Emanloe Level 1 of the Dungeon (0, 0, D:1) 17 arrows (2, 21, D:1) a +0 mace (2, 22, D:1) a +0 hand axe (7, 15, D:1) a +0 robe (7, 17, D:1) 28 stones (8, 19, D:1) a +0 club (8, 23, D:1) 15 bolts (9, 3, D:1) a +0 whip (14, 1, D:1) a +0 ring mail (19, 11, D:1) 12 bolts (20, 10, D:1) a +0 short sword (22, 23, D:1) a +0 dagger (23, 6, D:1) a +0 whip (24, 20, D:1) 17 poisoned needles (28, 20, D:1) 27 stones (30, 25, D:1) a +0 ring mail (48, 10, D:1) a +0 dagger (49, 32, D:1) a +0 dagger Level 2 of the Dungeon (9, -18, D:2) 22 arrows (14, -14, D:2) 17 stones (16, -36, D:2) a +0 club (16, -28, D:2) 16 stones (28, -8, D:2) a +0 short sword (31, -26, D:2) a +0 robe (31, -21, D:2) 25 stones (35, 4, D:2) 21 arrows (43, -31, D:2) a +0 ring mail (44, -5, D:2) 23 stones (50, -26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (0, 4, D:3) 23 sling bullets (3, 30, D:3) a +0 club (15, 34, D:3) 7 javelins (24, 1, D:3) a +0 flail (25, 1, D:3) a +0 club (26, 1, D:3) a +0 chain mail (26, 11, D:3) a +0 scale mail (31, 37, D:3) 17 stones (45, 30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 short sword of electrocution (1, 0, D:4) a +0 short sword (3, 1, D:4) a +0 flail a +0 ring mail (5, 1, D:4) a +0 dagger a +0 ring mail (8, -12, D:4) a +0 leather armour (29, -4, D:4) a cursed +0 club (32, 27, D:4) a +0 leather armour (32, 31, D:4) 17 stones (34, -8, D:4) 2 tomahawks (39, -7, D:4) a +0 mace a +0 leather armour (39, 9, D:4) a +0 flail (40, -7, D:4) a cursed +0 club (41, -8, D:4) a +0 dagger a +1 robe of magic resistance a +0 flail a +0 ring mail a +0 flail 2 tomahawks (42, -8, D:4) a +0 morningstar (47, 27, D:4) a +0 helmet (49, 5, D:4) a +0 ring mail (55, 18, D:4) a +0 dagger a +0 robe (56, 19, D:4) a +0 dagger (57, 18, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (9, 12, D:5) a +2 whip of flaming a +0 robe (12, 4, D:5) a +0 leather armour (20, 12, D:5) a stone (21, 13, D:5) a stone (22, 13, D:5) a stone (23, 0, D:5) a +0 giant club (23, 13, D:5) a stone (23, 16, D:5) a potion of berserk rage a potion of degeneration (24, 12, D:5) a stone (24, 13, D:5) a +1 short sword of venom (24, 14, D:5) a +0 dagger a +0 dagger 3 stones (24, 15, D:5) a +0 dagger a +0 robe (26, 14, D:5) a stone (28, 24, D:5) 16 stones (31, -9, D:5) a +0 whip (51, -6, D:5) a +0 shortbow 9 arrows (52, -8, D:5) an arrow (52, -6, D:5) a +0 giant club (54, -10, D:5) a +2 halberd of freezing a +0 robe (63, -4, D:5) a +0 mace (64, -4, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (10, -13, D:6) a +0 flail a +0 ring mail (11, -15, D:6) a +0 scale mail (11, -14, D:6) a +2 scimitar of slicing a +0 chain mail (12, 13, D:6) 12 stones (17, 9, D:6) a +0 short sword (22, 13, D:6) 19 arrows (24, -15, D:6) a +0 robe (24, 12, D:6) a +0 hand axe (28, 10, D:6) a +0 giant spiked club (29, 8, D:6) a +0 giant spiked club (31, 14, D:6) a +0 giant spiked club (34, -18, D:6) a +0 dagger a +0 robe (38, -19, D:6) a +0 dagger a +0 robe (38, -18, D:6) a +0 dagger a cursed +0 robe (38, -17, D:6) a +0 mace a +0 leather armour a +0 trident (38, -3, D:6) 2 arrows (39, -3, D:6) an arrow (41, -4, D:6) a +0 shortbow 18 arrows (50, -25, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (6, -5, D:7) a +0 short sword a +0 leather armour (7, -6, D:7) a +0 leather armour a +0 dagger a +0 halberd a +0 chain mail (9, -4, D:7) 15 stones (10, -2, D:7) 21 stones (11, -1, D:7) a +0 club (12, -16, D:7) an arrow (12, -15, D:7) an arrow (13, -9, D:7) an arrow (14, -10, D:7) a +0 shortbow 22 arrows (14, -9, D:7) an arrow (15, -11, D:7) an arrow (15, -9, D:7) 4 arrows (19, -14, D:7) 21 poisoned needles (26, -21, D:7) a cursed +0 ring mail (26, -10, D:7) 17 arrows (26, 8, D:7) a cursed amulet of rage (30, -25, D:7) a +0 ring mail (33, 7, D:7) a +0 whip (36, -5, D:7) a +0 falchion (38, -25, D:7) a +0 shortbow 22 arrows (39, -32, D:7) 17 sling bullets (39, -27, D:7) an arrow (45, -33, D:7) 8 arrows (50, -31, D:7) a +0 whip a +0 leather armour (52, -31, D:7) a +0 flail a +0 spear a cursed -2 shortbow 26 arrows (52, -30, D:7) the +3 trident of the End of Times {pierce, rC+ rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. a +0 plate armour a cursed -3 giant club (53, -31, D:7) a +0 spear (53, -30, D:7) a +0 ring mail (55, -31, D:7) a +0 club a +0 robe (55, -30, D:7) a +0 giant club (56, -35, D:7) a +0 giant club (56, -32, D:7) a cursed -1 short sword a +0 chain mail a +0 halberd (56, -31, D:7) a +0 halberd (56, -30, D:7) a +0 trident of protection (57, -33, D:7) a +0 giant spiked club (57, -32, D:7) a +0 spear (59, -36, D:7) a +0 shortbow 23 arrows (59, -35, D:7) a cursed -2 whip a cursed +0 robe (59, -34, D:7) a +0 shortbow 24 arrows (59, -7, D:7) a +0 leather armour (61, -35, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Duyree's Weapon Shoppe a +1 dire flail of protection (153 gold) a +3 war axe of chopping (288 gold) a +0 rapier (52 gold) a +0 dagger (26 gold) a cursed +0 quarterstaff (39 gold) a +2 shortbow of flaming (226 gold) a +0 arbalest (58 gold) a +0 falchion (39 gold) (0, 0, D:8) a stone (1, -2, D:8) a stone (1, -1, D:8) 2 stones a +0 dagger a +0 leather armour (2, -2, D:8) a stone (3, -38, D:8) a +0 long sword (3, -1, D:8) a stone (7, -2, D:8) a poisoned needle 15 stones (8, -2, D:8) a +0 blowgun 16 poisoned needles (9, -9, D:8) 22 bolts (9, -2, D:8) a stone (9, -1, D:8) 2 stones a +0 dagger a +0 blowgun 3 poisoned needles (10, -24, D:8) 8 stones (17, -22, D:8) a +0 whip (19, -22, D:8) a +0 dagger a +0 robe (20, -22, D:8) a cursed -2 dagger (20, -21, D:8) a +0 mace a +0 ring mail a +0 trident (24, 3, D:8) a +0 plate armour (25, -22, D:8) a +0 giant club a +0 dagger a +0 robe (25, -18, D:8) 26 arrows (30, -16, D:8) a scroll of random uselessness (30, -5, D:8) a potion of degeneration (31, -17, D:8) a +0 ring mail (31, -15, D:8) a +0 robe a +0 dagger (50, -29, D:8) 21 stones Level 9 of the Dungeon (10, 5, D:9) a +0 club (13, 27, D:9) a +0 club (15, 37, D:9) a +0 long sword (18, 36, D:9) the cursed +0 leather armour of Vexation {rN+ Regen+ rCorr Dex+2} It affects your dexterity (+2). It protects you from negative energy. It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. (20, -7, D:9) a +2 dagger of chaos (20, -5, D:9) a +0 dagger of chaos (21, -6, D:9) a +0 spear of chaos (24, -5, D:9) a +0 hand axe (24, 1, D:9) a +0 flail (25, 19, D:9) a +0 dagger a +0 robe (25, 35, D:9) 2 arrows (27, 4, D:9) a +0 dagger (28, 6, D:9) a +0 dagger a +0 robe a +0 club (28, 36, D:9) a +0 shortbow 9 arrows (29, 36, D:9) an arrow (44, 2, D:9) a +0 club (49, 8, D:9) a +1 animal skin (49, 37, D:9) the +8 longbow "Ophops" {velocity, rN+ MR+} Any arrow fired from it inflicts extra damage. It protects you from negative energy. It affects your resistance to hostile enchantments. Level 10 of the Dungeon (0, 0, D:10) a +0 long sword a +0 war axe 14 stones a +0 flail a scroll of random uselessness (0, 1, D:10) a cursed -3 short sword (0, 2, D:10) a +0 whip a +0 blowgun 4 poisoned needles a +0 dagger a +0 dagger 3 stones (3, -1, D:10) a stone (3, 0, D:10) a stone (10, -12, D:10) 12 bolts (23, -37, D:10) a +0 giant club (23, -26, D:10) a +0 falchion (31, -1, D:10) 4 arrows (31, 0, D:10) an arrow (33, -2, D:10) a +0 quarterstaff (34, -28, D:10) a crystal ball of energy (34, -1, D:10) a +0 shortbow 13 arrows (36, -36, D:10) a +0 mace (37, -37, D:10) a +0 hand axe a +0 short sword (37, -36, D:10) a +0 mace a +0 flail (40, -14, D:10) 27 stones Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of rage (1, -27, D:11) an arrow (1, -25, D:11) a +0 shortbow 21 arrows (1, -22, D:11) the +2 hunting sling of the Purse {flame, *Drain rPois Dex+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It protects you from poison. It causes draining when unequipped. (2, 5, D:11) 15 arrows (7, -26, D:11) a scroll of immolation (10, 1, D:11) a +0 club a +0 leather armour (10, 2, D:11) a +0 dagger a +0 robe (12, 4, D:11) 15 arrows (13, -16, D:11) a +0 dagger a +0 robe (13, -15, D:11) a +0 dagger a +0 flail a +0 leather armour (14, -16, D:11) a +0 trident a +0 plate armour a +0 trident a +0 robe (16, -28, D:11) an ice dragon hide (30, -32, D:11) 7 stones (33, -14, D:11) a +0 halberd (47, -10, D:11) a +0 hand axe (52, -12, D:11) 4 large rocks (52, -11, D:11) an uncursed staff of power (54, -13, D:11) a large rock (55, 1, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a cursed +0 robe (2, -4, D:12) a potion of degeneration (3, 3, D:12) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 sling bullets (8, 18, Lair:1) the +6 trident of Plunder {elec, +Inv rElec rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. It lets you turn invisible. (13, -14, Lair:1) a +0 flail (23, 3, Lair:1) a scroll of random uselessness (24, -21, Lair:1) a scroll of random uselessness (39, 19, Lair:1) a +0 flail (49, 26, Lair:1) a +6 hand crossbow of freezing (58, 1, Lair:1) a scroll of amnesia (58, 17, Lair:1) a +0 ring mail (66, 14, Lair:1) a +0 hunting sling (67, 15, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (2, 27, Lair:2) a curare-tipped needle (9, 28, Lair:2) a +0 scythe (13, 7, Lair:2) a +0 short sword a +0 robe (18, 2, Lair:2) a stone (19, 1, Lair:2) a stone (20, 0, Lair:2) a +0 dagger 6 stones a +0 robe (27, 30, Lair:2) a +0 scale mail (28, 34, Lair:2) a +0 short sword a cursed +0 robe (31, 44, Lair:2) 5 javelins of returning (35, 32, Lair:2) a +0 short sword a +0 shortbow a +0 robe a +0 short sword of distortion a +4 blowgun 7 curare-tipped needles (37, 1, Lair:2) a +0 ring mail (37, 38, Lair:2) a +0 short sword a +0 robe a +0 buckler a scroll of noise (40, 33, Lair:2) a +0 rapier a +0 robe a scroll of random uselessness (58, 25, Lair:2) 23 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (8, -19, Lair:3) 28 arrows (11, -28, Lair:3) 18 sling bullets (17, -3, Lair:3) 28 stones (20, -48, Lair:3) 30 stones (46, -36, Lair:3) a +0 leather armour (59, -26, Lair:3) a scroll of amnesia (64, -18, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a water moccasin corpse (skeletalised by now) (5, -15, Lair:4) a +0 ring mail (7, -14, Lair:4) a wand of iceblast (8/15) a wand of digging (9/24) a -1 rod of inaccuracy (9/9) a wand of slowing (30/48) a wand of paralysis (16/24) 4 scrolls of fog a wand of flame (28/48) a beef jerky a wand of lightning (7/15) (11, -13, Lair:4) a +0 great mace (15, 3, Lair:4) a +0 falchion (25, -9, Lair:4) a crocodile corpse (59, 3, Lair:4) a sheep corpse (59, 4, Lair:4) a sheep corpse (60, 3, Lair:4) a sheep corpse (60, 10, Lair:4) a +1 mace of holy wrath (61, 3, Lair:4) a sheep corpse (61, 4, Lair:4) a sheep corpse