Elvalys the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of cold (62, 1, D) a plain deck of summoning (63, 1, D) the cursed ring of Atheism {rC+ Str-6 Slay+2} [ring of strength] It affects your strength (-6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It has a curse placed upon it. (67, 1, D) a plain deck of destruction (68, 1, D) the cursed +1 hand axe of Embarrassment {pain, rPois rN++ MR- MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (69, 1, D) an uncursed staff of air (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +3 scale mail of fire resistance (73, 2, D) the cursed +1 leather armour of the Vaults {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (75, 2, D) an uncursed staff of air (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (62, 5, D) a sheep corpse (still there?) a wolf corpse (still there?) (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (12, 7, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity 4 scrolls of amnesia 7 potions of magic a +0 shield a +0 scale mail a +0 flail (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +4 bardiche of chopping (63, 9, D) a cursed +2 rod of the swarm (9/9) an uncursed ring of protection from magic the ring "Geofaeg" {rPois Int+5 Dex+2} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+2). It protects you from poison. (70, 9, D) a +5 giant spiked club (71, 9, D) an uncursed ring of protection from cold the +3 scale mail of the Lobster {rCorr Stlth+} It protects you from acid and corrosion. It makes you more stealthy. (72, 9, D) an uncursed staff of death (71, 17, D) a +3 ring of dexterity (72, 17, D) the +2 pair of gloves "Yniysse" {Regen+ Int+5 Slay-4} It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It increases your rate of regeneration. (73, 17, D) an uncursed staff of summoning (71, 18, D) a plain deck of summoning (72, 18, D) a stone of tremors (73, 18, D) an uncursed staff of wizardry (72, 22, D) a +0 dagger