EmperorOfSand Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 leather armour (-4, 4, D:1) 8 arrows (2, 4, D:1) a +0 club (-1, 5, D:1) a +0 robe (8, 9, D:1) a potion of confusion (38, 10, D:1) a +0 dagger (-5, 16, D:1) 23 stones (30, 18, D:1) a potion of confusion (28, 20, D:1) a cursed -1 club (18, 21, D:1) a +0 robe (12, 22, D:1) a +0 mace (30, 22, D:1) 9 arrows (45, 23, D:1) 2 potions of cancellation (14, 24, D:1) 21 stones (42, 26, D:1) a +0 club (15, 29, D:1) 21 arrows (37, 31, D:1) a +0 hunting sling (10, 41, D:1) a +0 dagger Level 2 of the Dungeon (-37, 9, D:2) 8 sling bullets (4, 11, D:2) a potion of poison (-9, 12, D:2) a +0 mace (-5, 12, D:2) a +0 club (-21, 19, D:2) a +0 dagger (7, 20, D:2) a stone (-21, 23, D:2) a +0 club (-9, 23, D:2) an uncursed amulet of the gourmand (-2, 25, D:2) a beef jerky (-16, 31, D:2) a book of Party Tricks (-11, 31, D:2) a slice of pizza (-2, 35, D:2) a +0 club (18, 35, D:2) an uncursed ring of loudness (-13, 36, D:2) a +2 chain mail of poison resistance (5, 39, D:2) 23 stones (3, 40, D:2) an uncursed amulet of faith (-8, 43, D:2) 11 stones (-4, 45, D:2) 5 stones (-30, 54, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (28, 3, D:3) a +0 mace (45, 3, D:3) a stone (51, 4, D:3) a potion of beneficial mutation (45, 5, D:3) a stone (45, 7, D:3) a +0 club a +0 hunting sling 10 stones (-1, 9, D:3) a +2 hand axe of distortion (-5, 11, D:3) 11 bolts of flame (36, 11, D:3) 14 poisoned needles (-12, 12, D:3) 12 arrows (40, 13, D:3) 2 potions of agility (33, 15, D:3) a +0 hand axe a +0 scale mail (-2, 16, D:3) a throwing net (28, 16, D:3) 7 bolts of frost (34, 18, D:3) a +0 hunting sling (21, 19, D:3) a +2 short sword of draining (51, 22, D:3) a +0 long sword (26, 29, D:3) a +0 ring mail (20, 32, D:3) 7 stones (45, 40, D:3) 26 bolts Level 4 of the Dungeon (0, 0, D:4) a bat corpse (skeletalised by now) (0, 6, D:4) a bat corpse (skeletalised by now) (1, 8, D:4) a +0 club (18, 9, D:4) a scroll of remove curse (-8, 11, D:4) a scroll of immolation (5, 12, D:4) a +0 long sword (-4, 14, D:4) 23 stones (4, 16, D:4) a beef jerky (18, 16, D:4) a +0 dagger a goblin corpse (0, 18, D:4) a beef jerky (5, 20, D:4) a potion of curing (28, 23, D:4) the cursed +1 falchion "Zuelumm" {antimagic, rPois} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It has a curse placed upon it. (49, 23, D:4) a +0 flail (-2, 24, D:4) an adder corpse (skeletalised by now) (50, 25, D:4) 26 stones (-8, 31, D:4) a +0 dagger a +0 dagger a +0 leather armour a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (-7, 36, D:4) a meat ration (26, 36, D:4) a +0 club (-6, 37, D:4) a bat corpse (rotten by now) a hobgoblin corpse (skeletalised by now) (10, 39, D:4) a bread ration (6, 42, D:4) a potion of curing (-9, 46, D:4) a +0 hand axe