Elvalys the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 3, D) a disc of storms (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (60, 3, D) a +0 trident (unseen) (60, 37, D) the Collected Works on Blistering Moulding Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Fireball Conjuration/Fire 5 c - Irradiate Conjuration/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 (61, 0, D) a plain deck of defence (61, 16, D) a plain deck of war (61, 26, D) a +0 robe (61, 33, D) a wolf corpse (62, 0, D) a +4 ring of evasion (62, 8, D) the +8 halberd "Ypriucos" {flame, rPois rN++ MP+9 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). (62, 16, D) an uncursed ring of poison resistance (62, 17, D) a +1 executioner's axe of electrocution (62, 21, D) a cursed staff of fire (62, 26, D) an uncursed staff of fire (62, 27, D) a +4 scale mail of magic resistance (62, 37, D) the cursed +1 battleaxe "Qeovar" {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (62, 38, D) a +0 quarterstaff (unseen) (63, 8, D) a book of Fire (63, 16, D) the ring of Psychosis {rPois Slay+2} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. a +4 rod of shadows (9/9) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (63, 26, D) an uncursed ring of see invisible (63, 27, D) an uncursed ring of poison resistance (63, 28, D) a black bear corpse (63, 30, D) a +0 dagger a +0 robe a black bear corpse (64, 17, D) a +2 flail of protection (64, 26, D) a plain deck of defence (64, 27, D) a +0 short sword (64, 31, D) the +7 hand axe of Kismet {flame, +Rage Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you go berserk. a +0 robe (65, 26, D) an uncursed staff of poison (67, 0, D) a +2 falchion of slicing (68, 0, D) a +2 quarterstaff of protection (69, 0, D) a +0 dagger of speed (69, 36, D) a +7 rapier of electrocution (70, 8, D) a +1 short sword of draining (70, 9, D) a +3 chain mail of positive energy (70, 10, D) a +0 flail (unseen) (70, 18, D) a troll corpse (70, 19, D) a +0 giant club (70, 36, D) a +0 robe (70, 37, D) a +0 halberd (still there?) a +0 dagger (still there?) (70, 38, D) a +0 short sword (70, 40, D) an uncursed staff of death the elf corpse of Dowan (71, 8, D) the +10 quarterstaff of Dissent {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (71, 10, D) a +0 flail (unseen) (71, 11, D) a draconian corpse (71, 16, D) a book of Minor Magic (71, 17, D) a +0 giant club a +0 giant spiked club a Young Poisoner's Handbook a two-headed ogre corpse (71, 26, D) a +2 hunting sling of evasion (71, 27, D) the +9 short sword of Equilibrium {drain, +Rage Int+9 Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+9). It lets you go berserk. It makes you more stealthy. a +2 long sword of holy wrath (still there?) (71, 32, D) an elf corpse (71, 36, D) a Necronomicon (71, 37, D) a +0 scythe (still there?) a +3 quarterstaff of chaos (still there?) (71, 38, D) a +0 scimitar of flaming a +5 flail of holy wrath a +0 chain mail the human corpse of Edmund (71, 39, D) a +7 giant spiked club a +0 robe (72, 8, D) a lamp of fire (72, 10, D) a +0 club a draconian corpse (72, 16, D) a +0 vampiric executioner's axe (72, 17, D) a +0 giant spiked club (still there?) an ornate deck of summoning (still there?) (72, 18, D) a +0 giant club (unseen) (72, 26, D) a +0 rapier (72, 27, D) a +0 short sword (still there?) an uncursed staff of air (still there?) (72, 31, D) a +2 scimitar of slicing (72, 33, D) a +0 long sword (72, 36, D) an uncursed ring of poison resistance (72, 37, D) a fan of gales (73, 1, D) a +1 demon blade of venom (73, 16, D) an uncursed ring of protection from fire (73, 17, D) a +2 rapier of speed (73, 27, D) a book of Alchemy (73, 36, D) a +0 dagger (75, 1, D) a +1 scale mail of fire resistance