Elystan Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -12, D:1) 9 bolts (6, 19, D:1) a +0 club (10, 19, D:1) a +0 short sword (15, 8, D:1) a +0 robe (19, -10, D:1) a +0 helmet (25, -6, D:1) 17 poisoned needles (27, 6, D:1) a +0 club (30, 22, D:1) a stone (31, 9, D:1) a +0 club (31, 10, D:1) a +0 club (31, 21, D:1) a stone (32, 10, D:1) a stone (32, 11, D:1) a stone (34, 0, D:1) a +0 chain mail (34, 20, D:1) a stone (36, -10, D:1) a +0 short sword (38, 10, D:1) a +0 leather armour (41, -5, D:1) a +0 club (44, 10, D:1) 17 stones (44, 25, D:1) a cursed -1 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -1, D:2) a +0 scale mail (2, -8, D:2) a +0 robe (4, -8, D:2) 24 stones (5, 7, D:2) a cursed -3 dagger (15, -6, D:2) a +0 ring mail (19, -10, D:2) 5 curare-tipped needles (19, -7, D:2) 3 stones (19, 0, D:2) 4 javelins (20, -8, D:2) a +0 club 20 stones a cursed +0 club (21, 11, D:2) a +0 hunting sling (25, 11, D:2) a +0 leather armour (26, -11, D:2) a +0 spear (30, 2, D:2) a +0 club (34, -12, D:2) a +0 hand axe (39, 19, D:2) a +0 short sword of draining (52, -14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -2, D:3) a +0 scale mail a +0 club (4, -1, D:3) a +0 scale mail a +0 mace (6, -40, D:3) a +0 dagger a +0 whip a +0 leather armour a +0 short sword (14, -33, D:3) a +0 club (16, 6, D:3) a +0 spear (19, -9, D:3) a +2 helmet (23, -4, D:3) a +0 dagger (25, -43, D:3) a +0 leather armour (28, -5, D:3) a +0 dagger a +0 robe (31, -31, D:3) a +0 club (32, -4, D:3) a stone (32, -1, D:3) a stone (32, 0, D:3) a stone (32, 1, D:3) a stone (32, 2, D:3) a stone (33, -22, D:3) a +0 plate armour (39, -38, D:3) 6 sling bullets (39, -17, D:3) a +0 whip (47, -21, D:3) a +0 club (49, -22, D:3) 2 tomahawks (49, -18, D:3) a +0 robe (50, -21, D:3) a +0 flail (54, -2, D:3) a +0 robe (56, -25, D:3) 5 javelins (57, -14, D:3) 22 stones (62, -18, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -30, D:4) a +0 robe (4, -9, D:4) 19 stones (10, -31, D:4) a +0 spear (11, -48, D:4) a +0 mace a +0 whip (11, -47, D:4) a +0 club a +0 leather armour (12, -28, D:4) a +0 pair of gloves (18, -7, D:4) a scroll of blinking (19, -32, D:4) a +0 hand axe a +0 scale mail a +0 whip a +0 chain mail (20, -21, D:4) 17 stones (21, -34, D:4) a +0 giant club (22, -36, D:4) 19 arrows (27, -21, D:4) a +0 rapier of protection (33, -35, D:4) a +0 robe a +0 dagger (33, -34, D:4) a +0 robe a cursed -3 dagger (33, -33, D:4) a +0 flail (34, -13, D:4) a Young Poisoner's Handbook (37, -34, D:4) a +0 flail (38, -34, D:4) a +0 morningstar a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 16 arrows (4, -12, D:5) a +0 club a +0 flail a +0 flail (20, -7, D:5) 18 stones (27, 22, D:5) a -1 hand axe an uncursed amulet of inaccuracy a +1 scale mail of magic resistance a +0 ring mail (28, 22, D:5) 28 sling bullets (33, -4, D:5) a +0 scale mail (35, -18, D:5) a +0 mace (38, -15, D:5) a +0 spear (40, -16, D:5) 21 arrows (44, 12, D:5) a +2 flail of holy wrath a +0 robe a +0 dagger (47, -17, D:5) a +0 robe a +0 dagger (49, -1, D:5) a +0 mace (50, -14, D:5) 12 poisoned needles (51, 18, D:5) 14 stones (58, 0, D:5) a +0 dagger (62, 6, D:5) 19 arrows Level 6 of the Dungeon (0, 0, D:6) 13 stones (1, -16, D:6) 22 stones (1, 0, D:6) a +0 hunting sling (2, -2, D:6) a +0 leather armour (6, -2, D:6) an uncursed amulet of rage 3 potions of haste (21, -36, D:6) a cursed +0 scale mail a +0 flail (22, -15, D:6) 22 stones (27, -42, D:6) 2 tomahawks a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -27, D:6) a +0 scale mail (29, -36, D:6) a potion of haste (31, -40, D:6) a tomahawk (34, -37, D:6) a tomahawk (35, -20, D:6) a +1 vampiric dagger a +0 robe (36, -35, D:6) a +0 leather armour a +0 club (36, -21, D:6) an arrow (37, -22, D:6) an arrow (37, -20, D:6) an arrow (39, -24, D:6) an arrow (39, -23, D:6) a +0 whip (39, -21, D:6) a +0 club a +0 leather armour a +0 short sword (39, -19, D:6) 18 arrows a +0 shortbow (40, -25, D:6) a +0 plate armour a +0 long sword (44, -37, D:6) 12 poisoned needles (52, -48, D:6) a +0 mace (55, -3, D:6) a +0 spear Level 7 of the Dungeon (7, 11, D:7) 21 arrows (8, 3, D:7) a +0 spear (11, 4, D:7) 24 arrows (12, 6, D:7) an uncursed amulet of guardian spirit (20, 24, D:7) a +0 helmet (30, -2, D:7) a +0 club (42, 17, D:7) 2 potions of degeneration a potion of berserk rage (45, 21, D:7) 5 javelins Level 8 of the Dungeon (0, 0, D:8) 12 stones (0, 10, D:8) 18 stones (3, 44, D:8) a +0 robe (6, 11, D:8) 23 stones (9, 45, D:8) a +0 robe (14, 37, D:8) 19 poisoned needles (15, 44, D:8) a +0 war axe (22, 37, D:8) a +0 flail (24, 20, D:8) the +4 mace of Ashenzari's Generosity {crush, rElec rN++ Int-3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. (25, 33, D:8) a scroll of blinking (28, 15, D:8) 18 stones (33, 41, D:8) 28 arrows (34, 22, D:8) 19 arrows (39, -4, D:8) a +0 halberd a +0 whip the +0 hunting sling "Loneh" {freeze, Str+3 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). (39, 21, D:8) a +0 ring mail (42, -5, D:8) 24 arrows (48, 25, D:8) 19 stones (50, 27, D:8) a cursed -1 war axe Level 9 of the Dungeon (0, 0, D:9) a +2 helmet (8, 1, D:9) a +0 war axe (15, -17, D:9) a +0 hand axe a +0 plate armour (15, -7, D:9) a +0 short sword (15, 13, D:9) a +0 club (16, 8, D:9) a +1 scale mail of magic resistance (19, 7, D:9) an uncursed ring of protection from cold (20, -23, D:9) a +0 robe (23, 8, D:9) 11 poisoned needles (28, 0, D:9) 11 bolts (29, -23, D:9) a +0 falchion (29, 0, D:9) a +0 robe (32, -12, D:9) a +0 mace a +0 leather armour (34, 18, D:9) 13 stones (36, -11, D:9) a +0 giant spiked club (37, 9, D:9) a +0 quarterstaff (39, -13, D:9) a +0 trident a +0 leather armour (41, -15, D:9) a +0 dagger a +0 robe (41, -14, D:9) a +0 flail a potion of degeneration (41, -13, D:9) a +0 dagger (42, -13, D:9) a +0 giant club (49, -9, D:9) a +0 robe (54, 1, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (5, 11, D:10) a +0 hand crossbow (15, 0, D:10) a +0 whip a +0 flail a +0 dagger a +0 robe (20, -10, D:10) 22 stones (23, 3, D:10) a +0 cloak 3 stones a +0 short sword (24, -22, D:10) a +0 hand axe a +0 leather armour (26, 13, D:10) a +0 robe a +1 spear (29, -28, D:10) a +1 halberd a +0 animal skin (29, 15, D:10) a +0 mace (31, -33, D:10) a +0 shortbow 26 arrows (32, -1, D:10) 24 arrows a +0 shortbow (34, 11, D:10) a +0 robe a cursed +3 morningstar a cursed +1 flail a +0 robe a +0 falchion a +0 robe (36, -3, D:10) a wand of random effects (0/48) a wand of teleportation (3/9) (39, -21, D:10) a +0 hand axe 3 tomahawks a cursed +0 leather armour (41, -19, D:10) a +0 halberd a +0 plate armour (42, -34, D:10) a +1 dire flail of holy wrath (43, -34, D:10) an uncursed staff of energy an uncursed ring of protection from cold an uncursed ring of protection from magic (43, -33, D:10) 23 stones (45, 15, D:10) a +0 shield (46, -31, D:10) a +0 trident (50, -35, D:10) a +0 morningstar a +0 robe a +0 mace (52, -13, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, 5, D:11) a +3 leather armour a +2 longbow of freezing a +0 quarterstaff a +4 hand axe (2, 4, D:11) a +0 robe (3, 2, D:11) an uncursed ring of ice a +0 buckler (11, 4, D:11) a +0 dagger the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (15, 3, D:11) a stone (17, -2, D:11) 29 arrows (20, 24, D:11) a +0 whip (unseen) (21, 24, D:11) a +0 dagger (21, 25, D:11) 4 stones 2 poisoned needles (21, 26, D:11) 3 stones (21, 27, D:11) a stone (21, 28, D:11) a stone (22, 24, D:11) 4 stones (28, -10, D:11) 20 stones (29, -12, D:11) a +0 robe (30, -8, D:11) 19 stones (35, 25, D:11) a +0 flail (42, 3, D:11) a +0 leather armour (42, 10, D:11) a +0 glaive (43, 3, D:11) a +0 scimitar a +0 chain mail a +0 hand axe (43, 15, D:11) 24 arrows (44, 3, D:11) a +0 whip (46, 16, D:11) a plain deck of wonders (47, 18, D:11) a +0 pair of gloves (48, -12, D:11) a +0 chain mail (54, -6, D:11) a +0 robe (54, -1, D:11) a +0 flail a +0 whip a +0 dagger a +0 robe a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 14 stones (3, -32, D:12) a +0 giant club (5, -24, D:12) a +0 dagger a +0 robe (7, -2, D:12) a +0 rapier (12, -12, D:12) a +0 hand axe a +0 robe (12, -5, D:12) a +0 glaive 6 tomahawks a +0 chain mail (13, -2, D:12) an arrow (13, -1, D:12) an arrow (14, -13, D:12) a +0 dagger a +0 robe (14, 0, D:12) an arrow (15, 0, D:12) a +0 falchion a +0 shortbow 10 arrows (16, -3, D:12) an arrow (16, -2, D:12) 2 arrows (20, -2, D:12) 10 poisoned needles (22, -10, D:12) a plain deck of defence (24, -10, D:12) a +0 robe (28, -4, D:12) a +0 dagger a +0 dagger 4 poisoned tomahawks (34, 2, D:12) a +4 dagger a +0 robe (36, -36, D:12) a +0 flail (37, 5, D:12) a +0 short sword a cursed +0 robe (38, -31, D:12) a +0 hand axe a +0 chain mail (38, 5, D:12) a stone (41, 7, D:12) a +0 short sword (41, 8, D:12) a +0 giant club a +0 giant club a +0 short sword (42, 14, D:12) 13 poisoned needles (44, 3, D:12) a +0 dagger a +0 robe (45, 4, D:12) a cursed -3 morningstar (48, -33, D:12) a +0 whip (52, -16, D:12) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 javelins (14, -15, Lair:1) an uncursed staff of death (17, -26, Lair:1) 3 large rocks (21, -20, Lair:1) an uncursed staff of death (22, -27, Lair:1) a book of Ice a book of Misfortune a book of Maledictions a Necronomicon the Almanac of Freezing Intoxication Spells Type Level a - Freeze Ice 1 b - Spider Form Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Bolt of Cold Conjuration/Ice 6 a Young Poisoner's Handbook (24, -27, Lair:1) 7 silver javelins (31, -25, Lair:1) a cursed +0 short sword (37, -14, Lair:1) 12 stones (42, 11, Lair:1) a potion of berserk rage (50, 18, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (2, 56, Lair:2) a +2 hand axe of flaming (4, 46, Lair:2) a +0 scale mail (16, 16, Lair:2) 9 sling bullets (22, 27, Lair:2) 31 stones (24, 58, Lair:2) a +0 whip (24, 60, Lair:2) 18 stones (45, 0, Lair:2) the +2 scale mail of the Black Moon {MP-9 Int+6 Dex+7} It affects your intelligence (+6). It affects your dexterity (+7). It affects your magic capacity (-9). (52, 37, Lair:2) a +0 leather armour (61, 49, Lair:2) a +0 scale mail (63, 39, Lair:2) a +0 arbalest (69, 54, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) the quicksilver dragon armour of Defence {*Confuse rElec rN++ MR+ rCorr} It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It may confuse you when you take damage. (2, -21, Lair:3) a +0 blowgun (3, -2, Lair:3) 21 bolts (5, -19, Lair:3) a +0 ring mail (11, 16, Lair:3) a plain deck of changes (39, 11, Lair:3) 17 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (10, 13, Lair:4) a +0 flail (17, -14, Lair:4) a +0 flail (18, -20, Lair:4) a +0 leather armour (28, -9, Lair:4) a potion of lignification (30, -10, Lair:4) 18 sling bullets (30, -9, Lair:4) 13 stones (33, -22, Lair:4) a book of the Sky (57, -25, Lair:4) a wand of confusion (33/48) a wand of confusion (26/48) (58, -1, Lair:4) a wand of flame (3/48) (61, -22, Lair:4) 17 stones Level 5 of the Lair of Beasts (27, 10, Lair:5) a +0 buckler (39, -33, Lair:5) a +2 dire flail of crushing a +0 cloak (40, -34, Lair:5) a book of Spatial Translocations the Catalogue of the Catamount Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Dispel Undead Necromancy 5 d - Simulacrum Ice/Necromancy 6 e - Statue Form Transmutation/Earth 6 a wand of random effects (16/48) (41, -28, Lair:5) a +0 ring mail of fire resistance (41, 10, Lair:5) a +0 flail (42, -14, Lair:5) a +0 glaive (58, -1, Lair:5) a +0 battleaxe of freezing a wand of lightning (14/15) a wand of random effects (19/48) an uncursed ring of see invisible Level 6 of the Lair of Beasts (3, 49, Lair:6) 22 sling bullets (8, 41, Lair:6) 22 stones (18, 39, Lair:6) a +0 plate armour (28, 23, Lair:6) the +2 flail of Innocence {flame, +Fly MP+9 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). It lets you see invisible. It lets you fly. (33, 38, Lair:6) 26 stones (52, 38, Lair:6) the +1 hand crossbow "Zicir" {elec, MR+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. Level 7 of the Lair of Beasts (0, 0, Lair:7) a +1 ring mail of fire resistance (1, -3, Lair:7) a +0 great sword (13, -27, Lair:7) a +0 eveningstar (27, -3, Lair:7) a wand of paralysis (17/24) a wand of confusion (39/48) (27, 1, Lair:7) 17 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a cursed +0 pair of boots (11, 21, Lair:8) a potion of berserk rage (15, 14, Lair:8) 23 stones (21, 21, Lair:8) a +0 whip (22, -6, Lair:8) 24 arrows (49, 4, Lair:8) a wand of paralysis (7/24) (49, 13, Lair:8) 18 stones (53, 18, Lair:8) a +0 robe (59, -8, Lair:8) a +0 mace (69, -36, Lair:8) a +2 morningstar of holy wrath Level 1 of the Swamp (0, 0, Swamp:1) a potion of lignification (8, -1, Swamp:1) a +0 trident (11, -6, Swamp:1) a wand of confusion (23/48) (12, -6, Swamp:1) a crystal ball of energy (13, -10, Swamp:1) a +1 glaive of freezing (24, 23, Swamp:1) 18 arrows (25, 7, Swamp:1) a +0 shortbow (39, 3, Swamp:1) a +0 hunting sling (45, 1, Swamp:1) a +0 shortbow (51, -17, Swamp:1) 11 arrows (54, 3, Swamp:1) a +0 leather armour Level 2 of the Swamp (1, -12, Swamp:2) 20 stones (2, -7, Swamp:2) 21 poisoned needles (5, 22, Swamp:2) a potion of haste (11, -12, Swamp:2) 18 sling bullets (11, -3, Swamp:2) a wand of random effects (32/48) (11, 10, Swamp:2) a scroll of random uselessness (17, 9, Swamp:2) 6 slices of pizza (26, 12, Swamp:2) a +0 ring mail (28, -15, Swamp:2) a +0 club (34, -11, Swamp:2) a wand of disintegration (10/24) (39, 1, Swamp:2) 31 bolts (46, 10, Swamp:2) 25 stones (47, 13, Swamp:2) a +0 buckler (51, 19, Swamp:2) 33 stones (52, -8, Swamp:2) a +0 hunting sling (56, 14, Swamp:2) a +0 cloak Level 3 of the Swamp (0, 0, Swamp:3) 16 stones (0, 22, Swamp:3) a potion of berserk rage (0, 23, Swamp:3) a +0 cloak (1, 9, Swamp:3) a +0 greatsling (2, 6, Swamp:3) the +5 spear "Humoes" {vamp, *Noise rC+ Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It protects you from cold. It may make noises in combat. (15, 12, Swamp:3) a +0 short sword (15, 18, Swamp:3) a +0 chain mail (17, 31, Swamp:3) a +0 plate armour (20, 28, Swamp:3) a hydra corpse (skeletalised by now) (22, 25, Swamp:3) a blink frog corpse (skeletalised by now) (23, 21, Swamp:3) a +0 long sword (23, 27, Swamp:3) a blink frog corpse (skeletalised by now) (24, 23, Swamp:3) a +3 amulet of reflection the amulet of Puprathru {Dismiss +Inv MR+ Dex+2} [amulet of dismissal] It may teleport away creatures that harm you. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. (24, 24, Swamp:3) the +6 ring mail "Emak" {rC+ Str+3} It affects your strength (+3). It protects you from cold. (25, 6, Swamp:3) a +0 great sword (26, 12, Swamp:3) 13 stones (29, 41, Swamp:3) a vampire mosquito corpse (30, 8, Swamp:3) 6 scrolls of teleportation (30, 42, Swamp:3) a +0 spear (32, 32, Swamp:3) a +0 hat (33, -1, Swamp:3) a stone a potion of haste (33, 2, Swamp:3) a +0 spear 17 stones a +0 robe (33, 30, Swamp:3) 5 beef jerkies (37, 30, Swamp:3) a wand of iceblast (8/15) (44, 11, Swamp:3) a +0 spear (54, 33, Swamp:3) 10 arrows