Elemorej Level 1 of the Dungeon (0, 0, D:1) 18 arrows (4, -7, D:1) a +0 dagger (7, -16, D:1) 21 stones (14, -21, D:1) a +0 whip of flaming a +0 club a +0 club 19 stones (14, -4, D:1) 20 stones (15, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (8, 8, D:2) a cursed +0 robe (35, 37, D:2) a +0 leather armour (38, 9, D:2) a +0 club (42, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -14, D:3) a +0 short sword (10, -15, D:3) a +0 club (11, -19, D:3) a +0 scale mail (18, 0, D:3) a +0 leather armour (22, 37, D:3) 20 bolts (25, -17, D:3) a +1 whip of venom (38, -4, D:3) a +0 ring mail Level 4 of the Dungeon (1, -18, D:4) a +0 ring mail (8, -36, D:4) a +0 leather armour (15, -26, D:4) a +0 flail (20, -9, D:4) a +0 leather armour (35, -27, D:4) a cursed -3 hand axe (43, -31, D:4) a +0 club a +0 leather armour (43, -28, D:4) 16 stones (43, -27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, -19, D:5) a +0 mace a +0 leather armour a +1 whip of electrocution (2, -1, D:5) a +3 quarterstaff of chaos (8, -26, D:5) a +0 robe (8, -14, D:5) a +0 flail (10, 0, D:5) a +0 mace (12, -1, D:5) a +0 mace (12, 0, D:5) a +0 mace (13, -2, D:5) a +0 mace (13, 0, D:5) a +0 mace (18, -26, D:5) a +0 dagger a +0 robe (18, -22, D:5) Sif Muna's Reference Book on Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 (26, -25, D:5) a +0 chain mail (27, -22, D:5) a +0 giant club (40, -27, D:5) a cursed -1 dagger a +0 robe (40, 12, D:5) a +0 ring mail (41, -17, D:5) a +0 dagger a +0 chain mail (52, -16, D:5) a +0 long sword (61, -12, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 centaur barding (2, 9, D:6) 20 stones (7, -11, D:6) a +0 hand axe (8, -11, D:6) a +0 club (8, -10, D:6) a +0 trident a +0 leather armour a +0 war axe a +0 chain mail (20, -2, D:6) a +0 robe a +0 dagger (20, -1, D:6) a +0 robe a +0 dagger (20, 2, D:6) a +0 buckler (21, -4, D:6) a +0 scale mail a +0 chain mail a +0 mace a +0 flail (21, -2, D:6) a +0 hand axe (27, 28, D:6) a +0 leather armour (28, 23, D:6) a +0 hand axe a +0 chain mail a +0 dagger (30, 0, D:6) a +0 short sword a +0 scale mail (31, 0, D:6) a +0 dagger a +0 robe (31, 1, D:6) a +0 dagger a +0 robe (43, -13, D:6) a cursed -3 giant spiked club (52, 22, D:6) 6 stones (57, -3, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -41, D:7) a +0 falchion (8, -2, D:7) a +0 trident (10, -34, D:7) a +0 scale mail (13, -20, D:7) 16 sling bullets (21, -5, D:7) a +0 rapier (25, -46, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (25, -44, D:7) a +0 club (25, -22, D:7) 21 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, -24, D:8) a poisoned needle (3, -22, D:8) a poisoned needle (3, -20, D:8) 2 curare-tipped needles (3, -19, D:8) a stone a poisoned needle a curare-tipped needle a +0 club a cursed +0 plate armour a +0 glaive (3, -18, D:8) a +0 morningstar a +0 short sword a +0 dagger 5 curare-tipped needles a +0 club a +0 blowgun a +0 short sword (3, -17, D:8) a +0 hand axe a +0 short sword 4 stones (3, -15, D:8) a +0 leather armour a +0 war axe (4, -17, D:8) 13 poisoned needles a +0 whip a +0 blowgun (4, -14, D:8) a +0 scale mail (9, 4, D:8) a +0 war axe a +0 robe (15, -13, D:8) 34 stones (17, 7, D:8) a +0 ring mail (18, -19, D:8) 28 bolts (26, -2, D:8) a +0 robe (27, -3, D:8) 27 stones (30, 13, D:8) a +0 halberd (32, 2, D:8) a +0 dagger a +0 robe (33, 2, D:8) a +0 short sword a +0 chain mail a +0 ring mail (38, 10, D:8) a +0 spear (41, -17, D:8) 30 bolts (42, -25, D:8) 22 poisoned needles Level 9 of the Dungeon [Shop] Renaaqut's Book Shop the Catalogue of Transmigration (856 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 a book of Party Tricks (700 gold) a book of Debilitation (560 gold) a Young Poisoner's Handbook (560 gold) a book of Clouds (630 gold) a book of Cantrips (280 gold) a book of Callings (420 gold) a book of Enchantments (700 gold) a book of Callings (420 gold) a book of Cantrips (280 gold) a book of Callings (420 gold) (0, 0, D:9) a +0 chain mail (7, -3, D:9) a +0 giant club a cursed -1 giant club (7, 11, D:9) a +0 long sword (20, 18, D:9) a +0 leather armour (22, -16, D:9) a +0 mace a +0 leather armour (23, -17, D:9) a +0 flail (23, -16, D:9) a cursed -2 dagger (29, 26, D:9) 7 needles of sleeping (36, 2, D:9) 24 bolts (40, 2, D:9) 15 stones (55, -15, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, -19, D:10) a +0 buckler (14, 11, D:10) a +0 leather armour (25, -23, D:10) a cursed +0 trident a +0 robe (26, -22, D:10) a +0 short sword a +1 robe of cold resistance a +0 robe a +0 robe (27, -21, D:10) 18 stones (29, -27, D:10) a +0 halberd (31, -28, D:10) a stone a +0 whip (33, -20, D:10) a +1 falchion of flaming (33, -19, D:10) a +0 club (41, -15, D:10) a +0 trident Level 11 of the Dungeon [Shop] Hemet's Weapon Emporium a +0 hand axe (39 gold) the +3 war axe of Okawaru's Generosity {pain, rC+ MR+ Str-5 Dex+3} (508 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. a +0 falchion (39 gold) 24 stones (31 gold) the +6 arbalest "Damnation" {damnation} (1040 gold) a +0 lajatang (195 gold) a +0 hunting sling (19 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) a +2 spear of flaming (226 gold) 7 needles of sleeping (45 gold) (0, 0, D:11) a +0 chain mail a +2 ring mail of positive energy (3, 1, D:11) an arrow (4, 1, D:11) an arrow (5, -16, D:11) a +0 scimitar (5, 1, D:11) 2 arrows (6, 0, D:11) a +0 dagger a +0 robe (6, 1, D:11) an arrow (8, -1, D:11) a +0 flail (8, 0, D:11) a +0 dagger a +0 robe a +0 mace (8, 1, D:11) 2 arrows a +0 hand axe a +0 ring mail (9, 1, D:11) an arrow (10, -1, D:11) a +0 shortbow 7 arrows (11, -12, D:11) 12 stones (12, 0, D:11) an arrow (12, 1, D:11) an arrow (13, -26, D:11) a +0 scimitar of flaming a +1 flail of venom the +6 flail of Internal Strife {crush, rN+ MP+9 Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (13, 0, D:11) an arrow (14, -40, D:11) a cursed +0 chain mail (14, 1, D:11) an arrow (17, -42, D:11) a cursed -2 giant club a +0 giant spiked club (19, -22, D:11) a +0 centaur barding (27, -35, D:11) a +0 shortbow (27, 1, D:11) a +0 giant club (28, -35, D:11) a cursed -3 short sword 6 needles of confusion (29, -47, D:11) 24 sling bullets (29, -35, D:11) a cursed -1 shortbow (30, -19, D:11) a +0 flail (30, -15, D:11) 190 arrows a +0 shortbow a +2 shortbow of velocity a +0 shortbow a +0 shortbow (31, -17, D:11) 4 stones (31, -16, D:11) 4 stones (34, -2, D:11) an arrow (35, -1, D:11) an arrow (36, 0, D:11) 2 arrows (37, 1, D:11) an arrow (39, 3, D:11) an arrow (41, 4, D:11) a +0 shortbow 11 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 stones (1, -46, Lair:1) 4 needles of sleeping (1, -9, Lair:1) a +0 robe (5, -26, Lair:1) 23 arrows (9, -45, Lair:1) a +0 ring mail (9, -8, Lair:1) 17 stones (15, -8, Lair:1) a +0 ring mail (29, -35, Lair:1) 20 poisoned needles (30, -14, Lair:1) 14 bolts (37, -19, Lair:1) a +0 long sword (37, -10, Lair:1) a potion of degeneration (39, -13, Lair:1) a +0 ring mail (43, 4, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (28, 18, Lair:2) a +0 ring mail (31, 39, Lair:2) a +0 robe (38, 7, Lair:2) a +0 club (49, -13, Lair:2) an uncursed staff of wizardry (51, -5, Lair:2) 8 needles of confusion (52, 27, Lair:2) a +0 chain mail (53, 3, Lair:2) a +0 leather armour (53, 39, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (3, -26, Lair:3) 16 arrows (3, -9, Lair:3) 13 arrows (4, -4, Lair:3) 6 arrows (11, -27, Lair:3) a +0 ring mail (11, 5, Lair:3) a +0 plate armour (19, 3, Lair:3) a +0 dagger (22, -7, Lair:3) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 dagger a cursed +0 robe a cursed -1 dagger a +0 robe (26, -23, Lair:3) a +0 rapier a +0 robe (28, 2, Lair:3) 20 arrows (29, 9, Lair:3) 16 poisoned needles (33, -28, Lair:3) a potion of degeneration (34, -18, Lair:3) a cursed -1 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler (34, 1, Lair:3) 21 stones (35, -19, Lair:3) a +0 spear (38, -10, Lair:3) a +0 short sword a +0 robe a +0 buckler (45, -9, Lair:3) a cursed +0 spear (48, -18, Lair:3) a +0 short sword a +0 robe a +0 buckler a +0 spear (50, -26, Lair:3) a cursed -2 ring of protection (51, -34, Lair:3) 19 sling bullets (51, -15, Lair:3) a +0 leather armour (53, -16, Lair:3) a +0 leather armour (54, 15, Lair:3) a +0 scale mail (57, 11, Lair:3) 6 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (2, 7, Lair:4) a cursed +0 dagger (8, 42, Lair:4) a +0 mace (10, 16, Lair:4) 22 stones (15, 22, Lair:4) a +0 scale mail (20, 23, Lair:4) a +0 scythe (21, 34, Lair:4) a +3 halberd of venom a cursed +3 great sword of freezing a wand of random effects (25/48) a wand of random effects (26/48) +0 ice dragon scales a +0 glaive of freezing a +4 halberd of flaming a +2 great sword of freezing (27, 8, Lair:4) a +0 glaive (28, 7, Lair:4) a +0 mace (40, -7, Lair:4) 16 stones (46, 1, Lair:4) the +1 broad axe of Xepnilurch {chop, rF+ rC- Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. a +6 mace of holy wrath Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (2, 30, Lair:5) a cursed +0 fustibalus (2, 31, Lair:5) the cursed +1 quarterstaff of the Coin {venom, +Rage +Inv} It poisons the flesh of those it strikes. It lets you turn invisible. It lets you go berserk. It has a curse placed upon it. (28, 42, Lair:5) a wand of polymorph (11/24) a wand of acid (6/15) a wand of disintegration (20/24) a wand of digging (15/24) a lightning rod (4/4) (42, 3, Lair:5) a +0 spear (48, 29, Lair:5) a +0 chain mail (50, 23, Lair:5) 12 sling bullets (66, 29, Lair:5) 10 stones Level 6 of the Lair of Beasts (12, 47, Lair:6) 2 scrolls of immolation (15, 14, Lair:6) a +0 quarterstaff (30, 19, Lair:6) 13 arrows (30, 21, Lair:6) an uncursed staff of wizardry (31, 19, Lair:6) an uncursed ring of positive energy 17 stones (32, 19, Lair:6) 2 potions of lignification (33, 19, Lair:6) a scroll of immolation (33, 21, Lair:6) a +0 halberd (39, 38, Lair:6) a scroll of random uselessness (43, 1, Lair:6) a +0 chain mail (51, 21, Lair:6) a cursed -1 flail (52, 52, Lair:6) a potion of degeneration (58, 46, Lair:6) a +0 leather armour (61, 38, Lair:6) a +2 plate armour of cold resistance the +4 plate armour "Hehon" {*Drain +Inv SInv} It lets you see invisible. It lets you turn invisible. It causes draining when unequipped. 2 scrolls of amnesia (62, 26, Lair:6) the +6 war axe "Usiussob" {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). a +3 halberd of pain (64, 45, Lair:6) a cursed -1 great sword Level 1 of the Snake Pit (0, 0, Snake:1) 16 gold pieces (4, -12, Snake:1) a black mamba corpse (11, -3, Snake:1) a +0 short sword a +0 robe (11, -1, Snake:1) 30 arrows (12, -2, Snake:1) 4 inedible chunks of flesh (14, -14, Snake:1) a +1 scimitar of electrocution (20, -11, Snake:1) 20 arrows (20, 5, Snake:1) 25 gold pieces (28, 6, Snake:1) a meat ration