Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +13 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (21, 1, D) a +2 pair of boots of flying (22, 1, D) the Handbook of Congealing Venom Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spider Form Transmutation/Poison 3 c - Condensation Shield Ice 4 d - Olgreb's Toxic Radiance Poison 4 e - Poisonous Cloud Conjuration/Poison/Air 6 (23, 1, D) a stone of tremors (24, 1, D) a book of Necromancy (25, 1, D) the +5 chain mail of Untold Secrets {Str+3} It affects your strength (+3). (27, 1, D) the +4 shortbow of a ziggurat {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. (28, 1, D) a cursed amulet of regeneration (29, 1, D) an uncursed ring of see invisible (36, 1, D) the Incunabulum of Earthen Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 (41, 1, D) a +0 spear (50, 1, D) an uncursed staff of earth (51, 1, D) an uncursed staff of summoning (52, 1, D) a +0 mace (53, 1, D) a plain deck of war (55, 1, D) an uncursed staff of fire (62, 1, D) a fan of gales (67, 1, D) a +1 hand crossbow of freezing (68, 1, D) a +0 short sword (69, 1, D) a +0 dagger (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (20, 2, D) a +2 naga barding of fire resistance (21, 2, D) the Almanac of Blows and Bruises Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Stone Arrow Conjuration/Earth 3 d - Force Lance Conjuration/Translocation 4 e - Throw Icicle Conjuration/Ice 4 (22, 2, D) an uncursed ring of stealth (23, 2, D) a book of Enchantments (24, 2, D) a +1 war axe of flaming (25, 2, D) an uncursed ring of sustain attributes (26, 2, D) a +0 crystal plate armour (27, 2, D) an uncursed staff of poison (28, 2, D) a +2 arbalest of freezing (29, 2, D) a cursed staff of poison (39, 2, D) the Handbook of Creative Transmutation Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Sticks to Snakes Transmutation 2 d - Ice Form Ice/Transmutation 4 e - Alistair's Intoxication Transmutation/Poison 4 (42, 2, D) a cursed staff of earth (49, 2, D) a +4 scale mail of cold resistance (50, 2, D) a +0 robe of cold resistance (51, 2, D) a plain deck of wonders (52, 2, D) an uncursed staff of air (53, 2, D) a scroll of brand weapon (54, 2, D) a +1 spear of distortion (55, 2, D) an uncursed staff of wizardry (62, 2, D) a +0 arbalest 21 bolts (63, 2, D) a +0 shortbow of freezing (unseen) (64, 2, D) a +0 shortbow (unseen) (73, 2, D) the +4 chain mail "Rupne" {rPois rF- Int+5 Stlth+} It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. (75, 2, D) an uncursed ring of flight (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (24, 3, D) a +0 animal skin (unseen) (51, 3, D) a +0 flail (unseen) (52, 3, D) a +0 dagger a cursed +0 robe a +0 club 2 tomahawks (62, 3, D) a +0 arbalest 9 bolts (63, 3, D) an uncursed staff of conjuration a bolt (67, 3, D) a +0 shortbow (unseen) (68, 3, D) an uncursed staff of energy a +0 leather armour (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (24, 4, D) an anaconda corpse (skeletalised by now) (50, 4, D) a +2 mace of holy wrath (unseen) (51, 4, D) a +0 mace (52, 4, D) an uncursed staff of air a +3 trident of piercing (63, 4, D) 2 arrows (67, 4, D) a +0 longbow (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (31, 5, D) 2 sling bullets (52, 5, D) a +0 war axe a +0 plate armour a +0 giant spiked club a +0 battleaxe a +0 plate armour (54, 5, D) a +2 short sword of protection (unseen) (63, 5, D) a bolt 3 arrows (68, 5, D) a poisoned arrow an arrow (10, 6, D) an uncursed staff of energy a crystal ball of energy (49, 6, D) a +0 battleaxe (unseen) (62, 6, D) a bolt an arrow (4, 7, D) a +3 large shield (unseen) (28, 7, D) a +0 spear (unseen) (39, 7, D) a +0 hunting sling a +0 quarterstaff 16 stones (4, 8, D) a +5 crystal plate armour (unseen) (27, 8, D) a dryad corpse (skeletalised by now) (28, 8, D) a +0 robe (unseen) (26, 9, D) a +0 robe (28, 9, D) a +0 robe (unseen) (29, 9, D) 2 sling bullets (30, 9, D) a sling bullet (39, 9, D) a +2 rapier of draining a +0 robe an uncursed amulet of regeneration (40, 9, D) a +0 trident a +1 hunting sling of flaming a +0 leather armour (41, 9, D) a +6 spear of venom a cursed +0 leather armour a +4 great sword of electrocution 34 javelins a +0 leather armour (62, 9, D) a +1 halberd of distortion (63, 9, D) an uncursed amulet of the gourmand (25, 10, D) 16 sling bullets (unseen) (36, 10, D) a +2 rapier of flaming a +0 robe (41, 10, D) a +4 trident of piercing a +3 hand crossbow of freezing a +2 ring mail of positive energy (62, 10, D) an uncursed staff of death (25, 11, D) a +0 robe (30, 11, D) a sling bullet (36, 12, D) a +2 spear of venom 12 javelins a +3 scale mail of fire resistance a +2 vampiric spear 15 silver javelins a +0 leather armour (38, 12, D) a javelin (unseen) (39, 12, D) 2 stones 7 javelins 3 silver javelins (43, 12, D) a javelin (still there?) a silver javelin (still there?) (49, 13, D) an uncursed staff of summoning (50, 13, D) an uncursed ring of sustain attributes (51, 13, D) a scroll of brand weapon (52, 13, D) a cursed -3 ring of protection (54, 13, D) the ring "Hehaacuo" {+Fly rN+ Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. It lets you fly. a +2 rod of inaccuracy (11/11) a +5 lightning rod (11/11) the ring "Destrocs" {rC+ MR+} [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. (51, 14, D) an uncursed ring of protection from magic (52, 14, D) an uncursed staff of earth (36, 15, D) a +0 hand axe (37, 15, D) a fan of gales (40, 15, D) a +1 whip of holy wrath (41, 15, D) an uncursed ring of poison resistance (42, 15, D) a +0 arbalest of flaming (36, 16, D) the +5 morningstar of Biymun {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (37, 16, D) a +2 hand axe of chopping (38, 16, D) the +4 long sword of Excruciating Pain {slice, *Drain rC+ Int+4 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+5). It protects you from cold. It causes draining when unequipped. (39, 16, D) an uncursed staff of death (40, 16, D) a +1 vampiric dagger (41, 16, D) a lamp of fire (43, 16, D) a +4 lightning rod (11/11) (19, 17, D) the +7 plate armour "Yfialov" {Regen+ rCorr} It increases your rate of regeneration. It protects you from acid and corrosion. (25, 17, D) a +0 robe of magic resistance (37, 17, D) a +0 flail a cursed +0 robe (39, 17, D) a +0 morningstar (40, 17, D) a +0 war axe (unseen) (71, 17, D) an uncursed ring of protection from magic a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (71, 18, D) a +0 dagger (unseen) (72, 18, D) a +0 short sword (25, 19, D) the +2 chain mail "Aporhis" {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (39, 19, D) a +0 halberd a +0 robe (42, 19, D) a +0 hand axe (unseen) (43, 19, D) a +0 flail (unseen) (39, 20, D) an uncursed ring of wizardry an uncursed ring of protection from cold a +5 ring of intelligence a +0 robe a +0 flail (39, 22, D) (unseen) (71, 22, D) a +0 mace a +4 hunting sling of freezing a cursed -1 leather armour (72, 22, D) a +0 robe (71, 23, D) a +0 flail a +0 plate armour 4 scrolls of enchant weapon a +2 vampiric dagger a +0 robe (70, 24, D) a +0 dagger (unseen) (49, 25, D) the +0 pair of boots "Othro" {rElec Str+4} It affects your strength (+4). It insulates you from electricity. (51, 25, D) a +1 troll leather armour (52, 25, D) an uncursed staff of air (54, 25, D) a +2 antimagic mace (55, 25, D) a wand of hasting (5) (50, 26, D) a lamp of fire (53, 26, D) a lamp of fire (54, 26, D) the +6 dire flail of Udarang {holy, rPois Int+6 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It affects your dexterity (-5). It protects you from poison. (61, 27, D) a +1 storm dragon armour (64, 27, D) a plain deck of summoning (65, 27, D) a +9 rod of clouds (14/14) (72, 27, D) the +6 falchion of the Throat {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (72, 28, D) a crystal ball of energy (73, 28, D) the +5 plate armour of Qulunos {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (34, 29, D) a +2 flail of crushing (35, 29, D) a +1 flail of protection (36, 29, D) the Reference Book on Creative Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Call Canine Familiar Summoning 3 d - Spider Form Transmutation/Poison 3 e - Summon Demon Summoning 5 f - Hydra Form Transmutation 6 (37, 29, D) a +0 dire flail (39, 29, D) a +1 blowgun of evasion (41, 29, D) The Arcane Secrets of Witchcraft Spells Type Level a - Discord Hexes 8 (42, 29, D) an uncursed amulet of warding (44, 29, D) the +6 dagger of the Extremes {venom, Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). (35, 30, D) Jirgh's Incunabulum of Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Static Discharge Conjuration/Air 3 d - Lightning Bolt Conjuration/Air 5 e - Fireball Conjuration/Fire 5 (36, 30, D) an ornate deck of destruction (38, 30, D) a +0 dagger (43, 30, D) a book of Annihilations (72, 30, D) a cursed +3 great sword of freezing a +0 robe (60, 31, D) a cursed +0 shortbow (unseen) (19, 33, D) a +1 short sword of protection (20, 33, D) a book of Air (21, 33, D) an uncursed staff of poison (22, 33, D) a +1 halberd of venom (23, 33, D) a +5 flail of protection (24, 33, D) a cursed -3 ring of evasion (25, 33, D) a book of Changes (27, 33, D) an uncursed staff of poison (28, 33, D) an uncursed ring of ice (29, 33, D) a +6 war axe of electrocution (62, 33, D) a +0 shortbow (unseen) (64, 33, D) a +0 shortbow (unseen) (19, 34, D) an uncursed staff of death (20, 34, D) a book of Conjurations (21, 34, D) an uncursed staff of summoning (22, 34, D) the +8 dire flail of the Silent Majority {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (23, 34, D) an uncursed staff of power (24, 34, D) an uncursed staff of energy (25, 34, D) a +1 hand axe of electrocution (26, 34, D) a cursed ring of loudness (27, 34, D) a book of Alchemy (28, 34, D) a +4 ring of dexterity (29, 34, D) a legendary deck of changes (48, 34, D) a +4 trident of flaming (unseen) (61, 34, D) a +0 trident 5 tomahawks (62, 34, D) the +1 trident of the Onslaught {holy, MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your magic capacity (+9). 2 throwing nets a +4 chain mail of fire resistance (63, 34, D) 4 arrows (21, 35, D) the cursed +1 robe of Ru's Favour {Str+4 Int+3 SInv} It affects your strength (+4). It affects your intelligence (+3). It lets you see invisible. It has a curse placed upon it. (22, 35, D) a manual of Spellcasting (23, 35, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (24, 35, D) the +1 ring mail "Wost" {Stlth+} It makes you more stealthy. (25, 35, D) the ring "Dyvoif" {*Contam Str+3 Dex+2 SInv} [ring of see invisible] It affects your strength (+3). It affects your dexterity (+2). It lets you see invisible. It causes magical contamination when unequipped. (26, 35, D) an uncursed ring of ice (27, 35, D) a +7 war axe of chopping (37, 35, D) a +0 dagger (unseen) (39, 35, D) a +0 dagger (unseen) (39, 36, D) a +0 dagger (unseen) (40, 36, D) a +0 dagger (unseen) (41, 37, D) the cursed +3 dagger "Tengu's Peril" {flame, rF- MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, 37, D) a +0 mace a +0 robe a scroll of brand weapon (49, 37, D) the Grimoire of the Griffon Spells Type Level a - Corpse Rot Necromancy 2 b - Inner Flame Hexes/Fire 3 c - Vampiric Draining Necromancy 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Ring of Flames Charms/Fire 7 (50, 37, D) the +7 scale mail of the Game of Life {Str+4 Dex+2} It affects your strength (+4). It affects your dexterity (+2). (51, 37, D) an uncursed amulet of faith (52, 37, D) a book of Annihilations (53, 37, D) a +1 mace of venom (62, 37, D) a book of Party Tricks the Volume of Ice Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Condensation Shield Ice 4 c - Metabolic Englaciation Hexes/Ice 5 Vehumet's Reference Book on Combat Magic and Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Irradiate Conjuration/Transmutation 5 the Papyrus of Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 a book of Air a manual of Bows 4 scrolls of enchant weapon a scroll of brand weapon the ring of Xuhosamp {rF++ MP+9 Stlth-} [ring of magical power] It greatly protects you from fire. It affects your magic capacity (+9). It makes you less stealthy. a +3 ring of protection a +3 ring of slaying the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (63, 37, D) an uncursed staff of cold (69, 37, D) a +5 hand crossbow of evasion (39, 38, D) a +2 quarterstaff of protection (40, 38, D) a +2 rod of the swarm (3/12) (unseen) (49, 38, D) a +1 short sword of speed (50, 38, D) a +3 great sword of freezing (51, 38, D) an uncursed staff of air (52, 38, D) a book of Changes (53, 38, D) a +2 plate armour of magic resistance (59, 38, D) the Almanac of Bewitchment and Orientation Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Confuse Hexes 3 d - Portal Projectile Translocation 3 e - Phase Shift Translocation 5 f - Darkness Hexes 6 (60, 38, D) a +2 scythe (61, 38, D) a +1 scale mail of positive energy (62, 38, D) a +2 hand crossbow of evasion (63, 38, D) an ornate deck of wonders (64, 38, D) 13 poisoned bolts (unseen) (37, 39, D) a +0 glaive (63, 39, D) 11 bolts of penetration a cursed +0 chain mail a +0 arbalest a +0 great sword (37, 40, D) a +1 whip of freezing (unseen) (41, 40, D) an uncursed amulet of warding (63, 40, D) a +3 chain mail a +0 dire flail (73, 41, D) a +0 flail (64, 42, D) a +0 chain mail a +0 glaive (73, 42, D) a +0 trident a cursed -1 short sword (72, 43, D) a +0 hand axe (73, 43, D) a +0 falchion (24, 44, D) a guardian serpent corpse (64, 44, D) a +0 shield a +0 plate armour a cursed -3 long sword (65, 44, D) 2 large rocks (72, 44, D) a +0 hand axe (unseen) (74, 44, D) a +0 club (24, 45, D) a raiju corpse (22, 46, D) an apocalypse crab corpse