EmilioHeskey Level 1 of the Dungeon (2, 0, D:1) a stone (3, 0, D:1) a stone (4, 0, D:1) a stone (-28, 4, D:1) a +0 leather armour (-12, 5, D:1) a +0 dagger (-24, 8, D:1) a +0 halberd (-1, 10, D:1) a cursed -3 mace (9, 16, D:1) 19 stones (-14, 18, D:1) 30 stones (8, 21, D:1) a +0 club (15, 28, D:1) a cursed +0 mace (-19, 33, D:1) a +0 club a +0 club (4, 38, D:1) a +0 leather armour (-13, 41, D:1) a +0 ring mail (-11, 43, D:1) a +0 club Level 2 of the Dungeon (-28, 2, D:2) a +0 mace (-36, 11, D:2) a +0 dagger (-16, 11, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) 15 poisoned needles (-2, 5, D:3) a +0 club (-25, 12, D:3) a +0 scale mail (-43, 13, D:3) 22 stones (-29, 30, D:3) a +0 dagger (-35, 34, D:3) a +2 robe of magic resistance (8, 39, D:3) a +0 club a stone (0, 40, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 22 arrows (0, 3, D:4) a +0 club (-14, 16, D:4) 16 stones (-17, 26, D:4) 15 stones (18, 28, D:4) 10 poisoned needles (19, 29, D:4) a +0 robe (4, 33, D:4) a +0 club (-16, 34, D:4) a cursed -2 dagger a +0 robe a +0 club (8, 46, D:4) a +0 trident a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, 12, D:5) 12 stones (-12, 16, D:5) a stone (-12, 17, D:5) a stone a +0 whip (5, 18, D:5) 24 stones (-28, 27, D:5) 22 bolts (-21, 27, D:5) a +0 leather armour (-5, 27, D:5) a +0 ring mail (-26, 33, D:5) a +0 glaive a +0 flail a +0 chain mail (-25, 33, D:5) a +0 mace (-4, 33, D:5) the +3 leather armour of the Pirate {Regen+} It increases your rate of regeneration. (-23, 35, D:5) a +0 helmet (-10, 59, D:5) a +0 whip Level 6 of the Dungeon [Shop] Fruxya's Gadget Shop a plain deck of defence (182 gold) a phial of floods (520 gold) a plain deck of summoning (182 gold) a +0 rod of the swarm (11/11) (1040 gold) a wand of frost (38) (260 gold) a +1 rod of the swarm (14/14) (1300 gold) a wand of cold (7) (286 gold) a plain deck of wonders (182 gold) a plain deck of summoning (182 gold) a wand of teleportation (4) (312 gold) a legendary deck of summoning (338 gold) [Shop] Kloraphe's Gadget Boutique a +6 rod of the swarm (13/13) (1250 gold) a crystal ball of energy (220 gold) a wand of fire (4) (176 gold) a wand of magic darts (3) (16 gold) a +6 rod of inaccuracy (14/14) (1285 gold) a wand of paralysis (13) (165 gold) a wand of draining (3) (77 gold) a box of beasts (220 gold) [Shop] Climuk's Weapon Shoppe 28 bolts (67 gold) a +4 antimagic quarterstaff (312 gold) a +0 spear (36 gold) a +1 greatsling of velocity (354 gold) a +0 mace (36 gold) the +8 war axe "Strytwa" {flame, rElec Str+2 Int+3} (849 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. the +6 flail "Etuim Cleist" {crush, rElec MR- Dex+3 Stlth+} (649 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 war axe (42 gold) the +3 war axe of Tension {holy, *Rage rElec rF+ Dex+4} (583 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It may make you go berserk in combat. [Shop] Estrau's Jewellery Shoppe an uncursed ring of flight (227 gold) a cursed ring of teleportation (188 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of rage (520 gold) an uncursed ring of protection from cold (325 gold) a +3 ring of slaying (585 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of poison resistance (260 gold) [Shop] Striec's Antique Weapon Emporium a +1 falchion of holy wrath (66 gold) a +6 giant club (37 gold) a +1 scimitar of flaming (88 gold) a +5 trident of venom (77 gold) a cursed +0 flail (77 gold) a +0 dagger (44 gold) a +0 great mace (143 gold) a +0 club (22 gold) a +0 hand axe (66 gold) a +0 hand crossbow of freezing (77 gold) (0, 0, D:6) 17 stones (-21, 4, D:6) a +0 scale mail (-30, 5, D:6) a +0 club (-26, 6, D:6) a +0 hand axe a +0 robe (-26, 9, D:6) a +3 falchion a +0 robe (15, 9, D:6) a +0 hand axe (-8, 11, D:6) a +3 quarterstaff of chaos (-9, 14, D:6) a +0 hammer (14, 15, D:6) a +0 short sword a +0 robe (32, 15, D:6) a +0 rapier (8, 16, D:6) a +0 leather armour (15, 27, D:6) a +0 shortbow 19 arrows (17, 27, D:6) an arrow a +0 short sword (18, 27, D:6) 2 arrows (19, 27, D:6) an arrow (16, 37, D:6) a stone (-19, 42, D:6) a +0 giant spiked club a +0 whip of flaming a +2 robe of fire resistance a +0 club a cursed +0 animal skin (-19, 43, D:6) a +0 animal skin (-30, 47, D:6) a +0 animal skin (-27, 48, D:6) a +0 scythe a +0 robe (-7, 48, D:6) a +1 chain mail (-17, 50, D:6) 3 arrows (-2, 56, D:6) a +0 giant club (-24, 59, D:6) 23 sling bullets Level 7 of the Dungeon (-41, 9, D:7) a +0 leather armour a +0 short sword a +0 flail a +0 scale mail (-2, 13, D:7) a +0 dire flail a +0 chain mail (-2, 15, D:7) a +0 scale mail a +0 leather armour a +0 short sword a +0 mace a +0 club (9, 17, D:7) a +0 club (-43, 22, D:7) the +8 dagger "Lifebane" {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (-45, 25, D:7) 14 poisoned needles (1, 39, D:7) a +1 hunting sling of velocity (-5, 41, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 18 arrows (-10, 3, D:8) a +0 halberd (-9, 4, D:8) 25 stones (-30, 7, D:8) a +0 buckler (-17, 9, D:8) 6 arrows of frost a +0 shortbow (-16, 11, D:8) 2 arrows of frost (-15, 11, D:8) 2 arrows of frost (-14, 11, D:8) 2 arrows of frost (-13, 11, D:8) 2 arrows of frost (-15, 12, D:8) 2 arrows of frost (-7, 19, D:8) an uncursed staff of cold (0, 20, D:8) a +0 club (-11, 22, D:8) a +0 club (-28, 23, D:8) a +0 dagger a +0 robe (-26, 23, D:8) a +0 giant club a +0 flail a +0 dagger a cursed -2 whip a +0 leather armour a cursed -3 short sword a +0 chain mail (-13, 23, D:8) 20 arrows (-23, 24, D:8) a +0 ring mail (-31, 31, D:8) a +0 giant spiked club (-15, 31, D:8) a +0 scale mail (-33, 35, D:8) 14 sling bullets Level 9 of the Dungeon (9, 0, D:9) a tomahawk (17, 1, D:9) 14 stones (10, 5, D:9) a +0 chain mail a +0 mace (10, 6, D:9) a +0 robe a +0 spear a +0 robe a cursed +0 dagger (11, 6, D:9) a +0 robe a +0 falchion (13, 7, D:9) 2 tomahawks a +0 trident (13, 8, D:9) a +0 robe a cursed +0 trident a +0 hand axe a +0 leather armour a +0 giant club a +2 flail of protection a +0 dagger (14, 8, D:9) a +0 robe a +1 halberd (13, 9, D:9) a +0 scale mail a +0 flail (10, 17, D:9) a +1 flail a +1 hand axe a +3 mace a cursed -2 robe (10, 18, D:9) a +0 robe (32, 19, D:9) a +0 ring mail (-8, 21, D:9) a +0 short sword (10, 21, D:9) a +0 robe (10, 24, D:9) a cursed +1 long sword a +0 robe (-6, 25, D:9) a cursed +0 dagger a +0 robe (-12, 26, D:9) a +0 dagger a +0 hand axe (-12, 27, D:9) a +0 short sword a +0 chain mail (15, 27, D:9) a +0 shortbow 10 arrows (14, 28, D:9) 11 stones (17, 28, D:9) an arrow (17, 29, D:9) an arrow (-15, 34, D:9) 20 sling bullets Level 1 of the Orcish Mines [Shop] Cearr's Antique Weapon Boutique a +0 shortbow (84 gold) a +0 war axe (98 gold) a +0 war axe (98 gold) a +0 trident (98 gold) a +3 lajatang of distortion (420 gold) a cursed -1 hand crossbow (98 gold) the +5 falchion of the Goat {slice, Contam rElec rPois SInv} (224 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It enhances your eyesight. It causes magical contamination when unequipped. (0, 0, Orc:1) a +0 mace (-10, 11, Orc:1) a +0 flail a +0 ring mail (-19, 19, Orc:1) a +0 club (-44, 21, Orc:1) a +0 dagger a +0 ring mail (-43, 21, Orc:1) a +0 club a +1 scale mail of fire resistance (0, 25, Orc:1) a +0 flail (1, 25, Orc:1) a +0 dagger a +0 leather armour (1, 26, Orc:1) a +0 mace a +0 chain mail a +0 flail a +0 ring mail (6, 27, Orc:1) a +2 whip of holy wrath a +0 scale mail (-35, 41, Orc:1) a +2 whip of electrocution (-6, 43, Orc:1) a +0 dagger a +0 robe (-5, 43, Orc:1) a +0 club a +0 leather armour (-39, 44, Orc:1) a +0 club (-33, 44, Orc:1) a +0 falchion (-28, 44, Orc:1) a +0 halberd a +0 chain mail (-20, 55, Orc:1) a +0 mace (-20, 56, Orc:1) a +0 mace a +0 short sword a +0 leather armour a +0 leather armour of magic resistance a +0 flail a cursed -2 chain mail (-20, 57, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +1 dagger of venom a +0 robe (5, 1, Orc:2) a +0 dagger a +0 robe (11, 1, Orc:2) a +3 quarterstaff of draining a +2 hunting sling of freezing 6 sling bullets a +0 ring mail (13, 2, Orc:2) a sling bullet (14, 2, Orc:2) a sling bullet (14, 3, Orc:2) a sling bullet (14, 6, Orc:2) 2 sling bullets (6, 14, Orc:2) a +0 club (7, 14, Orc:2) a +0 dagger (8, 14, Orc:2) a +0 whip (9, 14, Orc:2) a +0 chain mail (10, 14, Orc:2) a +0 dagger a cursed +0 robe a +0 giant spiked club a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (11, 14, Orc:2) a +4 dagger of holy wrath a +0 robe (12, 16, Orc:2) a +0 giant spiked club (11, 18, Orc:2) a +0 whip a +0 leather armour (13, 18, Orc:2) a +0 club a +0 dagger a +0 robe (11, 19, Orc:2) a +0 short sword a +0 dagger (19, 20, Orc:2) a +0 dagger (11, 21, Orc:2) a +0 dagger (18, 21, Orc:2) a +0 club (19, 21, Orc:2) a +0 hand axe a +0 scale mail 2 poisoned tomahawks (23, 23, Orc:2) a +0 flail (26, 28, Orc:2) a +0 mace (12, 30, Orc:2) a +0 dagger (12, 32, Orc:2) a +0 glaive a +0 chain mail (14, 34, Orc:2) a +0 giant club a +0 robe (13, 35, Orc:2) a +0 mace (31, 40, Orc:2) a +0 trident (32, 41, Orc:2) a tomahawk a +0 flail a +0 leather armour (33, 41, Orc:2) a tomahawk (34, 41, Orc:2) a +0 mace a +0 short sword a +0 leather armour a tomahawk (35, 41, Orc:2) a tomahawk (34, 42, Orc:2) a +0 hand axe (35, 42, Orc:2) a +0 dagger a +0 leather armour (16, 43, Orc:2) a cursed -3 trident a +0 scale mail a +0 dagger a +0 robe (14, 44, Orc:2) a cursed +0 ring mail a +0 club (15, 44, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 short sword (25, 44, Orc:2) a cursed -1 club (27, 46, Orc:2) a +0 club (12, 47, Orc:2) a +0 short sword Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 flail a warg corpse (1, 0, Orc:3) a +0 club a hobgoblin corpse (2, 0, Orc:3) a +0 mace a +0 leather armour (0, 2, Orc:3) a +0 dagger (-10, 3, Orc:3) a +0 dagger (-9, 3, Orc:3) a +0 short sword a +0 chain mail (-9, 4, Orc:3) a +0 short sword (-9, 5, Orc:3) a +0 dagger (-2, 5, Orc:3) a +0 short sword (-15, 16, Orc:3) a tomahawk (-15, 18, Orc:3) a +0 club a +0 leather armour (5, 19, Orc:3) a cursed -3 club (8, 19, Orc:3) a +4 dagger a +0 robe (6, 20, Orc:3) a +0 dagger a +0 robe a +0 hand axe (6, 21, Orc:3) a +0 mace (-23, 23, Orc:3) a large rock (-21, 23, Orc:3) a +0 club (2, 24, Orc:3) a cursed -2 short sword a +0 club (-23, 25, Orc:3) 4 large rocks (2, 25, Orc:3) a +0 robe a cursed -2 dagger (2, 27, Orc:3) a +0 mace a +0 scale mail a cursed -2 hand axe a +0 robe a cursed +0 dagger (12, 27, Orc:3) a +0 hand axe (2, 28, Orc:3) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (3, 28, Orc:3) a +0 dagger (2, 29, Orc:3) a +0 chain mail a +0 mace (-22, 30, Orc:3) a +0 scale mail (-21, 31, Orc:3) a +0 whip a +0 ring mail a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-18, 31, Orc:3) a +0 hand axe (-21, 33, Orc:3) a +0 dagger of electrocution a +0 ring mail (5, 37, Orc:3) a +0 falchion (6, 37, Orc:3) a +0 leather armour (23, 40, Orc:3) a +0 plate armour a +0 long sword (24, 40, Orc:3) a +0 club (11, 41, Orc:3) a cursed +0 falchion (23, 41, Orc:3) a +0 club (19, 42, Orc:3) a +0 flail a +0 hand axe an orc corpse (skeletalised by now) (20, 42, Orc:3) a +0 leather armour (22, 42, Orc:3) a +0 flail an orc corpse (skeletalised by now) (15, 48, Orc:3) a +0 falchion an orc corpse (skeletalised by now) Level 4 of the Orcish Mines (0, 0, Orc:4) 12 gold pieces (-5, 7, Orc:4) a +0 mace (unseen) (-4, 7, Orc:4) a tomahawk a +0 leather armour an orc corpse (-9, 14, Orc:4) 9 gold pieces Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scimitar (-3, 1, Elf:1) a +0 short sword a +0 longbow a +0 leather armour a +0 long sword 15 arrows (1, 1, Elf:1) a +0 long sword a +1 chain mail of magic resistance (-7, 4, Elf:1) 8 poisoned needles