Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) the ring "Pimo" {+Inv rElec rC+} [ring of invisibility] It protects you from cold. It insulates you from electricity. It lets you turn invisible. a +6 ring of dexterity (63, 1, D) a +1 hunting sling of freezing (67, 1, D) a +4 chain mail of cold resistance (68, 1, D) a +1 plate armour of fire resistance (69, 1, D) a legendary deck of defence (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +0 arbalest 10 bolts a +2 leather armour of fire resistance a yaktaur corpse (75, 2, D) a +3 trident of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (61, 3, D) a +0 shortbow (unseen) (62, 3, D) a bolt (63, 3, D) a +2 double sword of slicing a +0 arbalest 28 bolts a yaktaur corpse (67, 3, D) a +0 dagger a +0 leather armour (68, 3, D) a +0 dagger a +0 robe (69, 3, D) a +0 short sword (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a bolt (63, 4, D) a +0 arbalest 18 bolts a yaktaur corpse (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) a +6 ring of strength a +6 ring of strength an uncursed ring of flight (62, 5, D) an arrow 2 bolts (62, 6, D) an arrow (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) an uncursed staff of earth (70, 9, D) the +7 arbalest "Egiakak" {flame, rN++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. (61, 17, D) a +4 plate armour of poison resistance (62, 17, D) an uncursed ring of protection from fire (63, 17, D) a +3 whip of flaming (62, 18, D) a +0 shortbow a +1 shortbow of flaming 31 arrows (63, 18, D) a +3 glaive of venom (64, 18, D) an uncursed staff of earth (63, 19, D) a +0 trident a merfolk corpse (64, 19, D) a +0 shortbow 16 arrows (63, 20, D) a +0 trident a merfolk corpse (61, 27, D) an uncursed ring of see invisible (62, 27, D) a crystal ball of energy (63, 27, D) an uncursed amulet of rage (64, 27, D) an uncursed staff of fire (65, 27, D) the +1 spear of Ascent {pierce, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (71, 27, D) the +9 plate armour of the Eternal Fruit {rF+ rN+ Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. (72, 27, D) a +0 halberd of flaming (62, 28, D) a +2 hand axe of distortion (63, 28, D) a +3 long sword of holy wrath (64, 28, D) an uncursed staff of poison (71, 28, D) the +8 great sword "Athreo Xuac" {slice, Str+3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+4). (72, 28, D) a +3 morningstar of draining (73, 28, D) an uncursed staff of cold (71, 29, D) a cursed +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (72, 29, D) a +0 giant club an ogre corpse (71, 30, D) a +0 giant spiked club a hill giant corpse (72, 31, D) a +0 giant club a hill giant corpse