Elmdore Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (0, 1, D:1) a +0 dagger (19, -27, D:1) a cursed +0 short sword (20, -29, D:1) 17 bolts (20, -7, D:1) a +0 leather armour (34, -19, D:1) a +0 dagger (36, -14, D:1) a +0 dagger (41, -12, D:1) 10 bolts (44, -5, D:1) a +0 club (53, -6, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, -5, D:2) a +0 plate armour (4, -2, D:2) a +0 dagger (5, 25, D:2) a +0 robe (5, 26, D:2) a +0 ring mail (14, 17, D:2) a stone (15, -6, D:2) 29 sling bullets (15, 17, D:2) a stone (16, 16, D:2) a stone (17, 17, D:2) a +0 dagger (19, 12, D:2) a +0 dagger (19, 15, D:2) a +0 short sword a stone (21, 6, D:2) a +0 hand axe (22, 16, D:2) a +0 chain mail (38, 11, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (6, -11, D:3) a +0 dagger (7, -12, D:3) a +0 club (8, -24, D:3) 13 stones (9, -14, D:3) a +0 hand axe (13, -29, D:3) a +0 club (14, -6, D:3) a +0 robe (19, -25, D:3) a +0 leather armour (19, -17, D:3) 21 sling bullets (21, -3, D:3) a cursed +0 hand axe (21, -2, D:3) a +0 flail (22, -3, D:3) a +0 dagger (23, -3, D:3) a +0 dagger (23, -2, D:3) a +0 hand axe a +0 short sword (25, 3, D:3) 20 stones (27, -12, D:3) a +0 ring mail (31, -32, D:3) a +0 dagger (33, -19, D:3) a +0 leather armour a +0 hand axe a +0 club a +0 dagger a +0 robe (33, -18, D:3) a +0 ring mail (33, -16, D:3) a +3 flail a +0 leather armour (40, -34, D:3) a +0 morningstar (44, -33, D:3) a +0 leather armour a +0 short sword a +0 mace a +0 leather armour (44, -32, D:3) 3 tomahawks Level 4 of the Dungeon [Shop] Puoc's Assorted Antiques a potion of curing (69 gold) a Young Poisoner's Handbook (920 gold) a wand of paralysis (14/24) (368 gold) a scroll of immolation (80 gold) a book of Geomancy (805 gold) a +1 hunting sling of flaming (223 gold) a scroll of fear (80 gold) a potion of lignification (69 gold) a scroll of fear (80 gold) a scroll of recharging (218 gold) an uncursed amulet of the gourmand (690 gold) (0, 0, D:4) a +0 large shield (6, -51, D:4) 15 stones (11, -29, D:4) 5 stones (17, -36, D:4) a +0 flail a +0 scale mail a +0 dagger a +0 robe (20, -34, D:4) a +0 robe (20, -33, D:4) 16 sling bullets (21, -22, D:4) a +0 mace (22, -41, D:4) a +0 leather armour a +0 short sword (22, -22, D:4) a +0 dagger a cursed +0 robe (25, -38, D:4) a cursed -2 giant spiked club (25, -35, D:4) a +0 robe (27, -18, D:4) a +0 chain mail (35, -26, D:4) a +0 spear (36, -25, D:4) a +0 spear (36, -21, D:4) 32 bolts (38, -4, D:4) 23 stones (40, -34, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 15 gold pieces (0, 4, D:5) a +0 flail (2, -1, D:5) a +0 dagger (2, 1, D:5) 17 stones (3, -1, D:5) 13 gold pieces (3, 1, D:5) 16 stones (17, 27, D:5) a +0 leather armour (35, 40, D:5) a +0 club (36, 39, D:5) a +0 short sword a +0 leather armour (37, 37, D:5) a +0 short sword a +0 leather armour (38, 36, D:5) a +0 dagger a +0 robe (42, 19, D:5) a +0 ring mail (48, 17, D:5) a +0 leather armour (48, 26, D:5) a -3 shortbow a +4 hand axe of venom (50, -7, D:5) 27 sling bullets (54, 35, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a -3 ring of protection (1, 31, D:6) a +0 dagger (2, 33, D:6) a +0 morningstar (3, 34, D:6) a +0 club (4, 33, D:6) a +0 club (5, 35, D:6) a +0 dagger a +0 leather armour (6, 35, D:6) a +0 club (12, -6, D:6) a +0 giant club (15, 18, D:6) 20 bolts (24, 33, D:6) a +0 dagger (25, 23, D:6) 12 poisoned needles (25, 33, D:6) a +0 quarterstaff a +0 robe (30, 32, D:6) a +0 spear (32, 8, D:6) 21 bolts a +0 hand axe (33, 9, D:6) 2 tomahawks (34, 30, D:6) a +0 plate armour a +0 battleaxe (42, 30, D:6) a +0 hand axe a +0 chain mail (45, 5, D:6) 21 stones (45, 20, D:6) a +0 spear (45, 21, D:6) a +0 flail (46, 16, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 11 bolts (6, 37, D:7) a +1 vampiric rapier a +0 ring mail (8, 50, D:7) a +0 dagger a cursed -2 robe (21, 3, D:7) a +0 giant spiked club (23, -6, D:7) a +0 hand axe a +1 ring mail of cold resistance (25, 28, D:7) an uncursed amulet of magic regeneration a +0 ring mail (27, -5, D:7) a +0 flail (49, 4, D:7) a +0 giant club (60, 34, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 16 stones (0, 3, D:8) a +2 short sword of draining (1, -16, D:8) 15 bolts (4, -21, D:8) a stone (4, 12, D:8) a +0 mace (6, -7, D:8) the +8 dagger of the Feather {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (7, -21, D:8) a +0 dagger (8, -23, D:8) a +0 short sword (8, -22, D:8) a +0 whip 3 stones (16, -1, D:8) a +0 giant spiked club a +0 giant club (16, 4, D:8) a +0 war axe (19, 3, D:8) 11 stones (30, -16, D:8) a +0 club a cursed +0 robe (30, -15, D:8) a +0 whip (30, -14, D:8) a +0 spear (30, -12, D:8) a +0 flail (35, -17, D:8) a +1 spear of flaming a +0 ring mail a +0 shield (36, 0, D:8) 15 bolts (39, -17, D:8) a +0 whip (39, 4, D:8) 17 sling bullets (40, 4, D:8) a +0 spear (47, -10, D:8) a +0 spear a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +1 shortbow (4, -4, D:9) 13 sling bullets (15, -2, D:9) a +0 dagger (16, -32, D:9) a +0 pair of boots of flying (26, -13, D:9) a +0 plate armour (31, -27, D:9) a +0 hand axe a +0 leather armour (32, -27, D:9) a +0 short sword (35, -27, D:9) a +0 shortbow (36, -26, D:9) a +0 flail a +0 ring mail (40, -28, D:9) a +0 trident a cursed +0 chain mail (53, 8, D:9) a +0 club a +0 ring mail (53, 9, D:9) a +0 short sword a +0 leather armour (55, -28, D:9) a +0 dagger (56, 7, D:9) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (0, 13, Lair:1) a +0 dagger (0, 21, Lair:1) a +1 shortbow of freezing (1, -12, Lair:1) a +3 broad axe (3, -2, Lair:1) a +2 chain mail of poison resistance (4, -4, Lair:1) a +0 chain mail (14, -15, Lair:1) 10 poisoned needles (14, 9, Lair:1) a +0 scythe (15, -10, Lair:1) a +0 hand axe (25, -13, Lair:1) a +0 chain mail a +3 ring mail of poison resistance (33, 10, Lair:1) 16 sling bullets (44, -3, Lair:1) a cursed +0 robe (51, 9, Lair:1) a wand of acid (5/15) a wand of acid (9/15) a wand of digging (22/24) a wand of polymorph (8/24) a wand of clouds (4/9) a wand of enslavement (18/24) a wand of acid (5/15) a wand of digging (7/24) Level 2 of the Lair of Beasts (0, 0, Lair:2) a steel tomahawk (1, 34, Lair:2) 6 stones (2, -1, Lair:2) 7 steel tomahawks a +0 trident a +0 spear (2, 0, Lair:2) a +0 spear a +0 spear (5, 5, Lair:2) a +0 quarterstaff (5, 38, Lair:2) 20 stones (6, 16, Lair:2) a +0 rapier (7, 17, Lair:2) a +0 flail (12, 18, Lair:2) a +0 leather armour (16, 14, Lair:2) 2 needles of sleeping (20, 34, Lair:2) a +0 spear (37, 39, Lair:2) a +0 robe (45, 17, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, -18, Lair:3) 16 gold pieces (7, 4, Lair:3) a wand of confusion (13/48) (18, -11, Lair:3) 18 stones (36, 4, Lair:3) a +0 war axe (40, -17, Lair:3) a +0 helmet a +0 pair of gloves (42, -12, Lair:3) a +0 dagger (44, 8, Lair:3) a +0 quarterstaff (49, -15, Lair:3) a +0 trident (53, -4, Lair:3) an uncursed staff of conjuration (62, -4, Lair:3) a +0 pair of boots (68, -6, Lair:3) a cursed -1 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) the Grimoire of the Helpful Frostbite Spells Type Level a - Freeze Ice 1 b - Spectral Weapon Hexes/Charms 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Deflect Missiles Charms/Air 6 (1, -18, Lair:4) a +1 antimagic trident (3, -2, Lair:4) a box of beasts (10, -4, Lair:4) 26 sling bullets (14, 2, Lair:4) a wand of confusion (28/48) (20, -15, Lair:4) a +0 long sword of electrocution (24, -17, Lair:4) 22 stones (28, -4, Lair:4) 19 stones (44, 18, Lair:4) a +0 short sword (49, 5, Lair:4) a +1 hat (52, 7, Lair:4) 12 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (6, 27, Lair:5) 15 stones (9, -11, Lair:5) 7 tomahawks (17, -11, Lair:5) 26 stones (38, -2, Lair:5) the +6 dagger of Vengeance {elec, +Fly rC+ Str-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It protects you from cold. It lets you fly. (40, 5, Lair:5) a +0 trident (48, 32, Lair:5) a +0 long sword (51, 28, Lair:5) the cursed +1 dagger of Floods {elec, Fragile +Rage MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you go berserk. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. Level 6 of the Lair of Beasts (0, 0, Lair:6) an arrow (unseen) (0, 1, Lair:6) a water moccasin skeleton (0, 2, Lair:6) 2 arrows (0, 3, Lair:6) an arrow (0, 4, Lair:6) 2 arrows (0, 5, Lair:6) 7 arrows (0, 6, Lair:6) an arrow (unseen) (0, 7, Lair:6) 2 arrows (0, 8, Lair:6) an arrow (1, 0, Lair:6) a rime drake skeleton (1, 1, Lair:6) an arrow (2, 0, Lair:6) an arrow (2, 1, Lair:6) an arrow (3, -1, Lair:6) an arrow (4, 1, Lair:6) 2 arrows (unseen) (5, -1, Lair:6) an arrow (5, 1, Lair:6) 2 arrows (6, -2, Lair:6) 2 arrows (6, 1, Lair:6) 4 arrows (7, -6, Lair:6) an arrow (7, -3, Lair:6) 2 arrows (7, -2, Lair:6) an arrow (7, -1, Lair:6) an arrow (7, 0, Lair:6) 3 arrows (7, 1, Lair:6) 9 arrows (8, 2, Lair:6) an arrow (8, 10, Lair:6) 26 gold pieces (9, -5, Lair:6) 19 gold pieces (9, 2, Lair:6) an arrow (9, 9, Lair:6) a royal jelly (10, 11, Lair:6) a +4 ring of protection (12, 15, Lair:6) an arrow (13, 15, Lair:6) an arrow