Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +6 ring of intelligence a +6 ring of dexterity (63, 1, D) the +4 hunting sling "Paumyraa" {freeze, rElec rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (67, 1, D) a +0 dagger of venom (69, 1, D) a +6 ring of intelligence a +6 ring of dexterity a Fen Folio (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the +5 ring mail "Nustabah" {-Cast rN+++ Slay+4 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to negative energy. It prevents spellcasting. It makes you more stealthy. (75, 2, D) a draconian corpse (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 dagger a draconian corpse (75, 3, D) a +0 trident (3, 4, D) 1000 sling bullets (unseen) (10, 4, D) a disc of storms (63, 4, D) a +0 dagger a +0 robe (4, 5, D) a +5 broad axe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) an ornate deck of wonders (71, 9, D) a +3 mace (62, 10, D) a +0 trident a merfolk corpse (71, 10, D) a +0 mace a +0 robe (72, 10, D) an uncursed staff of fire (60, 11, D) a +1 trident of venom a merfolk corpse (62, 11, D) a +0 trident a +6 greatsling of flaming a +0 trident a merfolk corpse (69, 12, D) a necrophage corpse (68, 14, D) the +3 battleaxe "Hylynif" {chop, +Inv rPois MR+} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 robe (61, 17, D) a plain deck of war (62, 17, D) the +3 cloak of Dihyotos {rElec rF+ Regen+ Int+3 Stlth-} It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It increases your rate of regeneration. It makes you less stealthy. (63, 17, D) a plain deck of changes (64, 17, D) an uncursed staff of poison (72, 17, D) an uncursed staff of fire (73, 17, D) a cursed staff of energy (62, 18, D) a +1 chain mail of magic resistance (63, 18, D) a +1 hunting sling of freezing (64, 18, D) a cursed +4 rod of ignition (10/10) (72, 18, D) the +5 hunting sling of Laedd {freeze, -Tele Str+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It prevents most forms of teleportation. an orc corpse (73, 18, D) a cursed -1 mace a +3 vampiric war axe an orc corpse (71, 27, D) a plain deck of summoning (71, 28, D) a +6 triple crossbow of freezing (72, 28, D) a lamp of fire (73, 28, D) the cursed +0 plate armour of Infinity {Regen+} It increases your rate of regeneration. It has a curse placed upon it. a water moccasin corpse (72, 29, D) a jackal corpse