Elvalys the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of poison (62, 1, D) a stone of tremors (63, 1, D) a +1 dagger of venom (68, 1, D) a +0 robe an uncursed amulet of resist mutation (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +1 ring mail of cold resistance (73, 2, D) a lantern of shadows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (61, 3, D) a +0 vampiric scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (63, 4, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (64, 4, D) a cursed -2 long sword a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (63, 5, D) a +0 flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) an uncursed staff of death (70, 9, D) Sif Muna's Papyrus of Stolen Souls and Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Lightning Bolt Conjuration/Air 5 e - Cigotuvi's Embrace Necromancy 5 the Incunabulum of Battle Magic and Transmutation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 a wand of confusion (22) an uncursed staff of energy the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +6 ring of dexterity a book of Flames (59, 13, D) a sheep corpse (61, 14, D) a wolf corpse (62, 14, D) a jackal corpse (skeletalised by now) (64, 17, D) the +8 short sword "Lyrim" {freeze, +Rage rC+++ Str-4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It renders you almost immune to cold. It lets you go berserk. It makes you more stealthy. (64, 18, D) a fan of gales (72, 18, D) the cursed +0 scale mail "Niluom" {+Inv rN++ Str-4 SInv} It affects your strength (-4). It greatly protects you from negative energy. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (62, 22, D) a +2 scimitar of flaming (63, 22, D) a +2 vampiric long sword the +7 dagger of Parts Unknown {elec, rF- rC- rN+ Int+10} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+10). It makes you vulnerable to fire. It makes you vulnerable to cold. It protects you from negative energy. (63, 27, D) a +4 ring of strength a +5 gold dragon armour a +6 ring of intelligence a +6 ring of dexterity (65, 27, D) the +3 greatsling "Zaucwick" {velocity, rPois MR+} Any stone fired from it inflicts extra damage. It protects you from poison. It affects your resistance to hostile enchantments. (71, 27, D) a +0 rapier (72, 27, D) a +0 scimitar (63, 28, D) the +3 leather armour of Hadjma {+Fly} It lets you fly. (71, 28, D) an uncursed staff of poison (72, 28, D) a +0 long sword a +0 shortbow 16 arrows a +3 plate armour of cold resistance (71, 31, D) a +0 scimitar a +0 shortbow 28 arrows a +0 ring mail (72, 31, D) a +2 hand axe of venom a +0 long sword (73, 31, D) a +0 short sword (unseen) (72, 32, D) an arrow (63, 34, D) a throwing net (72, 34, D) an arrow (59, 37, D) an uncursed amulet of faith (60, 37, D) a book of Death (61, 37, D) a +3 chain mail of fire resistance (62, 37, D) a cursed staff of fire (63, 37, D) the +11 long sword "Killer Klown's Regret" {venom, rF++ Str-3 Int+5} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+5). It greatly protects you from fire. (69, 37, D) a +0 leather armour of magic resistance (72, 37, D) a plain deck of summoning (59, 38, D) a scroll of holy word (60, 38, D) a cursed staff of conjuration (61, 38, D) an uncursed staff of summoning (62, 38, D) the +4 rapier "Arghonay" {drain, rN+ Dex-3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It protects you from negative energy. It lets you see invisible. (63, 38, D) a +6 hand axe of distortion (73, 38, D) a +0 ring mail (71, 39, D) a +0 long sword a cursed +0 leather armour an elf corpse (73, 39, D) a +0 dagger (unseen) (71, 40, D) a +0 long sword a +0 scimitar an uncursed amulet of warding a +0 scimitar a +0 ring mail an elf corpse (72, 40, D) a +0 short sword of protection a +0 long sword a +2 leather armour of poison resistance (72, 41, D) a +0 dire flail an orc corpse (73, 41, D) a +0 rapier