Eleanoora Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (12, 2, D:1) a +0 dagger (38, 2, D:1) a +0 club (11, 5, D:1) a cursed -3 short sword (17, 9, D:1) 13 sling bullets (31, 9, D:1) 15 bolts (16, 10, D:1) a +0 dagger (33, 12, D:1) a +0 hand axe (10, 13, D:1) 17 bolts (31, 15, D:1) a +0 club (29, 17, D:1) a +0 dagger (36, 18, D:1) a +0 robe (5, 24, D:1) a +0 ring mail (21, 24, D:1) a +0 club a +0 leather armour (1, 28, D:1) a +0 club (23, 38, D:1) 12 arrows (11, 40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (2, 0, D:2) a +0 club (48, 9, D:2) a +0 ring mail (2, 17, D:2) a +0 club (40, 19, D:2) a +0 dagger (37, 20, D:2) 21 arrows (24, 28, D:2) a +0 short sword (25, 29, D:2) a +0 club (7, 33, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (27, 0, D:3) 3 fruits (0, 1, D:3) a +0 club (0, 2, D:3) a +0 dagger (35, 11, D:3) a scroll of recharging (24, 21, D:3) a +0 animal skin a +0 dagger (-8, 23, D:3) a potion of mutation (-6, 26, D:3) a +0 club (31, 28, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ogrim's Jewellery Boutique a cursed amulet of inaccuracy (28 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of magical power (280 gold) a cursed ring of loudness (63 gold) an uncursed amulet of resist mutation (560 gold) an uncursed amulet of warding (210 gold) an uncursed ring of stealth (245 gold) a +4 ring of intelligence (378 gold) an uncursed ring of ice (350 gold) the ring of the Three Nights {+Blink rC+ rN+ MP-9 Int+8} (840 gold) [ring of protection from cold] It affects your intelligence (+8). It protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). It lets you blink. an uncursed ring of stealth (245 gold) an uncursed ring of sustain attributes (245 gold) an uncursed ring of magical power (280 gold) (0, 0, D:4) a +0 scythe (13, 0, D:4) a +0 spear (-10, 2, D:4) a +0 leather armour (6, 14, D:4) a +0 short sword (-20, 15, D:4) a +0 club (6, 15, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 mace (35, 4, D:5) a +0 scale mail (65, 6, D:5) a +0 club (33, 7, D:5) a +0 club (8, 8, D:5) a +0 animal skin (10, 8, D:5) a +0 whip of freezing the big kobold corpse of Pikel (58, 9, D:5) a +0 club (5, 19, D:5) a +0 dagger (12, 22, D:5) a +0 dagger (40, 24, D:5) 3 curare-tipped needles (45, 28, D:5) 23 sling bullets (64, 32, D:5) a +0 giant club (35, 38, D:5) a +0 dagger (37, 38, D:5) a +0 dagger a +1 robe of positive energy (38, 48, D:5) a +0 dagger (26, 52, D:5) a +0 whip (26, 53, D:5) a +0 flail a +0 leather armour (26, 54, D:5) a +0 mace a +0 leather armour (27, 55, D:5) 4 tomahawks (55, 58, D:5) a cursed -1 dagger Level 6 of the Dungeon (0, 0, D:6) a tomahawk (1, 1, D:6) a tomahawk (0, 2, D:6) a jackal corpse (skeletalised by now) (27, 7, D:6) a slice of pizza (31, 9, D:6) 2 scrolls of remove curse (11, 14, D:6) a +0 long sword (3, 16, D:6) a +0 mace (18, 19, D:6) a +0 dagger (45, 26, D:6) a +0 dagger