Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +6 ring of strength a +6 ring of strength (62, 1, D) a +2 ring mail of fire resistance (63, 1, D) an uncursed staff of air (68, 1, D) a +3 dagger of draining (69, 1, D) a +2 hand crossbow of evasion (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (73, 2, D) a +2 chain mail of fire resistance (75, 2, D) a phial of floods (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (61, 3, D) a +0 trident of freezing 4 tomahawks (62, 3, D) a +0 trident (63, 3, D) a cursed -3 trident a merfolk corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a +0 trident (4, 5, D) a +5 executioner's axe (unseen) (68, 5, D) an ugly thing corpse (skeletalised by now) (62, 6, D) a tomahawk (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +3 chain mail of poison resistance (62, 9, D) a +3 leather armour of poison resistance (63, 9, D) a legendary deck of defence (70, 9, D) a +1 quarterstaff of speed (61, 12, D) a +0 rapier a +0 scale mail (62, 12, D) a +0 long sword (63, 12, D) a +0 shortbow 9 arrows of flame a +0 leather armour (63, 13, D) a +0 long sword a +0 leather armour (62, 14, D) an arrow of flame (61, 17, D) a plain deck of wonders (62, 17, D) a +4 trident of venom (63, 17, D) an uncursed ring of ice (64, 17, D) the +8 flail "Mocwesu" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (71, 17, D) an uncursed amulet of regeneration (72, 17, D) a +6 ring of dexterity a +6 ring of dexterity a disc of storms (63, 18, D) a +2 vampiric short sword (64, 18, D) a +0 dagger of draining (71, 18, D) an uncursed ring of ice (72, 18, D) a +3 ring mail of poison resistance (73, 18, D) a +1 plate armour of poison resistance (62, 20, D) 5 large rocks (65, 20, D) a +0 arbalest 16 bolts (63, 21, D) a +0 arbalest (unseen) (64, 21, D) 2 arrows (65, 21, D) a cursed +0 arbalest 12 bolts (64, 22, D) a +0 shortbow (unseen) (66, 22, D) a bolt (67, 23, D) a bolt (66, 24, D) an arrow 4 bolts 3 large rocks (67, 24, D) a bolt (61, 27, D) a lamp of fire (62, 27, D) the +3 shortbow of Calamity {velocity, Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). (63, 27, D) an uncursed staff of air (64, 27, D) the +6 spear of the Shining Light {drain, *Corrode rC- rN+++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It may corrode your equipment when you take damage. (65, 27, D) an uncursed staff of earth (72, 27, D) an uncursed staff of conjuration (73, 27, D) a +2 chain mail of magic resistance (64, 28, D) a +4 hand crossbow of flaming (71, 28, D) an uncursed ring of see invisible (61, 31, D) a +0 dagger a +0 robe (61, 32, D) a +0 rapier a +2 robe of fire resistance a +0 buckler a +0 spear a spriggan corpse a wasp corpse (62, 32, D) a +0 short sword a +0 robe a +0 buckler (59, 33, D) a +0 short sword (still there?) a black bear corpse (still there?) (69, 37, D) the cursed +1 battleaxe "Giarodou" {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (70, 37, D) a book of Minor Magic (71, 37, D) a book of Beasts (72, 37, D) an uncursed staff of death (73, 37, D) a manual of Poison Magic (70, 38, D) a book of Flames (71, 38, D) a +0 dagger of draining (72, 38, D) a +2 spear of piercing (73, 38, D) a book of Dreams