Endymion Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (10, 0, D:1) a +0 leather armour (15, 3, D:1) a +0 short sword (-28, 6, D:1) 11 arrows (-8, 15, D:1) a +0 club (-9, 16, D:1) a +0 dagger (-23, 18, D:1) a +0 club (14, 19, D:1) 13 sling bullets (-9, 30, D:1) a cursed -3 mace (-31, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 stones (-17, 9, D:2) a +0 dagger (4, 9, D:2) a +0 club (-4, 16, D:2) 13 sling bullets (-35, 31, D:2) a +0 shield (-38, 34, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-13, 1, D:3) a +0 cloak (-42, 4, D:3) a +0 leather armour (8, 4, D:3) a +0 dagger (-41, 5, D:3) 13 poisoned needles (-34, 8, D:3) a +0 pair of gloves (-7, 10, D:3) a +0 robe (-16, 17, D:3) a cursed -3 dagger (-47, 19, D:3) a +0 club (-7, 20, D:3) a +1 short sword of venom (-6, 22, D:3) a stone (-45, 23, D:3) a stone (-6, 23, D:3) a stone (-45, 24, D:3) a +0 whip a stone (-47, 25, D:3) a stone (-6, 25, D:3) a stone (-34, 29, D:3) a +0 club (unseen) (-35, 30, D:3) a +0 club (unseen) (-33, 30, D:3) a cursed -3 club (unseen) (-34, 31, D:3) a cursed -1 club a +0 club a +0 club (-34, 32, D:3) a +0 spear a +0 animal skin a +0 helmet (-20, 40, D:3) 21 stones (-18, 40, D:3) a stone (-17, 40, D:3) a stone (-46, 51, D:3) a +4 ring of intelligence Level 4 of the Dungeon [Shop] Pyisogil's Antique Armour Shoppe a cursed +0 leather armour (48 gold) the cursed +1 robe "Idegeg" {-Tele +Fly rElec rN+ rCorr} (136 gold) It insulates you from electricity. It protects you from negative energy. It lets you fly. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. a +0 pair of boots (108 gold) a +0 leather armour (48 gold) the +1 robe of the Failed Coup {-Tele rElec rN+ Regen+} (136 gold) It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It increases your rate of regeneration. a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +3 chain mail (108 gold) a +0 ring mail (96 gold) a +0 cloak of poison resistance (108 gold) a +0 chain mail (108 gold) (-22, 2, D:4) a +0 mace a +0 robe (14, 4, D:4) a +0 chain mail (-28, 8, D:4) a +0 spear (0, 14, D:4) a cursed -2 dagger (8, 16, D:4) 12 arrows a +0 shortbow (-13, 17, D:4) 15 poisoned needles (7, 18, D:4) an arrow (-28, 20, D:4) a +0 dagger (-9, 23, D:4) a +0 robe (-1, 23, D:4) a +0 scale mail a +0 flail of holy wrath (-1, 32, D:4) a +0 spear (-21, 49, D:4) a +0 dagger (-42, 54, D:4) a +0 short sword Level 5 of the Dungeon (-2, 2, D:5) 21 stones (32, 6, D:5) a +0 giant club (34, 7, D:5) a +0 hand axe (36, 7, D:5) 15 stones (35, 8, D:5) 19 stones (29, 11, D:5) a +0 centaur barding (-16, 15, D:5) a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 robe (-15, 16, D:5) a +0 dagger a +0 robe (23, 34, D:5) a +0 mace (11, 36, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 broad axe a +0 plate armour a +0 flail (-12, 3, D:6) a +0 pair of boots (-35, 8, D:6) 15 stones 8 sling bullets (-27, 9, D:6) an arrow (-10, 11, D:6) a +0 spear (-26, 12, D:6) an arrow (-10, 12, D:6) a +0 club a +0 flail a +0 spear (-10, 13, D:6) a +0 spear (-9, 13, D:6) a +0 scale mail a +1 spear of piercing (-8, 13, D:6) a +0 spear (-41, 15, D:6) 19 poisoned needles (-25, 15, D:6) 15 arrows a +0 shortbow (-37, 16, D:6) 28 stones (-47, 17, D:6) a +0 leather armour (5, 18, D:6) a +0 dagger (-41, 21, D:6) a stone (-41, 22, D:6) a stone (-41, 23, D:6) a poisoned needle (5, 23, D:6) an arrow (-41, 24, D:6) a +0 short sword 2 stones (5, 24, D:6) an arrow (-42, 25, D:6) a +0 blowgun 10 poisoned needles (5, 26, D:6) a +0 shortbow 20 arrows (-20, 33, D:6) 26 arrows (-22, 34, D:6) a +0 robe (-26, 36, D:6) an arrow (-22, 36, D:6) a +0 giant club (-21, 36, D:6) 19 arrows a +0 shortbow (-19, 36, D:6) 3 tomahawks a +0 trident (-25, 37, D:6) an arrow (-23, 37, D:6) an arrow (-22, 37, D:6) 2 tomahawks (-21, 37, D:6) a +0 hand axe (-21, 38, D:6) a +0 whip (-7, 38, D:6) a +0 hunting sling (-34, 50, D:6) a +0 club a +0 leather armour a +0 hand axe (-36, 51, D:6) a cursed +0 war axe a +0 chain mail (-35, 51, D:6) a +0 club a +0 trident a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (18, 7, D:7) a +0 leather armour (30, 8, D:7) a cursed -2 mace a +0 ring mail (50, 10, D:7) a +0 leather armour (12, 12, D:7) a +0 giant club (42, 18, D:7) a +0 dagger (26, 44, D:7) a +0 shortbow (unseen) (29, 44, D:7) an arrow (44, 51, D:7) 17 stones Level 8 of the Dungeon [Shop] Zakhlokudwy's General Store 8 stones (10 gold) a wand of draining (2) (78 gold) 16 stones (20 gold) a +0 hand axe (39 gold) 10 stones (13 gold) a +0 chain mail (58 gold) [Shop] Foemavop's Antique Armour Emporium a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) the cursed +1 ice dragon armour "Jog Eqile" {-Cast rF- rC++ rCorr Str+10 Int-2} (1625 gold) It affects your strength (+10). It affects your intelligence (-2). It makes you vulnerable to fire. It greatly protects you from cold. It prevents spellcasting. It protects you from acid and corrosion. It has a curse placed upon it. a +0 scale mail (100 gold) the +1 helmet of Slovenliness {Int+4 Dex+2} (237 gold) It affects your intelligence (+4). It affects your dexterity (+2). a +0 plate armour (575 gold) a +0 ring mail (100 gold) (0, 0, D:8) a +0 scale mail (-22, 6, D:8) a stone (-10, 8, D:8) a +0 dagger (-25, 9, D:8) a +0 dagger a cursed +0 robe (-28, 10, D:8) a +0 hand axe a +0 leather armour (-27, 10, D:8) a +1 morningstar of protection a +0 dagger a +0 robe (-20, 10, D:8) a stone (-19, 10, D:8) a stone (-19, 12, D:8) 3 stones (still there?) a +0 whip (still there?) (-18, 12, D:8) a +0 whip a +0 whip 3 stones (13, 12, D:8) a +2 ring mail of fire resistance (-17, 13, D:8) 3 stones (-16, 13, D:8) a +0 dagger a +0 robe (-15, 13, D:8) a sling bullet a +0 dagger a +0 robe (-14, 13, D:8) a +0 club a cursed -2 hunting sling a +0 quarterstaff 18 sling bullets a +1 leather armour of cold resistance (-13, 13, D:8) a +0 dagger a cursed -3 dagger a cursed +0 chain mail (13, 13, D:8) a +0 long sword a +0 plate armour (14, 13, D:8) a +0 vampiric hand axe 2 tomahawks (9, 27, D:8) a +0 pair of gloves (-7, 35, D:8) a +0 scimitar of flaming a +0 robe (0, 37, D:8) a +2 dagger of distortion a +0 robe (-20, 41, D:8) 6 large rocks (5, 46, D:8) a +0 hand axe (-3, 47, D:8) a +0 trident Level 9 of the Dungeon [Shop] Ganaj's Jewellery Shop a cursed ring of magical power (272 gold) a cursed -3 ring of dexterity (32 gold) an uncursed ring of invisibility (480 gold) an uncursed ring of magical power (320 gold) a +3 ring of evasion (336 gold) an uncursed amulet of rage (640 gold) an uncursed ring of magical power (320 gold) an uncursed ring of protection from fire (400 gold) the ring of Conversion {+Blink rC+ MR- Int+5} (724 gold) [ring of protection from cold] It affects your intelligence (+5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. an uncursed ring of protection from magic (400 gold) the ring of Iteubrebb {+/*Tele Int+4 SInv} (593 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It affects your intelligence (+4). It lets you see invisible. (0, 0, D:9) a +0 dagger a +0 leather armour (0, 1, D:9) a +0 club a +0 ring mail a +0 hand axe (1, 2, D:9) a +0 dagger (-28, 3, D:9) a +0 plate armour (-16, 4, D:9) an arrow (-15, 4, D:9) 3 arrows (-12, 4, D:9) a +0 shortbow 12 arrows (-12, 5, D:9) a +0 leather armour (-23, 6, D:9) a +0 giant spiked club (-39, 12, D:9) 19 stones (-40, 13, D:9) a +0 giant club (-12, 24, D:9) 25 stones (-22, 26, D:9) a +1 glaive (-10, 27, D:9) 2 tomahawks (-45, 30, D:9) 19 stones (3, 31, D:9) the +9 scimitar of True Grit {flame, *Confuse Int+3 Dex+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+5). It may confuse you when you take damage. It makes you more stealthy. (-40, 32, D:9) a +0 giant spiked club (-38, 38, D:9) a cursed -1 short sword (unseen) (-21, 39, D:9) a +0 animal skin (1, 39, D:9) a +0 leather armour (-33, 42, D:9) a +0 flail a +0 leather armour (-32, 42, D:9) a +0 hand axe a +0 club a +0 war axe a +0 dagger a +0 robe a +0 trident (-31, 42, D:9) a +0 leather armour (-23, 47, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 18 stones (15, 1, D:10) 16 stones (9, 10, D:10) a +0 hand axe (25, 12, D:10) a +0 dagger a cursed -2 robe (38, 13, D:10) a steam dragon corpse (skeletalised by now) (-7, 14, D:10) a +0 dagger a +0 robe (-6, 15, D:10) a +0 broad axe a +0 chain mail (16, 15, D:10) a +0 long sword (17, 15, D:10) 6 curare-tipped needles (39, 15, D:10) a +0 ring mail (44, 18, D:10) a black bear corpse (30, 21, D:10) a +0 falchion (-10, 25, D:10) a +0 hand axe (40, 28, D:10) a +0 long sword (7, 31, D:10) 27 stones Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 robe (3, 0, D:11) a +1 falchion a +0 robe (-12, 1, D:11) a scroll of identify (3, 2, D:11) a killer bee corpse (4, 2, D:11) a killer bee corpse (6, 2, D:11) a +0 long sword a +0 robe (6, 3, D:11) a cursed +0 dagger a +0 robe (-14, 6, D:11) a +0 robe (-6, 6, D:11) a killer bee corpse (-6, 7, D:11) a killer bee corpse (-1, 7, D:11) 3 fruits (-4, 8, D:11) a mottled dragon corpse the Ecumenical Temple