Elystan Level 1 of the Dungeon (26, 21, D:1) a +0 robe (31, 6, D:1) 5 stones (34, 12, D:1) a +0 club (35, 3, D:1) a +0 hand axe (37, 27, D:1) 11 arrows (41, -4, D:1) a +0 club (43, 7, D:1) a +0 dagger (50, -10, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -15, D:2) a +0 club (5, 0, D:2) a +0 mace (5, 2, D:2) a +0 mace (6, -7, D:2) a +0 mace (6, -6, D:2) a +0 mace (6, -5, D:2) a +0 mace (6, -2, D:2) a +0 mace (6, -1, D:2) a +0 mace (6, 1, D:2) a +0 mace (7, -6, D:2) a +0 mace (7, -5, D:2) a +0 mace (7, -4, D:2) a +0 mace (7, -3, D:2) a +2 quarterstaff of chaos a +0 mace (8, -7, D:2) a +0 mace of crushing (8, -6, D:2) a +0 mace (8, -5, D:2) a +0 mace (17, 17, D:2) a +0 dagger (20, 7, D:2) 23 stones (22, 24, D:2) a cursed +0 dagger (22, 34, D:2) 23 stones (29, 5, D:2) 21 arrows (29, 13, D:2) 27 stones (32, 19, D:2) a +0 leather armour (33, 10, D:2) a +0 dagger (34, 16, D:2) an uncursed amulet of harm (38, 14, D:2) a +0 club Level 3 of the Dungeon (8, -22, D:3) a +0 club a +0 dagger a cursed +0 robe a +0 ring mail (8, -21, D:3) a cursed +0 club (9, 9, D:3) 14 stones (10, 13, D:3) a +0 trident (13, 19, D:3) a stone (14, 20, D:3) a stone (23, -14, D:3) a +0 long sword (26, 4, D:3) 16 stones (30, 2, D:3) a +0 trident (33, 4, D:3) a +0 hand axe a +0 hand axe a +0 club (34, -32, D:3) a +0 club (34, -17, D:3) a stone (35, -18, D:3) a +0 dagger (35, -17, D:3) a stone (35, -16, D:3) a +0 club a stone (36, -17, D:3) a +0 hand axe a +0 club (42, -3, D:3) a +0 ring mail (44, -11, D:3) a +0 flail a +0 leather armour (45, -23, D:3) a +0 trident (45, -11, D:3) a cursed -3 war axe a +0 leather armour a +0 hand axe (56, -16, D:3) a +2 cloak Level 4 of the Dungeon (0, 15, D:4) a +0 plate armour (2, -2, D:4) 20 stones (9, 35, D:4) a +0 robe (18, 27, D:4) a +0 dagger (22, 21, D:4) 23 stones (30, 22, D:4) a +0 whip (33, 48, D:4) a +0 dagger a +0 robe a +0 club a cursed +0 leather armour (36, 16, D:4) a +0 dagger (41, 39, D:4) a +0 leather armour (42, 40, D:4) a scroll of identify (44, 46, D:4) a +0 leather armour (unseen) (45, 45, D:4) a +0 dagger a +0 robe (47, 12, D:4) a +0 dagger (47, 29, D:4) a +0 hunting sling (51, 12, D:4) a +0 short sword (51, 14, D:4) a +0 robe a +0 dagger (51, 33, D:4) a +0 scale mail a +0 flail (51, 38, D:4) 16 bolts (53, 26, D:4) 27 stones (55, 35, D:4) a cursed +0 robe (58, 44, D:4) 31 stones Level 5 of the Dungeon [Shop] Xofyeg's Assorted Antiques a +0 robe (14 gold) a wand of lightning (7/15) (220 gold) 2 potions of degeneration (40 gold) an uncursed ring of flight (350 gold) a wand of lightning (8/15) (240 gold) a disc of storms (400 gold) a scroll of amnesia (70 gold) a scroll of amnesia (70 gold) a +0 falchion (60 gold) a phantom mirror (600 gold) a scroll of immolation (70 gold) the +4 Vampire's Tooth {vamp} (2000 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. The Shining One disapproves of the use of such an item. a +0 chain mail (90 gold) (0, 0, D:5) a +1 hunting sling of freezing (2, -12, D:5) a +2 whip of flaming a +0 robe (5, 8, D:5) 12 stones (13, 15, D:5) 29 arrows (16, 19, D:5) a +0 great sword (27, -1, D:5) a +2 hand axe of electrocution (28, -1, D:5) a +0 dagger a +0 leather armour (29, -1, D:5) a +0 trident a +0 dagger a +0 robe (37, -27, D:5) a +0 hunting sling (39, -20, D:5) 20 arrows (45, 18, D:5) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (46, -31, D:5) a +0 whip Level 6 of the Dungeon (2, 7, D:6) 26 bolts (3, 7, D:6) a +0 mace a cursed -2 leather armour (12, 4, D:6) 18 stones (20, -4, D:6) 10 poisoned needles (20, 6, D:6) a wand of polymorph (14/24) a wand of digging (12/24) 23 bolts (21, -12, D:6) 7 stones (23, 21, D:6) 22 arrows (23, 34, D:6) 7 arrows (32, -4, D:6) a +0 chain mail (33, -18, D:6) a +0 dagger a +0 robe (33, -15, D:6) a +0 club a +0 club a +0 leather armour a +0 mace a cursed -2 flail a +1 dagger of speed a +0 war axe a +0 scale mail (34, -15, D:6) a +0 war axe a +0 leather armour a cursed -1 dagger a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 leather armour (2, -4, D:7) a +0 mace (7, 18, D:7) a +0 leather armour (12, -47, D:7) 4 scrolls of blinking (13, -9, D:7) a +0 flail (14, -11, D:7) a cursed -1 spear a +0 spear a +0 spear a +2 spear of venom a +0 ring mail (15, -18, D:7) a +0 flail (27, -46, D:7) a +0 hand axe (41, -31, D:7) an uncursed amulet of magic regeneration (43, -29, D:7) a +0 ring mail (44, 4, D:7) 21 stones (44, 9, D:7) 20 stones (47, -40, D:7) 17 stones (47, 7, D:7) a wand of confusion (19/48) an uncursed ring of stealth (54, -18, D:7) a +0 ring mail (55, 1, D:7) 18 stones (57, -35, D:7) 9 stones (57, -30, D:7) a +0 hand axe (58, -14, D:7) a +0 rapier (59, -44, D:7) a +2 dagger of protection (60, -39, D:7) a +0 giant spiked club a throwing net Level 8 of the Dungeon [Shop] Itzar's Magic Scroll Shoppe a scroll of silence (105 gold) a scroll of holy word (105 gold) (10, -34, D:8) a +0 ring mail (16, -33, D:8) a +0 giant club (16, -10, D:8) a +2 scimitar of freezing a +0 robe (17, -8, D:8) a +1 short sword of freezing a +0 robe (18, 11, D:8) a +0 quarterstaff (21, 13, D:8) the +1 hand crossbow of Neurosis {venom, Str+6 Stlth-} It poisons the ammo it fires. It affects your strength (+6). It makes you less stealthy. The Shining One disapproves of the use of such an item. 4 scrolls of teleportation (29, -30, D:8) a cursed -1 war axe a cursed +0 robe (32, -33, D:8) a cursed +0 pair of gloves (32, 0, D:8) a +0 spear (34, -18, D:8) a cursed +3 flail a +0 robe a +0 chain mail (37, 15, D:8) a cursed +1 mace a +0 robe (38, -35, D:8) a +0 short sword a +0 leather armour a +0 scale mail a +0 flail a +0 chain mail (41, 15, D:8) 11 poisoned needles (49, 22, D:8) a +0 leather armour (60, -13, D:8) a scroll of noise (60, -11, D:8) 14 stones (61, -26, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 16 arrows (1, -14, D:9) 27 arrows (1, 18, D:9) an ornate deck of war (4, 42, D:9) a +0 chain mail (17, 20, D:9) a +0 giant spiked club (20, 5, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 leather armour a +2 falchion of flaming (21, -9, D:9) a +0 leather armour (23, -15, D:9) a scroll of teleportation (24, -6, D:9) 20 arrows (37, 16, D:9) a +0 helmet (40, -7, D:9) a +0 giant club (44, 7, D:9) a +0 whip a +0 leather armour (44, 8, D:9) a +0 chain mail a +0 flail a +0 hand axe a +0 leather armour a +2 long sword of holy wrath a +0 plate armour (54, 16, D:9) a +0 whip Level 10 of the Dungeon [Shop] Faommot's General Store 24 bolts (57 gold) a +0 hunting sling (18 gold) 22 stones (26 gold) a potion of might (48 gold) a scroll of enchant armour (90 gold) a +0 whip (30 gold) the cursed +3 falchion of Zaxush {antimagic, *Corrode rC+ MR+} (420 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. 32 stones (38 gold) a +0 cloak (54 gold) a phantom mirror (360 gold) a +0 long sword (42 gold) an uncursed ring of wizardry (360 gold) (0, 0, D:10) 11 stones (1, -6, D:10) a +0 long sword (1, -5, D:10) the +3 morningstar "Qaklath" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (1, -4, D:10) a +0 hunting sling (2, -5, D:10) a +0 glaive (7, 49, D:10) a +0 giant club (9, 4, D:10) a +1 rapier of venom (9, 32, D:10) a +0 quarterstaff (15, -4, D:10) a +3 scimitar of flaming (20, 23, D:10) a +0 giant club (20, 33, D:10) a +0 chain mail (25, 31, D:10) a +0 robe a cursed +0 dagger (26, -11, D:10) an arrow a +0 short sword (26, -7, D:10) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe 3 arrows (26, -6, D:10) a +0 dagger a +0 robe a +0 shortbow 18 arrows (26, -3, D:10) an arrow (26, 1, D:10) an arrow (26, 30, D:10) a +0 robe a +1 dire flail (26, 31, D:10) a +0 robe a +1 trident a +0 trident a +0 robe (36, 35, D:10) a +0 hand axe a +0 plate armour (37, 10, D:10) a scroll of teleportation (37, 34, D:10) a +0 mace a +0 chain mail (37, 35, D:10) a +0 dagger a +0 robe (43, 14, D:10) 10 stones (48, 9, D:10) a +0 giant spiked club (48, 16, D:10) a cursed -1 short sword (50, 11, D:10) a +0 blowgun Level 11 of the Dungeon [Shop] Sydgh's Armour Emporium a +0 plate armour (253 gold) a +4 scale mail of fire resistance (341 gold) a +2 scale mail of cold resistance (231 gold) a +0 chain mail (49 gold) a +0 pair of boots (49 gold) a +0 plate armour (253 gold) a +0 shield (49 gold) the +0 leather armour of Dishonesty {+Fly Int+4} (214 gold) It affects your intelligence (+4). It lets you fly. a +0 ring mail (44 gold) a cursed +0 ring mail (11 gold) a +0 shield (49 gold) the +1 robe of Adghoffy {rC++ rCorr} (393 gold) It greatly protects you from cold. It protects you from acid and corrosion. [Shop] Deotuedo's Jewellery Shoppe an uncursed ring of sustain attributes (210 gold) an uncursed ring of ice (300 gold) a cursed -3 ring of dexterity (24 gold) an uncursed amulet of faith (480 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of magic regeneration (360 gold) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} (470 gold) [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. an uncursed ring of flight (210 gold) a +2 ring of intelligence (90 gold) a cursed amulet of inaccuracy (24 gold) (0, 0, D:11) a +3 dagger a +1 robe of cold resistance (2, 6, D:11) 17 poisoned needles (5, -1, D:11) a +0 giant club (8, 21, D:11) the -6 shield of Hickiacly {Int+7} It affects your intelligence (+7). (9, -14, D:11) a +0 battleaxe (14, -5, D:11) a +0 trident (21, 4, D:11) 23 arrows (25, -9, D:11) a curare-tipped needle (28, -8, D:11) a curare-tipped needle (28, -2, D:11) a curare-tipped needle a +0 hand axe a +0 ring mail (29, -4, D:11) a curare-tipped needle (29, -1, D:11) a +0 giant club (30, -8, D:11) a curare-tipped needle (32, 6, D:11) 24 sling bullets (34, -15, D:11) a +0 shortbow 16 arrows (36, -14, D:11) 23 stones (36, -3, D:11) a +0 dagger of venom a +0 blowgun of evasion (37, 3, D:11) a curare-tipped needle (40, 21, D:11) a +0 robe (41, -14, D:11) an arrow (51, -15, D:11) a +0 chain mail a +0 hunting sling a +0 long sword of slicing (55, 9, D:11) 16 arrows (59, -9, D:11) 25 stones (61, -6, D:11) 2 throwing nets Level 12 of the Dungeon (0, 0, D:12) a wand of slowing (22/48) a wand of flame (25/48) an uncursed ring of magical power a +2 rod of shadows (11/11) a +0 longbow of freezing an uncursed staff of wizardry (7, 15, D:12) 15 arrows (10, 22, D:12) a +0 mace a +0 hand axe a +0 ring mail of cold resistance a +0 leather armour a +0 whip a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a cursed +0 plate armour (11, 21, D:12) a +0 club a +0 ring mail a +0 giant club (17, 25, D:12) a scroll of teleportation (20, 25, D:12) a +0 hand axe a cursed -1 leather armour a +0 hand axe a +0 dagger a cursed +0 robe (21, -2, D:12) a +0 giant spiked club (21, 25, D:12) a +0 shortbow 19 arrows (22, 26, D:12) an arrow (22, 30, D:12) a stone (23, 29, D:12) a stone (24, 24, D:12) a +0 whip (24, 25, D:12) a +0 club a +0 short sword (24, 26, D:12) a stone (27, 3, D:12) a +0 buckler (31, -1, D:12) a book of Minor Magic (33, 3, D:12) a +0 whip (39, 8, D:12) a +1 hand axe of electrocution (39, 18, D:12) an arrow (39, 22, D:12) 21 stones (42, -3, D:12) an uncursed staff of earth Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (2, 31, D:13) a +2 arbalest of flaming 20 bolts (4, 33, D:13) 5 arrows (5, 29, D:13) a bolt (7, 29, D:13) a bolt (12, 30, D:13) a +0 giant club a +0 arbalest a +0 giant spiked club a +0 arbalest 49 bolts a +0 flail a +0 scale mail (13, 0, D:13) 11 arrows (18, 33, D:13) a +0 long sword (19, 10, D:13) a +0 ring mail (22, 27, D:13) an uncursed staff of power (30, 14, D:13) a +0 trident (32, 45, D:13) a +0 war axe (40, 0, D:13) an arrow (41, 0, D:13) an arrow (42, 0, D:13) 2 arrows (43, 0, D:13) an arrow (43, 54, D:13) a troll hide (44, 0, D:13) an arrow (44, 32, D:13) a +3 leather armour (45, 0, D:13) 2 arrows (45, 32, D:13) a +0 flail a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 leather armour (46, 0, D:13) a +0 shortbow (48, 32, D:13) a +0 chain mail (50, 17, D:13) 12 stones Level 14 of the Dungeon (0, 0, D:14) 21 stones (0, 9, D:14) a +0 dagger a +0 robe (1, -22, D:14) a +0 scale mail (6, -18, D:14) a +0 pair of boots (6, -6, D:14) 15 poisoned needles (12, -5, D:14) a cursed -1 falchion a +0 robe a +2 flail a +0 robe a +2 falchion a +0 robe a +1 dagger a +0 robe (12, -4, D:14) a large rock (12, -3, D:14) a large rock (12, 0, D:14) a large rock (16, -27, D:14) 20 stones (18, -29, D:14) 27 stones (18, 25, D:14) a +0 scale mail (24, -18, D:14) 18 arrows (25, -4, D:14) 18 stones (32, -19, D:14) a phantom mirror (32, 7, D:14) a scroll of teleportation (33, -9, D:14) a +0 dagger a +0 robe (34, 4, D:14) a large rock (36, 4, D:14) a +0 robe (36, 6, D:14) a large rock (38, 7, D:14) a large rock (39, -13, D:14) a +0 robe a +0 dagger (39, -9, D:14) a wand of random effects (26/48) (40, -13, D:14) a +0 dagger a +0 chain mail (40, 5, D:14) a wand of iceblast (0/15) (41, -16, D:14) a +0 robe a +0 dagger a +0 flail (42, -13, D:14) a +0 plate armour a +0 glaive (45, -18, D:14) a +0 robe a +0 whip (49, -20, D:14) 14 sling bullets (58, -3, D:14) a +2 scimitar of flaming (60, -4, D:14) a wand of polymorph (19/24) Level 15 of the Dungeon (0, 0, D:15) a meat ration (1, -18, D:15) a wand of polymorph (16/24) (2, -3, D:15) 29 gold pieces (5, -7, D:15) an uncursed ring of see invisible an arrow (5, -6, D:15) a +0 shortbow (unseen) (29, -14, D:15) a +0 giant spiked club Level 1 of the Orcish Mines [Shop] Qohorchehie's General Store 5 tomahawks of returning (75 gold) a beef jerky (22 gold) a scroll of noise (15 gold) a scroll of enchant armour (112 gold) 4 poisoned tomahawks (60 gold) 11 stones (16 gold) an uncursed ring of magical power (300 gold) a wand of polymorph (13/24) (225 gold) a scroll of teleportation (45 gold) (0, 0, Orc:1) a +0 giant spiked club (3, 1, Orc:1) a +0 flail (5, 2, Orc:1) a +0 hand axe (6, 4, Orc:1) a +0 chain mail (unseen) (25, -40, Orc:1) a +0 giant club a +0 giant spiked club (28, -40, Orc:1) a +0 robe a +0 dagger (29, -39, Orc:1) a cursed -1 dire flail a +0 chain mail of fire resistance (30, -5, Orc:1) a +0 club a +0 mace of crushing a +0 plate armour a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 giant spiked club (32, -3, Orc:1) a cursed -2 giant club (32, -2, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Ydeepse's Antique Weapon Boutique a +0 short sword (96 gold) a +3 giant club (598 gold) a +4 short sword of speed (992 gold) the +4 dagger of Responsibility {flame, MP+9} (979 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). a +0 spear (96 gold) a +0 morningstar (128 gold) a +0 quarterstaff (128 gold) a +5 shortbow (960 gold) a +0 mace (96 gold) a +0 falchion (96 gold) the +1 falchion "Spiderslayer" {holy, rN+++ Str+5 Int-2} (1430 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your intelligence (-2). It renders you almost immune to negative energy. a +0 shortbow (96 gold) [Shop] Jothriev's General Store a +0 dagger (30 gold) a scroll of enchant weapon (112 gold) a +0 spear (45 gold) the cursed +0 flail "Uruusch" {freeze, rF+ Dex+5 Stlth-} (396 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It makes you less stealthy. It has a curse placed upon it. 11 sling bullets (82 gold) a potion of brilliance (60 gold) the cursed +1 leather armour of Sooceuru {Stlth+} (207 gold) It makes you more stealthy. It has a curse placed upon it. a +0 chain mail (67 gold) [Shop] Godutak's Antique Armour Shoppe a +0 ring mail (132 gold) a +0 plate armour (759 gold) a +0 cloak (148 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a +0 helmet (148 gold) a +0 ring mail (132 gold) a +0 chain mail (148 gold) a +0 plate armour (759 gold) a +0 leather armour (66 gold) a cursed +0 helmet (115 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) [Shop] Nirex's Book Boutique a book of Frost (350 gold) a book of Annihilations (1104 gold) an Akashic Record (1104 gold) the Handbook of Hurtful Hexes (510 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Confuse Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Delayed Fireball Conjuration/Fire 7 an Akashic Record (1104 gold) a book of Enchantments (500 gold) a book of Spatial Translocations (650 gold) a book of Air (350 gold) (12, -20, Orc:2) a +0 spear a +0 robe (13, -21, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (13, -20, Orc:2) a +0 giant club a +0 giant club (14, -39, Orc:2) a +0 trident a +0 chain mail (15, -14, Orc:2) a troll hide a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (15, -3, Orc:2) a +0 plate armour a +0 war axe (16, -15, Orc:2) a cursed -1 mace a +0 chain mail a +2 dagger of venom a +0 robe (16, -3, Orc:2) a +0 plate armour a +0 war axe (16, -1, Orc:2) a +0 leather armour a +0 whip a +0 battleaxe a +0 chain mail (20, -20, Orc:2) a +2 dire flail of crushing a cursed -2 giant club (23, -15, Orc:2) a +0 trident (25, -39, Orc:2) a +0 giant spiked club (25, -29, Orc:2) a +0 giant spiked club (26, -28, Orc:2) a cursed +0 robe a +0 dagger (29, -27, Orc:2) a +0 leather armour a +0 flail (29, -25, Orc:2) a +0 giant club (34, -18, Orc:2) a +0 halberd (35, 1, Orc:2) a +0 dagger a +0 short sword a +0 chain mail a +0 plate armour a +0 long sword a +0 plate armour a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe (36, -1, Orc:2) a +0 leather armour a cursed -3 war axe a +0 plate armour a +2 short sword of flaming a +0 scimitar a +0 war axe a +0 plate armour a +0 mace a +0 scale mail (36, 1, Orc:2) a +0 cloak a +0 battleaxe a +0 scale mail (37, -8, Orc:2) a +0 leather armour a cursed -1 club (38, -8, Orc:2) a +0 plate armour a +0 halberd (39, -11, Orc:2) a +0 chain mail a +0 dire flail of protection (39, -10, Orc:2) a +0 scale mail a +0 flail (39, -9, Orc:2) a +0 leather armour a +0 short sword (40, -10, Orc:2) a +0 robe a +0 dagger a +0 short sword a +2 chain mail of fire resistance (40, -9, Orc:2) a +0 dagger (40, 4, Orc:2) a +0 dagger a +1 robe of the Archmagi a +0 leather armour a +0 giant spiked club (41, -12, Orc:2) a +0 mace (41, 3, Orc:2) a cursed +0 plate armour a +0 mace a +0 plate armour a +0 scimitar a +0 plate armour a cursed +0 broad axe a +0 arbalest 9 bolts a +0 chain mail a +0 scale mail a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 dagger a +2 robe of fire resistance a +0 giant club a +0 whip (41, 5, Orc:2) a +0 chain mail 2 potions of degeneration a +0 trident (45, -13, Orc:2) a +0 whip (46, -13, Orc:2) a +0 trident a cursed +0 plate armour a +0 long sword (48, -12, Orc:2) a +0 plate armour a +0 battleaxe (50, 4, Orc:2) a +0 club a cursed -3 dagger a +0 halberd a +0 chain mail a +0 mace a +0 leather armour (51, -11, Orc:2) a +0 leather armour a +0 dagger of draining (53, -8, Orc:2) a +0 chain mail a +0 scimitar of pain (53, -7, Orc:2) a +0 robe a +0 dagger (60, -14, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 broad axe a +0 chain mail a +0 trident a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 halberd of protection (1, 0, Elf:1) a +0 long sword (3, 3, Elf:1) a +0 long sword a +0 rapier a +0 ring mail (12, 2, Elf:1) a +0 helmet (16, 2, Elf:1) a +0 dagger (18, 1, Elf:1) 17 arrows (27, 10, Elf:1) a +0 club (29, -18, Elf:1) a +0 short sword a +0 ring mail a +0 buckler (29, 7, Elf:1) a +0 robe (31, 12, Elf:1) a +0 shortbow a +0 dagger 14 arrows a cursed -2 leather armour a +2 long sword of electrocution (32, 11, Elf:1) 5 arrows (33, 14, Elf:1) an arrow (34, 1, Elf:1) a +0 leather armour (36, -25, Elf:1) a +0 long sword (37, 9, Elf:1) a +2 scimitar of draining (44, 1, Elf:1) a +0 flail (46, 3, Elf:1) an uncursed ring of protection from cold (46, 27, Elf:1) a +0 long sword a +0 chain mail (47, 25, Elf:1) a +0 long sword of flaming (48, 25, Elf:1) a +2 short sword of freezing (48, 27, Elf:1) a +0 short sword (49, -11, Elf:1) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (51, 12, Elf:1) a +0 war axe (51, 18, Elf:1) a +0 halberd (52, -4, Elf:1) an arrow (52, -3, Elf:1) an arrow (52, -2, Elf:1) an arrow (53, 18, Elf:1) a +2 hand axe of flaming (54, 8, Elf:1) a +0 robe (54, 9, Elf:1) a +0 rapier (55, 19, Elf:1) a +1 short sword of flaming (56, 19, Elf:1) a +0 long sword (56, 20, Elf:1) 2 arrows (57, -5, Elf:1) an arrow (57, 19, Elf:1) a +0 long sword a +0 shortbow 26 arrows (58, 19, Elf:1) a +2 short sword of electrocution a +0 long sword a +0 chain mail (58, 24, Elf:1) a cursed +0 long sword a +2 buckler (59, 21, Elf:1) a +0 short sword of flaming a +0 short sword (60, -4, Elf:1) a +0 long sword a +0 ring mail a +0 long sword a -2 shortbow a +0 dagger 7 arrows a +0 leather armour a +0 rapier a +0 long sword (60, 18, Elf:1) a +0 long sword (61, -5, Elf:1) 5 arrows (63, 29, Elf:1) a +2 rapier of electrocution (64, 22, Elf:1) a +0 eveningstar (64, 23, Elf:1) 3 curare-tipped needles (66, 10, Elf:1) a +2 hand axe of flaming (67, -3, Elf:1) a +0 morningstar (67, 17, Elf:1) a +0 rapier a +0 scale mail (68, -2, Elf:1) a +1 plate armour of poison resistance a +0 pair of boots Level 2 of the Elven Halls [Shop] Wamocyfosm's Whimsical Warehouse the +10 whip "Widowmaker" {slash, Fragile +Rage rN+ MP+9} (942 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It lets you go berserk. It will be destroyed if unequipped. a +0 whip (37 gold) an uncursed ring of wizardry (450 gold) a +0 war axe (52 gold) an uncursed ring of wizardry (450 gold) a plain deck of wonders (210 gold) a legendary deck of wonders (390 gold) (0, 0, Elf:2) a scroll of blinking (0, 8, Elf:2) a +1 battleaxe of electrocution (2, 1, Elf:2) an arrow (3, 41, Elf:2) a +0 dagger (3, 43, Elf:2) a +0 long sword (4, 42, Elf:2) 5 arrows (5, 42, Elf:2) a +0 shortbow a +0 short sword 17 arrows a +0 leather armour (5, 48, Elf:2) 23 stones (6, 1, Elf:2) an arrow (6, 45, Elf:2) a +3 scale mail (7, 48, Elf:2) a +0 club (8, 1, Elf:2) a +0 shortbow a +0 short sword 19 arrows (8, 51, Elf:2) a +0 short sword a +2 long sword of draining a +0 leather armour a +0 scimitar a +0 buckler a +0 hand axe a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +2 battleaxe of electrocution a +0 arbalest 22 bolts a +0 long sword a +0 chain mail a +0 dagger a +0 robe (9, 5, Elf:2) 21 stones (9, 52, Elf:2) a +1 plate armour of fire resistance (14, 37, Elf:2) a +0 dagger a +0 robe (14, 38, Elf:2) a +0 hand axe a +0 plate armour (15, 5, Elf:2) a +0 rapier (15, 17, Elf:2) 16 stones (17, 4, Elf:2) a +4 trident of venom (18, 18, Elf:2) a +0 short sword (20, 21, Elf:2) a +0 long sword a +0 leather armour a +0 rapier a +1 antimagic long sword a +0 leather armour a +0 longbow a +0 dagger 21 arrows a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (21, 22, Elf:2) an arrow (21, 25, Elf:2) 2 arrows (21, 26, Elf:2) a wand of random effects (12/48) (22, 23, Elf:2) 3 arrows (23, 21, Elf:2) a +0 rapier a +0 shortbow a +0 scimitar 14 arrows a +2 broad axe of chopping a +0 plate armour a +0 shield a +1 flail of draining a +1 battleaxe of chopping (24, 21, Elf:2) a +0 short sword (24, 22, Elf:2) a +2 mace of protection (24, 49, Elf:2) a potion of berserk rage (25, 21, Elf:2) a +6 dagger (26, 21, Elf:2) a +3 broad axe of venom a +0 chain mail a +0 shield (26, 46, Elf:2) a +0 chain mail (27, 25, Elf:2) a +5 dagger (27, 26, Elf:2) a +0 long sword (28, -1, Elf:2) a +0 leather armour (29, -2, Elf:2) a +5 vampiric halberd (29, 15, Elf:2) a +3 dagger (29, 29, Elf:2) an arrow (30, 2, Elf:2) a +0 dagger a +1 robe of the Archmagi (31, 12, Elf:2) 17 arrows (32, 1, Elf:2) a +0 long sword (32, 29, Elf:2) a +1 short sword of speed (33, 25, Elf:2) a +0 short sword a +0 chain mail Level 3 of the Elven Halls (0, 0, Elf:3) 25 gold pieces (3, -3, Elf:3) a +0 long sword a +0 shortbow 12 arrows a +0 short sword a +0 rapier a +0 ring mail a +0 dagger a +0 leather armour a +0 long sword a +0 ring mail an elf skeleton (5, -2, Elf:3) a +1 halberd of protection (5, -1, Elf:3) a +0 long sword of slicing (unseen)