EmperorPingu0 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 club (13, 7, D:1) a +0 club (18, 7, D:1) a +0 club (-5, 9, D:1) a cursed +0 club (-11, 13, D:1) a +0 whip (40, 14, D:1) a +0 leather armour (27, 25, D:1) a +0 ring mail (0, 28, D:1) a +0 short sword (-1, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (32, 5, D:2) a +0 club 2 stones (25, 7, D:2) a +0 whip (-3, 13, D:2) a +0 club (27, 18, D:2) a +0 whip a stone (49, 20, D:2) a +0 club a +0 hunting sling (44, 35, D:2) 24 stones Level 3 of the Dungeon (-23, 3, D:3) a +0 leather armour (-25, 5, D:3) a +0 ring mail (-11, 8, D:3) 21 stones (-10, 11, D:3) a +0 scale mail (-3, 11, D:3) a cursed -2 giant club (10, 14, D:3) a cursed +0 club (13, 15, D:3) a +0 flail (12, 18, D:3) a +0 dagger (1, 20, D:3) a +0 ring mail (-28, 22, D:3) 18 stones (-13, 23, D:3) a +0 club (-10, 33, D:3) a +0 giant club (-26, 37, D:3) a -5 ring of strength (-24, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 0, D:4) a +0 trident a +0 leather armour (3, 2, D:4) a +0 club (1, 4, D:4) a +0 robe a +0 short sword the +8 hand axe of the Forgotten Suns {freeze, +Rage Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It lets you go berserk. (-25, 15, D:4) 22 stones (0, 20, D:4) a +0 giant club (29, 21, D:4) a +0 dagger a +0 robe (27, 24, D:4) a +0 dagger a +0 robe (27, 25, D:4) a +0 giant club (27, 26, D:4) a +0 mace a cursed -2 leather armour (4, 33, D:4) a cursed -3 whip (unseen) (30, 42, D:4) a +0 ring mail (-29, 47, D:4) a +0 chain mail (25, 50, D:4) a +0 short sword (-21, 52, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club