EmerC2 Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 3, D:1) a stone (0, 6, D:1) a +0 dagger 2 stones (4, 27, D:1) a +2 dagger of venom (5, 27, D:1) 12 sling bullets (17, 8, D:1) a cursed -3 mace (19, 23, D:1) a +0 club (23, 12, D:1) a +0 club (24, 32, D:1) a +0 robe (25, 16, D:1) a +0 dagger (28, 40, D:1) a +0 dagger (29, 3, D:1) 9 stones (30, -1, D:1) 14 poisoned needles (31, 10, D:1) 3 stones (32, 9, D:1) a +0 dagger (36, 8, D:1) 36 stones (37, 32, D:1) a cursed -1 whip (37, 33, D:1) a +0 club (38, 31, D:1) a +0 dagger (39, 33, D:1) a +0 mace (58, 1, D:1) a +0 whip (61, 16, D:1) 16 bolts (62, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an arrow (1, 0, D:2) 3 arrows (2, 0, D:2) an arrow (3, 0, D:2) 2 arrows (5, 16, D:2) 2 rations (6, 17, D:2) 18 arrows (6, 19, D:2) 3 arrows (7, 2, D:2) a cursed -3 club a goblin corpse (skeletalised by now) (8, -1, D:2) a bat corpse (skeletalised by now) (9, 19, D:2) a +0 leather armour (12, 33, D:2) a giant cockroach corpse (15, 3, D:2) a +0 whip (17, 12, D:2) 19 stones (17, 28, D:2) a +0 short sword (18, 5, D:2) a +0 club (18, 25, D:2) a goblin corpse (skeletalised by now) (19, 21, D:2) a +0 ring mail (20, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 7, D:2) a frilled lizard corpse (skeletalised by now) (26, 14, D:2) 17 stones (34, 22, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club