EmilioHeskey Level 1 of the Dungeon (0, 0, D:1) a +0 club (-26, 5, D:1) a +0 club (-25, 5, D:1) a +0 club (-19, 16, D:1) a +0 whip (-34, 19, D:1) 4 javelins (-8, 24, D:1) 3 stones (-16, 27, D:1) a +0 whip (-10, 27, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (30, 11, D:2) 12 arrows (4, 19, D:2) 17 stones (0, 20, D:2) a +0 hunting sling (31, 20, D:2) a +0 dagger (2, 22, D:2) 16 stones (19, 26, D:2) a stone (7, 32, D:2) a +0 club (-25, 37, D:2) a +0 whip (4, 46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-2, 16, D:3) a +0 falchion a +0 ring mail 18 sling bullets (-2, 17, D:3) a +0 dagger a +0 robe (27, 18, D:3) a +0 club (-3, 19, D:3) a +0 flail (-2, 19, D:3) a +0 club (29, 21, D:3) a +0 club (-25, 25, D:3) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour (-25, 26, D:3) a +0 flail a +0 ring mail a +0 morningstar a cursed +0 leather armour (-26, 27, D:3) a +0 club a +0 leather armour (2, 28, D:3) 13 poisoned needles (-19, 30, D:3) 21 sling bullets (2, 31, D:3) a +0 leather armour (2, 34, D:3) a +0 chain mail (0, 37, D:3) a +0 leather armour (-1, 39, D:3) a +2 whip of electrocution a +0 chain mail a +0 mace a +0 short sword 3 tomahawks a +0 leather armour (1, 39, D:3) a +0 leather armour (8, 47, D:3) a +0 club (-13, 49, D:3) a +0 long sword (-11, 55, D:3) a +2 whip of draining Level 4 of the Dungeon (0, 0, D:4) a +5 dagger (4, 0, D:4) a +0 flail a +0 chain mail a cursed +0 hand axe a +0 leather armour a +0 dagger a +0 robe (6, 0, D:4) a +0 giant spiked club (-15, 2, D:4) a +0 war axe (-58, 3, D:4) 19 poisoned needles (-10, 3, D:4) 29 stones (-56, 13, D:4) a +0 club (-61, 15, D:4) a +0 dagger a +0 robe (-39, 15, D:4) a +0 club (-53, 17, D:4) a tomahawk (-48, 20, D:4) a +0 club 4 tomahawks a +0 dagger a cursed +0 robe (-48, 21, D:4) a +0 club a +0 ring mail (-48, 22, D:4) a +0 dagger a +0 robe (-57, 24, D:4) 29 stones (-54, 30, D:4) a +0 chain mail (-33, 32, D:4) a +0 mace (-59, 33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 21 stones (25, 25, D:5) a +0 dagger of speed a +0 dagger a cursed -3 giant club a +0 club a +0 dagger a +0 club (-10, 26, D:5) a +0 ring mail (0, 29, D:5) a +2 mace of draining (13, 31, D:5) 5 stones (18, 38, D:5) a +0 hammer (20, 39, D:5) a +2 quarterstaff of chaos (17, 48, D:5) a +1 war axe of holy wrath (21, 50, D:5) 16 stones Level 6 of the Dungeon [Shop] Skoawiala's Magic Scroll Boutique a scroll of recharging (142 gold) a scroll of identify (30 gold) a scroll of recharging (142 gold) a scroll of random uselessness (15 gold) a scroll of random uselessness (15 gold) a scroll of teleportation (45 gold) 2 scrolls of fog (60 gold) a scroll of random uselessness (15 gold) a scroll of recharging (142 gold) a scroll of remove curse (45 gold) a scroll of blinking (112 gold) (-25, 4, D:6) a +0 robe (0, 11, D:6) 6 large rocks (-31, 15, D:6) a +0 club a +0 chain mail (-18, 15, D:6) a +0 giant spiked club (-21, 19, D:6) a +0 dagger (-6, 21, D:6) 26 stones (-11, 27, D:6) 5 stones (-27, 33, D:6) 18 stones (-23, 34, D:6) a stone (-22, 34, D:6) a +0 spear (-21, 34, D:6) a +0 halberd 2 stones a +1 flail of protection (1, 46, D:6) an arrow a +2 dagger of flaming (3, 48, D:6) 3 arrows (4, 48, D:6) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (4, 49, D:6) a +0 whip a +0 blowgun 8 poisoned needles a +0 shortbow 26 arrows Level 7 of the Dungeon (0, 0, D:7) 13 arrows of frost (0, 4, D:7) a +0 hand axe a +0 plate armour (-51, 7, D:7) a +0 leather armour (-8, 11, D:7) a +0 short sword (-28, 13, D:7) a +0 mace (-14, 17, D:7) 7 needles of confusion (-53, 18, D:7) a +0 club (-41, 22, D:7) a +2 dagger of draining a +0 mace a +0 scale mail a +0 trident a +0 leather armour (4, 22, D:7) a +0 chain mail (-57, 23, D:7) 19 stones (-17, 24, D:7) a +0 hunting sling (-45, 28, D:7) a +0 scale mail (-4, 30, D:7) a +0 leather armour a +0 falchion (-41, 33, D:7) a +0 quarterstaff (-30, 43, D:7) a +0 shortbow 15 arrows (-24, 46, D:7) an arrow (-23, 46, D:7) an arrow (3, 49, D:7) a +0 pair of gloves (-13, 51, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (36, 0, D:8) 15 stones (-12, 5, D:8) a +0 ring mail a +0 club a +0 hand axe a +0 ring mail a +0 club (-6, 5, D:8) a +0 club (-12, 6, D:8) a +0 robe a +0 plate armour a +0 dagger a +0 long sword (-19, 8, D:8) 24 bolts (12, 9, D:8) 23 arrows (31, 20, D:8) 9 stones (19, 22, D:8) a +0 short sword a +0 whip (32, 22, D:8) 16 stones (18, 23, D:8) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (22, 24, D:8) 3 arrows (26, 24, D:8) a +0 whip a +0 shortbow 16 arrows (19, 29, D:8) an uncursed staff of summoning Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (-7, 9, D:9) a +0 club (29, 19, D:9) a cursed -2 war axe (35, 26, D:9) 26 arrows (19, 27, D:9) a +0 leather armour (-5, 31, D:9) a +0 giant spiked club a +0 giant club (35, 38, D:9) a +0 short sword (19, 39, D:9) a +0 ring mail (19, 41, D:9) a +1 flail of draining (35, 41, D:9) a potion of poison (-12, 47, D:9) the +1 leather armour "Struth" {rF+} It protects you from fire. (15, 47, D:9) 17 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 poisoned needles (-7, 2, Lair:1) a +0 chain mail (-18, 4, Lair:1) a +0 hunting sling (-2, 7, Lair:1) a +0 flail (-10, 25, Lair:1) a +0 hand axe (-27, 30, Lair:1) a +0 cloak (6, 37, Lair:1) a +0 dagger (-39, 38, Lair:1) 20 stones (-22, 38, Lair:1) a +0 ring mail (-51, 39, Lair:1) a +0 greatsling (-47, 40, Lair:1) a +0 ring mail (-32, 40, Lair:1) 16 bolts (-8, 48, Lair:1) 21 bolts (0, 48, Lair:1) a +0 spear (-21, 52, Lair:1) 24 bolts (-57, 53, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 sling bullets (19, 6, Lair:2) 15 stones (9, 8, Lair:2) 6 poisoned needles (13, 11, Lair:2) 18 bolts (-31, 13, Lair:2) 14 stones (-36, 18, Lair:2) a +1 dagger of venom (-28, 18, Lair:2) a +0 shield (6, 23, Lair:2) 19 stones (16, 25, Lair:2) a potion of poison (1, 30, Lair:2) a +0 cloak (0, 33, Lair:2) a +1 scimitar of flaming (0, 34, Lair:2) a +1 robe (13, 35, Lair:2) a +0 mace (20, 35, Lair:2) a +0 ring mail (2, 38, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 sling bullets (-47, 2, Lair:3) 17 bolts (-23, 2, Lair:3) a +0 ring mail (-17, 5, Lair:3) a +0 dagger (-8, 6, Lair:3) a +0 pair of boots (-18, 9, Lair:3) an uncursed ring of see invisible (-62, 10, Lair:3) a +0 robe (-42, 12, Lair:3) 17 stones (-39, 15, Lair:3) 27 stones (-46, 34, Lair:3) a +0 leather armour (-39, 40, Lair:3) 22 stones (-21, 41, Lair:3) a +0 pair of boots (-34, 43, Lair:3) a +0 scale mail a +1 great sword of holy wrath (-27, 48, Lair:3) 2 scrolls of immolation Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (12, 14, Lair:4) a book of Changes a book of Air a book of the Tempests (37, 16, Lair:4) a +0 robe a +0 dagger (0, 19, Lair:4) a cursed ring of teleportation an uncursed amulet of rage (34, 36, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 sling bullets (28, 0, Lair:5) a +0 dagger (12, 1, Lair:5) a +0 ring mail (-7, 6, Lair:5) a +0 flail (-25, 39, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) the +6 hand axe "Proll" {drain, rPois Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from poison. (-10, 3, Lair:6) a potion of mutation (8, 4, Lair:6) the +0 pair of gloves "Riviazov" {-Tele rElec rPois Str-4 Stlth+} It affects your strength (-4). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (-24, 21, Lair:6) a wand of digging (6) (-6, 21, Lair:6) a +0 flail (-26, 31, Lair:6) 26 stones (-27, 40, Lair:6) 16 arrows of frost (-3, 44, Lair:6) 13 poisoned needles Level 7 of the Lair of Beasts (0, 0, Lair:7) a +1 robe of fire resistance a wand of magic darts (15) a +0 ring mail (-6, 3, Lair:7) 15 stones (-1, 7, Lair:7) a +0 spear (0, 7, Lair:7) an uncursed ring of protection from cold an uncursed ring of flight (-36, 12, Lair:7) 18 poisoned needles (-40, 24, Lair:7) 18 stones (-34, 27, Lair:7) a +0 leather armour (-12, 29, Lair:7) a cursed ring of teleportation (-10, 33, Lair:7) a +0 bardiche (-36, 40, Lair:7) 11 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a potion of brilliance (20, 8, Lair:8) a potion of poison (4, 9, Lair:8) an uncursed amulet of faith (15, 16, Lair:8) 13 sling bullets (3, 19, Lair:8) 15 stones (-13, 22, Lair:8) 16 stones (14, 26, Lair:8) a scroll of random uselessness (-7, 33, Lair:8) a plain deck of escape a plain deck of escape a plain deck of escape (9, 50, Lair:8) a +0 leather armour (-2, 51, Lair:8) a potion of brilliance (35, 56, Lair:8) a +2 mace of crushing Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (-1, 1, Spider:1) a potion of cancellation (-1, 2, Spider:1) a +0 trident (3, 9, Spider:1) a +0 flail (19, 22, Spider:1) 4 large rocks (3, 24, Spider:1) a +0 greatsling (-18, 31, Spider:1) a +0 long sword (12, 37, Spider:1) a +0 dagger (5, 45, Spider:1) a +0 blowgun (5, 50, Spider:1) a cursed +0 robe (-18, 51, Spider:1) a scroll of random uselessness (18, 51, Spider:1) a +0 helmet (-13, 57, Spider:1) 11 arrows Level 2 of the Spider Nest (0, 0, Spider:2) a +1 pair of gloves of archery (32, 1, Spider:2) a +0 scale mail (18, 2, Spider:2) an uncursed staff of death (35, 4, Spider:2) a cursed +0 ring mail (4, 5, Spider:2) a poisoned arrow (2, 6, Spider:2) a poisoned arrow (3, 6, Spider:2) a poisoned arrow (8, 6, Spider:2) a +3 longbow of flaming 8 poisoned arrows a +0 centaur barding a potion of lignification (6, 9, Spider:2) 2 poisoned arrows (11, 10, Spider:2) a poisoned arrow (-13, 21, Spider:2) a +0 scale mail (29, 21, Spider:2) a -1 scale mail (28, 26, Spider:2) a +0 leather armour (17, 42, Spider:2) 11 arrows (-20, 43, Spider:2) the +8 long sword of Inquiry {flame, +Fly rN+ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It protects you from negative energy. It lets you fly. Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (-9, 4, Spider:3) 17 poisoned needles (2, 6, Spider:3) a +0 chain mail (-1, 9, Spider:3) 15 arrows of flame (-4, 11, Spider:3) the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (27, 14, Spider:3) a scroll of noise (-13, 25, Spider:3) a +0 quarterstaff (-11, 30, Spider:3) a +0 short sword (-18, 31, Spider:3) 8 javelins Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of noise (-5, 7, Spider:4) a disc of storms (-7, 8, Spider:4) a scroll of immolation (-8, 10, Spider:4) a +0 long sword (3, 11, Spider:4) an uncursed ring of fire (-5, 15, Spider:4) 21 bolts (8, 16, Spider:4) a +0 great sword (5, 17, Spider:4) 15 sling bullets (-31, 22, Spider:4) a +0 pair of boots (-24, 26, Spider:4) a potion of magic (-17, 30, Spider:4) 15 stones (-5, 31, Spider:4) a +0 rapier Level 5 of the Spider Nest (0, 0, Spider:5) a +0 shortbow (12, 0, Spider:5) a +0 rapier (-5, 7, Spider:5) an orb spider corpse (-4, 9, Spider:5) a jumping spider corpse (-7, 12, Spider:5) 16 gold pieces (5, 17, Spider:5) a redback corpse (28, 17, Spider:5) 19 stones (31, 17, Spider:5) a +0 quarterstaff (9, 20, Spider:5) 21 bolts