Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (67, 1, D) a phial of floods (69, 1, D) a +3 ring mail of cold resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (61, 4, D) 4 large rocks (4, 5, D) a +5 executioner's axe (unseen) (63, 6, D) a large rock (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +3 scimitar of holy wrath (63, 9, D) a +1 ring mail of poison resistance (62, 10, D) the +7 halberd of Agahair {speed, Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). (70, 10, D) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. an uncursed staff of energy a +6 ring of dexterity a +5 gold dragon armour a +6 ring of dexterity a +6 ring of strength a +6 ring of strength an uncursed ring of protection from magic the ring of Vehumet's Approval {Str+3 Slay+6} [ring of slaying] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (49, 13, D) a +1 flail of draining (50, 13, D) an uncursed staff of conjuration (51, 13, D) a book of Alchemy (52, 13, D) an uncursed staff of energy (54, 13, D) an uncursed staff of wizardry (55, 13, D) the ring "Xogoeggo" {SustAt rElec SInv} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It insulates you from electricity. It lets you see invisible. (50, 14, D) the cursed +1 chain mail of Hytor {*Confuse Int+7} It affects your intelligence (+7). It may confuse you when you take damage. It has a curse placed upon it. (51, 14, D) a +3 short sword of flaming (52, 14, D) a sack of spiders (53, 14, D) a +1 spear of piercing (54, 14, D) the +6 mace "Oblinivu" {crush, rPois rF+ Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It protects you from poison. (55, 14, D) a disc of storms (61, 17, D) a +2 robe the ring of Uxenepla {rElec Str+3 Dex+4 SInv Stlth+} [ring of see invisible] It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. the ring "Omelam" {SustAt Str+7} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+7). a +0 robe (71, 17, D) a book of the Sky a book of Minor Magic a book of Flames a lantern of shadows (72, 17, D) a plain deck of war (73, 17, D) a +0 mace of protection (63, 18, D) a +3 long sword of slicing (64, 18, D) a +2 vampiric scimitar (72, 18, D) a plain deck of defence (73, 18, D) an uncursed staff of summoning (still there?) an uncursed staff of summoning (still there?) (52, 20, D) 6 stones (52, 21, D) a stone (53, 22, D) 2 stones (72, 23, D) a wolf corpse (skeletalised by now) (50, 25, D) an uncursed staff of air (51, 25, D) an uncursed staff of power (52, 25, D) a +1 flail of protection (53, 25, D) a +2 scale mail of fire resistance (55, 25, D) a +6 flail of holy wrath (50, 26, D) a +2 trident of venom (51, 26, D) a +0 halberd (52, 26, D) an uncursed staff of summoning (53, 26, D) a +2 scimitar of holy wrath (63, 27, D) the +6 glaive of Law {antimagic, MR+ Int+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (64, 27, D) a +1 robe of magic resistance (71, 27, D) a +4 chain mail of poison resistance (72, 27, D) a plain deck of wonders (73, 27, D) an uncursed staff of conjuration (62, 28, D) a plain deck of wonders (64, 28, D) an uncursed staff of earth (72, 28, D) an uncursed staff of power (61, 31, D) a cursed -2 halberd a +0 robe (62, 31, D) a +3 flail of crushing a +2 leather armour of positive energy (64, 31, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (52, 32, D) a +2 quarterstaff of pain (62, 32, D) a +1 rapier of venom a +0 leather armour the elf corpse of Duvessa (52, 33, D) an uncursed staff of conjuration (61, 33, D) a +10 giant club a +4 scimitar of flaming a +0 robe (63, 33, D) an uncursed staff of death a cursed +0 robe (61, 34, D) a +0 dagger a +0 robe (49, 37, D) a legendary deck of changes (50, 37, D) a stone of tremors (51, 37, D) an uncursed amulet of stasis (53, 37, D) an uncursed ring of flight (54, 37, D) an uncursed ring of sustain attributes (59, 37, D) a +3 scale mail of magic resistance (60, 37, D) the +2 leather armour of Tyecwusm {rPois} It protects you from poison. an uncursed ring of protection from magic a +3 ring of strength (62, 37, D) a cursed staff of death (69, 37, D) a +1 chain mail of cold resistance (70, 37, D) a plain deck of defence (71, 37, D) an uncursed staff of summoning (73, 37, D) a +3 giant club (52, 38, D) the +2 flail of Pecly {crush, *Noise +Fly rC+ rN++} It inflicts extra damage upon your enemies. It protects you from cold. It greatly protects you from negative energy. It lets you fly. It may make noises in combat. (53, 38, D) a crystal ball of energy (59, 38, D) an uncursed staff of conjuration (61, 38, D) a plain deck of destruction (62, 38, D) a +2 leather armour of magic resistance (63, 38, D) a lamp of fire (70, 38, D) a fan of gales (71, 38, D) a +1 mace of draining (73, 38, D) a +2 ring mail of cold resistance (50, 39, D) a book of Alchemy a book of the Dragon a book of Frost Gomiennaal's Catalogue of Congealing Execration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Slow Hexes 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Ice Form Ice/Transmutation 4 f - Mass Confusion Hexes 6 a book of Hinderance the Catalogue of Boosts and Lightness Spells Type Level a - Repel Missiles Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Regeneration Charms/Necromancy 3 e - Ozocubu's Armour Charms/Ice 3 f - Haste Charms 6 (51, 39, D) the amulet "Ycregaes" {rMut rC+} [amulet of resist mutation] It protects you from mutation. It protects you from cold. the ring of Gaynosem {rN+ Stlth-} [ring of loudness] It protects you from negative energy. It makes you less stealthy. an uncursed ring of stealth a wand of random effects (21) a potion of degeneration a +2 war axe of freezing a +0 robe (62, 39, D) a +0 trident (71, 39, D) a +0 dire flail (61, 43, D) a +2 vampiric scythe