Dungeon Crawl Stone Soup version 0.17-a0-1583-g2df49ec (webtiles) character file. 0 Eleanoora the Digger (level 1, 15/15 HPs) Began as a Deep Dwarf Earth Elementalist on July 28, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (15 turns). Eleanoora the Digger (Deep Dwarf Earth Elementalist) Turns: 15, Time: 00:00:12 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . b - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) f - ring of loudness (curse) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 1.7 Spellcasting Level 0.8 Transmutations + Level 4.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 ##..... Inventory: Missiles a - 20 stones (quivered) Armour b - a +0 robe (worn) Jewellery f - a cursed ring of loudness (left hand) Magical devices d - a wand of heal wounds (5) Books c - a book of Geomancy Comestibles e - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Eleanoora the Deep Dwarf Earth Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. Assign waypoint to what number? (0-9) Waypoint 1 assigned to D:1. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. f - a golden ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. f - a cursed ring of loudness (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * , , ≈ * * , , ≈ , ,, ≈ * , ,, * , ,,* * *, ### , * ,*######.## , ,#...#.@.# , * * , #.>.#...#, , ###+ #...##'###+##. , ,....###'###........ , * , ..................# , * ##.....<....[###### , , ############# , ,, , , * , ** * * * There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Eleanoora the Deep Dwarf Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 15 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_fire