Elemorej Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) 26 sling bullets (17, -14, D:1) a stone (18, -14, D:1) a stone (19, -14, D:1) a stone (25, -8, D:1) a +0 dagger (43, -1, D:1) 18 stones Level 3 of the Dungeon (16, -7, D:3) a +0 short sword (20, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (11, 18, D:4) a +0 giant club (19, 22, D:4) a +0 robe a +0 short sword a +0 short sword a cursed +0 spear (27, -2, D:4) a +0 leather armour a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 robe (48, -8, D:4) a +0 leather armour a +2 dagger of venom a +0 robe (50, -7, D:4) a +0 club a +0 club a +0 dagger a +0 giant club (51, -8, D:4) a +0 leather armour a +0 leather armour a +0 leather armour a +0 robe a +0 robe a +0 dagger a +0 dagger a cursed -3 club a +0 dagger a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -2, D:5) a +0 hand axe (8, 8, D:5) a +0 ring mail a +0 ring mail a +0 ring mail a +0 flail a +0 mace a cursed -2 giant club Level 6 of the Dungeon [Shop] Loun's Antique Armour Shop a +0 shield (112 gold) a +0 buckler (112 gold) a +0 pair of boots (112 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) (0, 0, D:6) a +0 giant spiked club (25, 16, D:6) a +0 ring mail a +0 giant spiked club a +0 flail a +0 spear a +0 short sword a cursed -3 hand axe a cursed ring of loudness (30, 6, D:6) a cursed -1 giant spiked club (34, -11, D:6) a +0 mace a +0 trident (34, -9, D:6) a cursed +0 robe (34, -8, D:6) a +0 robe (34, -7, D:6) a +0 dagger a +2 robe of resistance (34, -4, D:6) a cursed +0 falchion a +0 robe a +1 mace of protection a +0 scale mail a +0 short sword (39, -30, D:6) a +0 giant spiked club (44, 4, D:6) a +0 shield (48, -17, D:6) a +0 robe (48, 6, D:6) a +0 leather armour a +0 flail (49, 6, D:6) a +0 short sword a +0 dagger a +0 robe (50, 11, D:6) a +0 dagger a +0 chain mail (63, -15, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (27, -27, D:7) a +0 ring mail (42, -14, D:7) a +0 flail (43, -15, D:7) a +0 whip a +0 halberd (43, 3, D:7) a +0 robe (44, 9, D:7) a +0 leather armour a +0 short sword a +0 dagger (51, -30, D:7) a +0 quarterstaff a +0 leather armour (54, 5, D:7) a +0 robe a +0 robe a +0 robe (57, 5, D:7) a cursed +0 robe a +0 dagger (57, 6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (unseen) (1, -5, D:8) a +2 dagger of freezing (1, -2, D:8) a +0 short sword (1, -1, D:8) a +0 hand axe (9, -17, D:8) a +0 dagger (unseen) (10, -16, D:8) a +0 chain mail a +0 glaive (10, -15, D:8) a +0 chain mail a +0 scale mail a +0 whip (11, -14, D:8) a +0 quarterstaff (12, -17, D:8) a +0 robe a +0 dagger (23, -6, D:8) the +1 chain mail of the Komtur {rF+++ rN+ Slay-5 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to fire. It protects you from negative energy. It makes you more stealthy. the cursed +1 chain mail of the Tired Spirits {rF++ rC+++ MR+ MP-9} It greatly protects you from fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (23, -2, D:8) a +0 robe (28, -5, D:8) a +0 leather armour a +0 short sword (29, -5, D:8) a +0 ring mail a +0 hand axe a +0 hand axe a +0 war axe a +0 scale mail a +0 hand axe (35, -18, D:8) a +0 spear (37, -19, D:8) a +0 giant club a +0 giant spiked club (37, -18, D:8) a +0 short sword (38, -20, D:8) a +0 dagger (38, -19, D:8) a cursed +5 great sword a +0 war axe a +0 falchion (38, -17, D:8) a +0 whip (38, 14, D:8) a +0 robe a +0 dagger (39, -5, D:8) a +0 club (39, 14, D:8) a +0 robe a +2 dagger of venom a +0 hand axe (39, 15, D:8) a +0 robe a +0 dagger (40, 6, D:8) a +0 whip a +0 animal skin a +0 short sword of venom 2 scrolls of random uselessness (41, -11, D:8) a +0 scale mail (41, 2, D:8) a +0 hand axe (44, 21, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a wand of flame (20/48) a wand of paralysis (9/24) a wand of digging (7/24) a wand of flame (32/48) a +0 animal skin (1, -1, D:9) a +0 ring mail a +0 club (1, 0, D:9) a cursed -2 giant spiked club a +0 trident a +0 giant club (1, 1, D:9) a +0 hand axe (2, -1, D:9) a +0 robe a +0 dagger (2, 0, D:9) a +0 leather armour a +0 club a +0 dire flail a +0 giant club (6, 3, D:9) a +0 trident (11, -1, D:9) a +1 war axe a +0 executioner's axe the +6 long sword "Ceckugid" {speed, +Blink +Fly rC++ MR- MP+9} Attacks with this weapon are significantly faster. It greatly protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. It lets you blink. a +0 dagger a +0 shortbow (15, 26, D:9) a +0 spear (27, -6, D:9) a +0 chain mail (27, 6, D:9) a necrophage corpse (skeletalised by now) (40, -9, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (1, 4, D:10) 14 chunks of flesh (2, 5, D:10) a yak skeleton (6, 14, D:10) a killer bee corpse (8, 21, D:10) a yak corpse (9, 21, D:10) 4 arrows (still there?) 3 arrows (still there?) a yak corpse (still there?) (10, 21, D:10) an arrow (11, 17, D:10) 32 stones (21, 1, D:10) 185 stones an uncursed staff of conjuration