Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 ring of intelligence a +6 ring of strength a +6 ring of strength (62, 1, D) a book of Beasts (63, 1, D) a Grand Grimoire (67, 1, D) an uncursed staff of earth (68, 1, D) a book of Changes (69, 1, D) a +7 spear of venom (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the cursed +2 shortbow of Corporal Punishment {freeze, Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It has a curse placed upon it. (73, 2, D) an uncursed staff of summoning (75, 2, D) a book of Unlife (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (69, 3, D) a ball python corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (63, 5, D) a tarantella corpse (10, 6, D) an uncursed staff of energy a crystal ball of energy (63, 6, D) a scorpion corpse (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) the amulet "Huurun" {Stasis *Corrode +Inv rF+ Int+7} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+7). It protects you from fire. It lets you turn invisible. It may corrode your equipment when you take damage. (63, 9, D) the Incunabulum of the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ice Form Ice/Transmutation 4 c - Simulacrum Ice/Necromancy 6 (63, 11, D) a +0 club (64, 13, D) a cursed staff of fire (65, 13, D) a +4 rod of shadows (3/13) (64, 14, D) a +0 whip