giant spiked club (28, -29, D:10) a +0 leather armour 4 tomahawks a +0 flail (28, -12, D:10) a +0 leather armour a +0 mace (28, -9, D:10) a +0 giant club (29, -29, D:10) a +0 club (30, -19, D:10) 15 arrows (40, -40, D:10) a +1 antimagic hand axe a +0 ring mail (43, -16, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (18, 7, Lair:1) a +0 scale mail (22, 12, Lair:1) 2 tomahawks (26, 12, Lair:1) a +0 spear (27, 10, Lair:1) a potion of degeneration (46, 16, Lair:1) a +0 quarterstaff a +0 ring mail Level 2 of the Lair of Beasts (5, 1, Lair:2) a cursed ring of loudness (32, 20, Lair:2) a +0 shortbow of freezing (32, 21, Lair:2) a +0 dagger (44, 32, Lair:2) a cursed staff of energy Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (9, -16, Lair:3) a water moccasin corpse (15, -7, Lair:3) the +4 mace of the Extremely Mad {protect, rC+ Str+4 Int+4 Dex-4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (-4). It protects you from cold. (23, 14, Lair:3) a spiny frog corpse (skeletalised by now) (27, 3, Lair:3) a +0 lajatang (42, -34, Lair:3) a +0 hand crossbow (43, -31, Lair:3) 10 gold pieces (44, -30, Lair:3) a +0 scale mail (46, -28, Lair:3) a sling bullet (48, -28, Lair:3) a sling bullet (50, -27, Lair:3) a sling bullet (60, -3, Lair:3) a +0 scimitar