Elvalys the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a scroll of brand weapon (20, 1, D) a lantern of shadows (21, 1, D) a +0 dire flail (22, 1, D) a +2 quarterstaff of speed (23, 1, D) a +2 long sword of protection (24, 1, D) the +3 leather armour of the Skies Above {Regen+ Int+5} It affects your intelligence (+5). It increases your rate of regeneration. (25, 1, D) a cursed ring of loudness (26, 1, D) a +2 shadow dragon armour (27, 1, D) a phantom mirror (28, 1, D) an uncursed ring of sustain attributes (29, 1, D) an uncursed ring of poison resistance (35, 1, D) an uncursed staff of death (36, 1, D) a crystal ball of energy (37, 1, D) an uncursed ring of protection from cold (39, 1, D) Dischaon's Last Almanac of the Blind Seer Spells Type Level a - Dragon's Call Summoning 9 (40, 1, D) the Disquisition on Protection and Creation Spells Type Level a - Swiftness Charms/Air 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Excruciating Wounds Charms/Necromancy 5 e - Ring of Flames Charms/Fire 7 (41, 1, D) an uncursed staff of energy (42, 1, D) a +0 rapier (49, 1, D) a +1 scimitar of holy wrath (52, 1, D) a manual of Fire Magic a +5 ring of strength a manual of Staves 2 potions of brilliance (53, 1, D) an uncursed staff of earth (55, 1, D) an uncursed staff of power (61, 1, D) an uncursed ring of flight (63, 1, D) the cursed +0 hand crossbow of Tijuopse {venom, rElec MR- Int+2} It poisons the ammo it fires. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (67, 1, D) the +3 shortbow "Rapem" {speed, rPois rN+ Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. (68, 1, D) a plain deck of defence (69, 1, D) a +1 ring mail of fire resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a book of Battle (20, 2, D) a book of Debilitation (21, 2, D) a book of Geomancy (22, 2, D) a +0 war axe (23, 2, D) a phantom mirror (24, 2, D) a scroll of brand weapon (25, 2, D) a +2 pair of boots of flying (26, 2, D) a +0 pearl dragon armour (27, 2, D) an uncursed staff of wizardry (28, 2, D) a +2 robe of magic resistance (29, 2, D) an uncursed ring of positive energy (37, 2, D) a phantom mirror (38, 2, D) a +5 blowgun (39, 2, D) a stone of tremors (40, 2, D) an uncursed ring of flight (41, 2, D) a sack of spiders (49, 2, D) a book of Ice (51, 2, D) a lamp of fire (52, 2, D) the Reference Book on Quantum Bewitchment Spells Type Level a - Apportation Translocation 1 b - Slow Hexes 2 c - Blink Translocation 2 d - Confuse Hexes 3 e - Phase Shift Translocation 5 f - Invisibility Hexes 6 (53, 2, D) a +3 short sword of flaming (54, 2, D) an uncursed staff of fire (55, 2, D) Hobob's Tome of Venom and Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 4 (62, 2, D) a +2 mace of protection (73, 2, D) a book of the Warp (75, 2, D) a book of the Earth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (45, 4, D) a +2 spear of venom (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence 4 scrolls of amnesia 7 potions of magic a +0 shield a +0 scale mail a +0 war axe (10, 5, D) an uncursed ring of flight (29, 5, D) a +0 dire flail (44, 5, D) a +0 short sword (still there?) a +0 dagger (still there?) (45, 5, D) a +0 leather armour a +0 dagger a +0 rapier a +0 rapier a +0 leather armour (4, 7, D) a +3 large shield (unseen) (44, 7, D) a +0 long sword (unseen) (45, 7, D) a +0 rapier (unseen) (53, 7, D) a +3 scythe of protection (54, 7, D) a +0 flail (unseen) (55, 7, D) the +7 quarterstaff "Ifeos" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +5 scythe of venom (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) an uncursed amulet of faith (62, 9, D) a lantern of shadows (63, 9, D) the +4 chain mail of the Storm King {-Tele rPois rCorr Str+4} It affects your strength (+4). It protects you from poison. It prevents most forms of teleportation. It protects you from acid and corrosion. (70, 9, D) the Compendium of Contamination and Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Bolt of Fire Conjuration/Fire 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (71, 9, D) Liturac's Tome of Icy Protection Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Song of Slaying Charms 2 d - Throw Frost Conjuration/Ice 2 e - Summon Ice Beast Ice/Summoning 4 f - Ice Form Ice/Transmutation 4 (72, 9, D) a +3 arbalest of freezing (70, 10, D) a +4 vampiric dagger (61, 11, D) a +0 hand axe (unseen) (62, 11, D) a cursed +0 flail (unseen) (63, 11, D) a +2 dagger of venom a +0 robe (62, 12, D) 2 tomahawks (2, 13, D) a +2 hand axe of distortion (3, 13, D) an ornate deck of wonders (4, 13, D) an uncursed ring of protection from fire (5, 13, D) a plain deck of wonders (6, 13, D) an uncursed staff of power (7, 13, D) a lamp of fire (8, 13, D) an uncursed staff of air (9, 13, D) a +3 dire flail of protection (10, 13, D) a +4 chain mail of cold resistance (11, 13, D) a book of the Warp (12, 13, D) a plain deck of summoning (49, 13, D) a +0 ring mail of fire resistance (50, 13, D) a +2 chain mail of cold resistance (51, 13, D) a disc of storms (52, 13, D) a book of Battle (53, 13, D) the Handbook of Black Rituals and Augmentations Spells Type Level a - Animate Skeleton Necromancy 1 b - Swiftness Charms/Air 2 c - Sublimation of Blood Necromancy 2 d - Control Undead Necromancy 4 e - Agony Necromancy 5 f - Haste Charms 6 (55, 13, D) a phial of floods (2, 14, D) a +3 short sword of venom (3, 14, D) an uncursed staff of air (4, 14, D) a +5 giant club (5, 14, D) a phantom mirror (6, 14, D) the +6 hand crossbow of Perversion {penet, rPois rF- MP+9 Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). (7, 14, D) a +4 glaive of protection (8, 14, D) a book of Cantrips (9, 14, D) an uncursed staff of power (10, 14, D) an uncursed amulet of the gourmand (11, 14, D) a book of Transfigurations (12, 14, D) a +2 short sword of venom (50, 14, D) an uncursed staff of wizardry (51, 14, D) a +2 scale mail of poison resistance (52, 14, D) an uncursed amulet of faith (53, 14, D) a +7 spear of freezing (55, 14, D) a +2 dagger of freezing (2, 15, D) a fan of gales (3, 15, D) a manual of Long Blades (4, 15, D) an uncursed ring of sustain attributes (5, 15, D) a +0 ring mail of magic resistance (6, 15, D) a +0 plate armour of cold resistance (7, 15, D) a crystal ball of energy (8, 15, D) a +1 hand axe of draining (9, 15, D) a +2 great sword of freezing (10, 15, D) a +0 helmet of intelligence (11, 15, D) a phantom mirror (12, 15, D) a +0 vampiric spear (38, 15, D) a +2 war axe of venom a +1 plate armour of magic resistance (39, 15, D) a book of Battle (43, 15, D) a +2 robe (1, 16, D) a +0 mace (41, 16, D) a +0 morningstar of crushing (1, 17, D) a +0 mace (5, 17, D) a +0 dire flail (19, 17, D) a wand of heal wounds (5) (20, 17, D) the +4 steam dragon armour of Fun {Dex+5 Stlth-} It affects your dexterity (+5). It makes you less stealthy. (21, 17, D) a +2 hat of magic resistance (22, 17, D) a +2 morningstar of protection (23, 17, D) a Fen Folio (24, 17, D) a +2 great sword of flaming (26, 17, D) a +1 great sword of flaming (27, 17, D) a +2 leather armour of poison resistance (45, 17, D) 2 large rocks (unseen) (61, 17, D) an uncursed staff of air (62, 17, D) a book of Unlife (63, 17, D) an uncursed ring of wizardry (64, 17, D) a +0 dagger of venom (71, 17, D) an uncursed amulet of faith (72, 17, D) a +3 vampiric rapier (73, 17, D) a cursed -5 ring of dexterity (7, 18, D) a +0 morningstar (19, 18, D) a lamp of fire (22, 18, D) a +1 chain mail of positive energy (24, 18, D) the Grimoire of Damaging Bewitchment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Tukima's Dance Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Darkness Hexes 6 (25, 18, D) a +1 scale mail of cold resistance (26, 18, D) a +0 shield of protection (28, 18, D) a crystal ball of energy (29, 18, D) a +2 morningstar of protection (43, 18, D) 3 large rocks (unseen) (44, 18, D) a +0 giant club (unseen) (45, 18, D) 2 large rocks a +0 giant spiked club (51, 18, D) a +2 vampiric great sword (62, 18, D) a +0 rapier (63, 18, D) a phantom mirror (64, 18, D) an uncursed amulet of the gourmand (72, 18, D) a plain deck of summoning (73, 18, D) an uncursed ring of see invisible (6, 19, D) a +4 mace (23, 19, D) an uncursed staff of summoning (24, 19, D) an ornate deck of changes (25, 19, D) a phantom mirror (26, 19, D) a large rock (44, 19, D) a +2 battleaxe of freezing (unseen) (45, 19, D) 8 large rocks (44, 20, D) a +2 battleaxe of freezing (45, 20, D) 4 large rocks (71, 20, D) a +0 halberd (unseen) (72, 20, D) a +0 club (unseen) (73, 20, D) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (4, 21, D) a large rock (23, 21, D) a javelin of penetration (24, 21, D) 2 javelins of penetration (62, 21, D) a +0 leather armour (63, 21, D) a +4 battleaxe of electrocution (unseen) (73, 21, D) a cursed -1 mace (unseen) (45, 22, D) a large rock (62, 22, D) a +2 robe of magic resistance (63, 22, D) a +0 short sword a +0 long sword a +4 falchion of freezing a +0 rapier a +0 long sword (64, 22, D) a +0 ring mail (44, 23, D) 2 large rocks (63, 23, D) a +0 scale mail (unseen) (24, 24, D) 2 large rocks (23, 25, D) 4 large rocks (49, 25, D) a book of Ice (51, 25, D) a +1 leather armour of fire resistance (52, 25, D) a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of protection from cold (54, 25, D) a Necronomicon (55, 25, D) a plain deck of wonders (19, 26, D) a +1 great sword of flaming (unseen) (21, 26, D) a +0 dire flail (unseen) (52, 26, D) a +2 robe of fire resistance (20, 27, D) a +1 dire flail of holy wrath a large rock (61, 27, D) an uncursed staff of power (62, 27, D) a book of Spatial Translocations (64, 27, D) a +0 short sword (65, 27, D) a +0 short sword (71, 27, D) an uncursed amulet of warding the +3 ring mail "Usidiw" {Str+4} It affects your strength (+4). (72, 27, D) a +2 shortbow of flaming (19, 28, D) a large rock (53, 28, D) a +0 spear 14 javelins of returning a +0 leather armour (54, 28, D) a +3 spear of piercing (unseen) (62, 28, D) a crystal ball of energy (63, 28, D) an uncursed staff of death (64, 28, D) a +1 spear of freezing (72, 28, D) an uncursed staff of air (34, 29, D) Hyjubegg's Catalogue of Fiery Combat Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Delayed Fireball Conjuration/Fire 7 (38, 29, D) the +7 scale mail "Biangu" {*Corrode rN+ Str+3} It affects your strength (+3). It protects you from negative energy. It may corrode your equipment when you take damage. (39, 29, D) the +3 robe of Acarecorgh {-Tele rC+ rCorr MP+9} It protects you from cold. It affects your magic capacity (+9). It prevents most forms of teleportation. It protects you from acid and corrosion. (51, 29, D) a +0 arbalest (unseen) (52, 29, D) 3 large rocks (unseen) (53, 29, D) a +1 arbalest of flaming 4 bolts a wand of hasting (1) an uncursed staff of conjuration a +0 shortbow 21 arrows (42, 30, D) the +6 demon blade "Corent" {pain, rPois rF+ Int-4 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It affects your dexterity (+3). It protects you from fire. It protects you from poison. (43, 30, D) the +9 dagger of Currency {pierce, *Rage rElec rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It may make you go berserk in combat. (51, 30, D) a +0 arbalest (unseen) (52, 30, D) 5 large rocks 8 bolts (53, 30, D) a +0 shortbow (unseen) (51, 31, D) a +0 shortbow (unseen) (52, 31, D) a bolt an arrow of flame 2 arrows (62, 31, D) a +0 scimitar of electrocution (unseen) (63, 31, D) a +0 leather armour (unseen) (71, 31, D) 3 large rocks (unseen) (8, 32, D) a +0 battleaxe of freezing (9, 32, D) an uncursed staff of power (10, 32, D) the +5 shortbow "Edoceul" {velocity, Int+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). (11, 32, D) an uncursed amulet of clarity (12, 32, D) a +3 scale mail of fire resistance (13, 32, D) a +1 naga barding of stealth (52, 32, D) an arrow (62, 32, D) a cursed +0 leather armour (unseen) (63, 32, D) a +1 dagger of protection a +0 long sword a +0 long sword a +0 short sword a +0 short sword (64, 32, D) a +0 shortbow (still there?) a +0 short sword (still there?) (72, 32, D) 3 large rocks (8, 33, D) a +1 flail of crushing (9, 33, D) the +8 greatsling "Epsohe" {speed, SInv} Attacks with this weapon are significantly faster. It lets you see invisible. (10, 33, D) a book of Alchemy (11, 33, D) a phantom mirror (12, 33, D) a +1 troll leather armour (13, 33, D) the +10 plate armour of Ucireit {Stlth+} It makes you more stealthy. (19, 33, D) 2 potions of might (20, 33, D) an uncursed staff of conjuration (21, 33, D) the cursed +2 hand axe "Sazxoteba" {pain, +Rage rPois Int-2 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It protects you from poison. It lets you go berserk. It makes you less stealthy. It has a curse placed upon it. (22, 33, D) a +1 battleaxe of draining (23, 33, D) the cursed +0 ring mail of Idealism {+Fly rPois rF+ Str-5} It affects your strength (-5). It protects you from fire. It protects you from poison. It lets you fly. It has a curse placed upon it. (24, 33, D) a +1 robe of cold resistance (25, 33, D) the Reference Book on Conjuration and Cold Spells Type Level a - Shock Conjuration/Air 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Summon Ice Beast Ice/Summoning 4 e - Irradiate Conjuration/Transmutation 5 f - Bolt of Cold Conjuration/Ice 6 (26, 33, D) a book of Battle (27, 33, D) a +0 hunting sling of freezing (28, 33, D) a phial of floods (29, 33, D) a +3 plate armour of positive energy (52, 33, D) an arrow of flame 3 bolts 4 arrows (8, 34, D) the cursed +3 scythe of Ohamergh {flame, Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It makes you more stealthy. It has a curse placed upon it. (9, 34, D) an uncursed ring of positive energy (10, 34, D) a +0 hand axe of pain (11, 34, D) the Grimoire of Feathers Spells Type Level a - Repel Missiles Charms/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Deflect Missiles Charms/Air 6 (12, 34, D) a +2 broad axe of electrocution (13, 34, D) a +2 long sword of slicing (19, 34, D) a +1 pair of gloves of archery (20, 34, D) a +2 helmet of intelligence (21, 34, D) an uncursed staff of energy (22, 34, D) an uncursed staff of earth (23, 34, D) an uncursed ring of magical power (24, 34, D) a +2 arbalest of flaming (25, 34, D) a +2 great sword of holy wrath (26, 34, D) a book of Party Tricks (27, 34, D) 4 scrolls of enchant armour (28, 34, D) a +0 dire flail (29, 34, D) a +1 leather armour of fire resistance (54, 34, D) a bolt (72, 34, D) a large rock (21, 35, D) a +1 whip of freezing (22, 35, D) an uncursed staff of death (23, 35, D) the cursed ring "Qoukh" {EV-4 Str+7 Slay+3} [ring of evasion] It affects your evasion (-4). It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (24, 35, D) the amulet of Zounam {Faith rPois Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. (25, 35, D) a +1 morningstar of protection (26, 35, D) an uncursed amulet of warding (27, 35, D) a scroll of holy word (49, 37, D) a +1 scale mail of fire resistance (50, 37, D) the +1 glaive "Qoggurio" {chop, rElec rF+ rC- Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (51, 37, D) the cursed +0 troll leather armour of Purpose {-Cast Regen+ Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (52, 37, D) an uncursed staff of air (53, 37, D) the amulet of Oenomania {Stasis rElec rC- Int+8} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+8). It makes you vulnerable to cold. It insulates you from electricity. (54, 37, D) a +0 dagger of venom (59, 37, D) a +0 flail of protection (60, 37, D) a lamp of fire (62, 37, D) a +6 vampiric short sword (69, 37, D) a +1 plate armour of cold resistance (70, 37, D) a Young Poisoner's Handbook (72, 37, D) a box of beasts (73, 37, D) a +2 leather armour of magic resistance (38, 38, D) the +3 short sword "Gorghess" {holy, rN+ MR++ Str+4 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. (49, 38, D) a +2 leather armour of fire resistance (50, 38, D) a +6 broad axe of venom (51, 38, D) a +0 mace of crushing (52, 38, D) a book of Frost (53, 38, D) an uncursed staff of earth (59, 38, D) a +4 hand axe of freezing (60, 38, D) a +1 falchion of freezing (61, 38, D) a Grand Grimoire (63, 38, D) an uncursed amulet of clarity (70, 38, D) a +2 chain mail of cold resistance (72, 38, D) a +2 eveningstar of holy wrath (73, 38, D) an uncursed staff of earth (38, 39, D) (unseen) (40, 39, D) (unseen) (48, 43, D) a +1 demon blade of flaming a +0 plate armour (71, 43, D) a +1 morningstar of freezing a +0 robe