EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (5, 9, D:1) a +0 robe (15, 23, D:1) 13 bolts (17, 31, D:1) a +0 club (22, 35, D:1) a +0 hand axe (27, 11, D:1) a +0 whip (30, 10, D:1) a +0 hand axe (31, 17, D:1) a +0 short sword (35, 17, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -1, D:2) a +0 naga barding (2, -5, D:2) a +0 club (4, -31, D:2) a +0 whip (7, -9, D:2) a +0 leather armour (9, -11, D:2) a +0 scale mail (10, -28, D:2) 14 sling bullets (13, -16, D:2) a +0 club a +0 hunting sling (20, -36, D:2) a +0 robe (20, -35, D:2) a +0 robe (22, -19, D:2) a +0 club a cursed +0 ring mail (23, -22, D:2) a +0 club (30, -30, D:2) an uncursed staff of energy (32, -29, D:2) a +0 short sword (34, -6, D:2) a cursed -2 club (45, -37, D:2) a +4 whip (47, -22, D:2) a +2 whip of electrocution (48, -29, D:2) a +0 hand crossbow (53, -11, D:2) a +0 whip Level 3 of the Dungeon (6, 11, D:3) a +0 leather armour (19, 4, D:3) a +0 spear (22, -1, D:3) 10 sling bullets (25, -11, D:3) a +0 robe (25, 10, D:3) 18 bolts (29, 29, D:3) a +1 dagger of holy wrath (29, 30, D:3) a +0 dagger (30, 29, D:3) a +0 club (31, 29, D:3) a +0 flail (38, -7, D:3) a +0 dagger (39, 8, D:3) 12 sling bullets (40, 23, D:3) a +0 whip (48, 3, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, 26, D:4) a +0 spear (5, -2, D:4) a +0 hunting sling (13, 41, D:4) 33 bolts (19, 18, D:4) 19 arrows (34, 28, D:4) a +0 shortbow 21 arrows (35, 9, D:4) 17 sling bullets (35, 30, D:4) a +0 leather armour (41, 59, D:4) a +0 hand axe (44, 54, D:4) 15 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +2 whip of flaming (4, -26, D:5) a +0 giant club (16, -13, D:5) a +3 leather armour of poison resistance a +5 dire flail of protection (17, -44, D:5) a +0 plate armour (20, -12, D:5) a +0 flail (21, -12, D:5) a +0 flail (24, -26, D:5) a +1 hand axe of electrocution (28, -35, D:5) a +0 shortbow 15 arrows (43, -37, D:5) an arrow (46, -39, D:5) 4 arrows (49, -42, D:5) a +0 shortbow 16 arrows (51, -46, D:5) an arrow Level 6 of the Dungeon (7, -37, D:6) a +0 flail (7, -36, D:6) a +0 leather armour (7, -35, D:6) a +0 hand axe a +0 leather armour (8, -37, D:6) a +0 war axe a +0 leather armour (8, -36, D:6) a cursed +0 dagger a +0 leather armour (11, -9, D:6) a wand of random effects (13/48) (33, 1, D:6) a +0 giant club (39, -36, D:6) a cursed +0 spear (47, -30, D:6) a +0 leather armour a +0 falchion (47, -12, D:6) a +0 dagger (47, 2, D:6) a +0 ring mail (48, -31, D:6) a +0 war axe a +0 leather armour a +0 flail a +0 chain mail (48, -30, D:6) a +0 chain mail a +0 club (51, -23, D:6) a +0 flail (55, 4, D:6) 4 needles of sleeping Level 7 of the Dungeon (18, -33, D:7) a +0 trident (19, -32, D:7) a cursed +0 leather armour a +0 robe a +0 dagger a +0 whip (21, -23, D:7) a +0 flail (28, -10, D:7) a +0 falchion (30, -22, D:7) a +0 falchion (34, -40, D:7) 18 sling bullets (35, -34, D:7) 27 arrows a +0 shortbow (37, -30, D:7) an arrow (38, -30, D:7) an arrow (48, -36, D:7) 12 arrows (50, -40, D:7) a +0 whip (51, -22, D:7) a +0 giant spiked club (54, -37, D:7) a +0 hunting sling (54, -25, D:7) a +0 giant club a +0 giant spiked club Level 8 of the Dungeon [Shop] Arrum's Antique Weapon Emporium a +0 rapier (128 gold) a +0 shortbow (96 gold) a +0 spear (96 gold) a +11 quick blade (2304 gold) a +2 rapier of venom (537 gold) a +0 falchion (96 gold) a +0 flail (112 gold) a cursed -1 shortbow (3 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2940 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 whip (80 gold) a +1 arbalest of flaming (483 gold) a +0 halberd of protection (217 gold) a +0 club (32 gold) a +0 spear of freezing (236 gold) (4, -46, D:8) a +0 club (4, 1, D:8) a +0 shortbow 14 arrows (7, -25, D:8) 2 meat rations (8, -26, D:8) a +0 halberd (11, -3, D:8) 15 bolts (14, -21, D:8) a +2 hand axe of flaming (17, -23, D:8) a +0 whip (21, -11, D:8) a +0 rapier a +0 scale mail (22, -16, D:8) a book of Changes a book of Minor Magic a book of Geomancy (22, -15, D:8) a +0 giant club (25, -29, D:8) a +0 leather armour a +0 flail (26, -30, D:8) a +0 robe a +0 dagger a +2 vampiric dagger a +0 robe a +0 short sword a +0 chain mail a +0 dagger (26, -29, D:8) a +0 robe a +0 dagger (26, -6, D:8) a book of Geomancy (32, -37, D:8) 21 arrows a +0 shortbow (38, -12, D:8) a +2 mace of draining (40, -13, D:8) a cursed -3 dagger a cursed +0 ring mail (41, -4, D:8) a +0 plate armour a +0 trident (41, -3, D:8) a cursed +0 scale mail a +0 hand axe (42, -21, D:8) a +2 pair of gloves (60, -26, D:8) a cursed -2 blowgun Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant weapon (14, -30, D:9) a +0 dagger (18, 3, D:9) a +0 ring mail (21, -29, D:9) 21 bolts (25, -12, D:9) a cursed -3 shortbow 8 arrows (26, -11, D:9) a +0 giant club (27, -10, D:9) an arrow (36, -31, D:9) a +0 leather armour (37, -16, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 plate armour (38, -17, D:9) a +0 flail a cursed +0 ring mail a +0 dagger (59, 6, D:9) 23 arrows (65, 0, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Ziaxegh's Antique Armour Boutique a +4 scale mail of cold resistance (1147 gold) the cursed +1 scale mail of Knowledge {rElec rC++ Str-5} (999 gold) It affects your strength (-5). It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. a +2 leather armour of cold resistance (703 gold) a +0 robe of positive energy (173 gold) a +0 leather armour (74 gold) a +0 pair of gloves (166 gold) +0 fire dragon scales (2220 gold) a +1 plate armour of fire resistance (1295 gold) a +1 naga barding of cold resistance (1295 gold) a +0 leather armour (74 gold) (0, 0, D:10) a +0 flail (3, -26, D:10) a +0 dagger a +0 robe a +0 flail (3, -25, D:10) a +0 club a +0 leather armour (4, -25, D:10) a cursed -3 club a +0 leather armour (17, -33, D:10) a +0 scale mail (17, -9, D:10) 8 javelins (34, -16, D:10) 5 curare-tipped needles (34, -14, D:10) 5 poisoned needles (38, -24, D:10) a +0 shortbow 13 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (16, -23, Lair:1) a +0 scale mail (42, -25, Lair:1) a -5 ring of evasion (46, -28, Lair:1) a book of Flames a book of Cantrips (48, -16, Lair:1) a sack of spiders (49, -28, Lair:1) an uncursed ring of stealth an uncursed ring of flight (51, -20, Lair:1) a +0 blowgun (54, -37, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (6, 2, Lair:2) the +7 double sword "Tijoakiomu" {freeze, rElec Str+4 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. (15, 5, Lair:2) a +0 leather armour (17, 31, Lair:2) 29 bolts (22, 6, Lair:2) a +1 dagger of distortion a +2 blowgun (32, 35, Lair:2) the +1 robe of Tycez {Str+6 Int-5} It affects your strength (+6). It affects your intelligence (-5). (39, -8, Lair:2) a curare-tipped needle (41, 3, Lair:2) a +0 chain mail (42, 28, Lair:2) a curare-tipped needle (46, 30, Lair:2) a curare-tipped needle (47, 30, Lair:2) a curare-tipped needle (still there?) 17 stones (still there?) (49, 23, Lair:2) a curare-tipped needle (51, 22, Lair:2) a curare-tipped needle (54, 27, Lair:2) a +2 mace of crushing (63, 16, Lair:2) a crystal ball of energy Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (1, -1, Lair:3) 13 gold pieces (1, 0, Lair:3) a fan of gales (1, 1, Lair:3) 11 gold pieces (3, -1, Lair:3) a +0 ring mail (3, 0, Lair:3) a meat ration (3, 1, Lair:3) a scroll of teleportation (21, 31, Lair:3) a cursed -2 spear (51, -22, Lair:3) a +0 ring mail (51, 19, Lair:3) a wand of acid (0/15) a wand of iceblast (0/15) a wand of flame (0/48) (54, 11, Lair:3) a book of Changes (57, -7, Lair:3) 29 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a death yak skeleton (31, -22, Lair:4) a +0 dagger (41, -8, Lair:4) 21 arrows (58, -16, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (18, -2, Lair:5) 6 poisoned needles (20, 34, Lair:5) a +0 flail (39, -8, Lair:5) a +0 trident (52, 11, Lair:5) a +0 hand axe (55, 22, Lair:5) 17 bolts (55, 24, Lair:5) a +0 flail (56, 5, Lair:5) a book of Party Tricks a wand of random effects (26/48) a +2 ring of strength a wand of clouds (0/9)