Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) a +6 ring of strength a +6 ring of strength the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed ring of stealth (63, 1, D) a +1 ring of protection (67, 1, D) a +2 short sword of flaming (68, 1, D) a +1 ring mail of positive energy (69, 1, D) the +9 blowgun of Aggiv {evade, rElec rC+ Stlth+} It affects your evasion (+5 to EV). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a phantom mirror (73, 2, D) a +1 hand crossbow of evasion (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (61, 5, D) a ball python corpse (62, 5, D) an adder corpse (10, 6, D) an uncursed staff of energy a crystal ball of energy (61, 6, D) a ball python corpse (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) a +0 mace (70, 9, D) a +0 dagger (71, 9, D) the amulet "Jakka" {Stasis Str+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+2). (72, 9, D) a +2 hand axe of chopping (70, 10, D) a +2 hunting sling of flaming (72, 10, D) an uncursed amulet of warding (71, 13, D) an arrow