Elvalys the Dungeon (2, 3, D) a +2 dagger (3, 3, D) a +2 falchion (4, 3, D) a +2 quarterstaff (8, 3, D) 7 meat rations (2, 4, D) a +2 hand axe (3, 4, D) a +2 mace (4, 4, D) a +2 trident (8, 4, D) 2 scrolls of vulnerability (unseen) (9, 4, D) 10 stones (unseen) (9, 9, D) a +0 hand axe of chopping (8, 10, D) a +1 quarterstaff of protection (9, 10, D) a +2 long sword of flaming (8, 11, D) a +1 trident of piercing (9, 11, D) a +0 flail of protection (8, 12, D) a +3 chain mail (9, 12, D) a +3 chain mail (3, 13, D) a +0 dagger a quokka corpse (skeletalised by now) (24, 16, D) a +0 dagger of chaos (unseen) (21, 17, D) a basilisk corpse (27, 17, D) a blink frog corpse a trapdoor spider corpse (8, 19, D) a necrophage corpse (skeletalised by now) (17, 19, D) a +0 helmet (18, 19, D) a +0 centaur barding (17, 20, D) a +4 scale mail (18, 20, D) a +0 pair of gloves (8, 21, D) a sheep corpse (skeletalised by now) (13, 21, D) a swamp drake corpse (skeletalised by now) (17, 21, D) the +2 halberd of Floods {chop, -Tele rN+ MR+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +2 dire flail of crushing (18, 21, D) a +2 war axe of chopping (0, 23, D) a wolf skeleton (6, 23, D) a river rat corpse (skeletalised by now) (17, 23, D) a +4 quarterstaff of speed