Elvalys the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) a +0 long sword (60, 37, D) a +0 dire flail (61, 0, D) a +3 quarterstaff of protection (61, 8, D) a plain deck of wonders (61, 10, D) a +0 war axe (unseen) (61, 16, D) a +4 ring of strength (61, 26, D) a book of Power (61, 37, D) a +0 hand axe (61, 39, D) a +6 halberd of chopping (unseen) (61, 40, D) a +0 broad axe (62, 0, D) the +8 short sword of Sunlight {venom, *Corrode rElec Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It insulates you from electricity. It may corrode you when you take damage. (62, 1, D) the +6 great sword of Xottips {antimagic, rF- rN+ Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (62, 5, D) a polar bear corpse (62, 8, D) a plain deck of war (62, 10, D) a +0 whip (62, 12, D) a +0 falchion (unseen) (62, 16, D) a box of beasts (62, 17, D) a +4 double sword of holy wrath (62, 26, D) a +1 leather armour of poison resistance (62, 27, D) an uncursed ring of sustain attributes (62, 28, D) a +0 scimitar a +0 robe (62, 37, D) an uncursed staff of power (63, 0, D) a +6 great sword of flaming (63, 8, D) a sack of spiders (63, 18, D) a +0 whip a +0 robe (63, 22, D) a +1 antimagic quarterstaff (63, 26, D) a +2 whip of freezing (63, 27, D) a lamp of fire (63, 29, D) a necrophage corpse (63, 37, D) a +0 short sword (64, 12, D) a +2 falchion of protection (unseen) (64, 17, D) an uncursed ring of stealth (64, 26, D) an uncursed staff of death (64, 29, D) a necrophage corpse (65, 26, D) a +1 bardiche of venom (67, 0, D) a stone of tremors (68, 0, D) a +4 plate armour of fire resistance (69, 3, D) a +0 rapier a +0 robe (69, 36, D) an uncursed amulet of faith (70, 10, D) a +0 ring mail (70, 11, D) a +0 dagger (unseen) (70, 36, D) a +1 long sword of slicing (70, 38, D) a porcupine corpse (still there?) a jackal corpse (still there?) (71, 9, D) a +0 dagger a +0 robe (71, 10, D) an orc corpse (71, 16, D) a +2 vampiric broad axe (71, 17, D) a +0 morningstar a cursed +0 chain mail a +5 vampiric spear (71, 26, D) a +3 plate armour of cold resistance (71, 27, D) a porcupine corpse (71, 37, D) a +2 scale mail of poison resistance (71, 39, D) a giant frog corpse (72, 16, D) a +3 leather armour of cold resistance (72, 17, D) an uncursed staff of fire (72, 18, D) a +0 flail a +0 chain mail a +0 war axe a +0 chain mail an orc corpse (72, 26, D) a +0 double sword of flaming (72, 27, D) a +0 war axe of flaming (72, 28, D) a basilisk corpse (72, 37, D) an iguana corpse (73, 1, D) a +2 whip of flaming (73, 16, D) a book of Summonings (73, 17, D) a +0 dagger of freezing a +0 robe a +0 falchion a +0 chain mail an uncursed staff of earth an orc corpse an orc corpse (73, 26, D) a +9 mace (73, 36, D) a +4 hand crossbow of freezing (73, 37, D) a cursed -4 ring of evasion