Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 15372689577630902618 137 Edirash the Conjurer (level 5, -3/37 HPs) Began as a Demonspawn Wanderer on Mar 3, 2023. Was a Follower of Ashenzari. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:11:50 (2116 turns). Edirash the Conjurer (Demonspawn Wanderer) Turns: 2116, Time: 00:11:51 Health: -3/37 AC: 3 Str: 11 XL: 5 Next: 0% Magic: 5/8 EV: 10 Int: 20 God: Ashenzari [*.....] Gold: 159 SH: 0 Dex: 9 Spells: 3/8 levels left rFire . . . SeeInvis . k - +0 great sword "Seer of Ashenzari" {elec, Comp, Melee} (curse) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . m - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: demonic guardian 1, ignite blood 2 a: Renounce Religion, Shatter the Chains You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your demonic aura often causes spilled blood to erupt in flames. Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 1.0 Armour - Level 2.0 Spellcasting + Level 5.5 Conjurations + Level 1.2(1.8) Summonings - Level 1.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 96% 1d7 2% 1 X - Animate Armour Summ/Erth 18% N/A 69% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 10% 1 Stone Arrow Conj/Erth 32% 3d9 14% 3 Ozocubu's Armour Ice 2% N/A 52% 3 Summon Lightning Spire Summ/Air 5% N/A 80% 4 Leda's Liquefaction Hex/Erth 2% N/A 82% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Inventory: Hand Weapons a - a +0 club k - the cursed +0 great sword "Seer of Ashenzari" (weapon) {elec, Comp, Melee} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Missiles i - a boomerang Q - 33 stones Armour m - a +0 leather armour (worn) Wands n - a wand of polymorph (5) Scrolls c - 2 scrolls of poison {!r} d - a scroll of brand weapon g - a scroll of fear {!r} l - a scroll of vulnerability {!r!r} z - 2 scrolls of fog Potions b - a potion of berserk rage {!q} e - 2 potions of lignification {!q!q} f - a potion of mutation {!q!q} h - a potion of cancellation {!q} j - a potion of brilliance {!q} o - 2 potions of ambrosia {!q} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15793 Altars: Ashenzari Trog Shops: D:1 [ ####....####.........# ...........+.........+ ........####......... .###.#..# ....... .# #.##.# ..... .# #.##.# oo○ .# #.##.# #5# .# #.##.# #.## .###.##.# #@.## .)......# ###.#.### ####.#### #..###..####### #.# #.## ##........ #.#########..###..####### #.............#.#.# ###########.#..##.# #.#.###.# #.......# You could see an orc priest, an orc and a friendly quasit (summoned). Message History Your blood runs red-hot! You take 7 damage, and have 22/37 hp. Unknown command. Aim: an orc priest, wielding a +0 hand axe (100% to hit) The magic dart hits the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You take 15 damage, and have 7/37 hp. MASSIVE DAMAGE!! You swap places. The orc priest barely misses your quasit. The orc misses your quasit. The orc priest closely misses your quasit. The orc priest closely misses your quasit. The orc misses your quasit. The orc priest hits your quasit with a +0 club. The orc priest closely misses your quasit. The orc misses your quasit. The orc priest hits your quasit with a +0 hand axe. The orc priest completely misses your quasit. The orc closely misses your quasit. The orc priest is engulfed in blazing flames. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc priest dies! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.5 Summonings | 1 | 1.2 Fighting | | 1.0 Throwing | | 1.0 Armour | | 1.0 Spellcasting | | 2.0 Earth Magic | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 114 | || 114 Punch | 2 | || 2 Great sword | 39 | 41 || 80 Cast: Magic Dart | 24 | 21 || 45 Invoke: Curse Item | | 1 || 1 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Armour: Scale mail | 107 | || 107 Leather armour | 7 | 15 || 22 Dodge: Dodged | 105 | 36 || 141 Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, ebering_ecumenical_altar_box, uniq_natasha D:3: layout_loops_corners Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edirash the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Edirash set off with the following items: a +0 club, a | potion of berserk rage {!q}, a +0 scale mail; and the | following spells available to memorise: Magic Dart, | Sandblast, Stone Arrow, Animate Armour, Leda's | Liquefaction. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 82 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 82 | D:1 | Reached XP level 2. HP: 20/21 MP: 1/5 244 | D:1 | Found Baff's Antique Armour Emporium. 315 | D:1 | Reached skill level 4 in Conjurations 663 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 663 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/6 887 | D:2 | Found a bloodstained altar of Trog. 921 | D:2 | Identified 4 scrolls of identify 921 | D:2 | Identified a potion of brilliance 922 | D:2 | Identified a potion of lignification 923 | D:2 | Identified a potion of mutation 924 | D:2 | Identified a potion of cancellation 1279 | D:2 | Found a faded altar of an unknown god. 1290 | D:2 | Prayed at the altar of an unknown god. 1290 | D:2 | Became a worshipper of Ashenzari the Shackled 1471 | D:2 | Noticed Natasha 1475 | D:2 | Killed Natasha 1476 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 1544 | D:2 | Reached skill level 5 in Conjurations 1571 | D:2 | HP: 8/32 [adder (3)] 1573 | D:2 | Identified a potion of invisibility 1573 | D:2 | HP: 2/32 [poisoned by an adder] 1574 | D:2 | Identified a potion of curing 1689 | D:2 | Learned a level 4 spell: Animate Armour 1916 | D:3 | Reached * piety under Ashenzari 1916 | D:3 | Identified 2 scrolls of poison 1916 | D:3 | Identified 2 scrolls of fog 1916 | D:3 | Identified a scroll of fear 1916 | D:3 | Identified a scroll of vulnerability 1916 | D:3 | Identified 2 potions of ambrosia 1989 | D:3 | Identified a scroll of noise 2046 | D:3 | Identified a scroll of brand weapon 2107 | D:3 | Reached skill level 1 in Summonings 2110 | D:3 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 2110 | D:3 | Reached XP level 5. HP: 22/37 MP: 5/8 2110 | D:3 | HP: 7/37 [orc priest/divine providence (15)] 2116 | D:3 | Killed from afar by an orc priest Vanquished Creatures An orc wizard (D:3) Natasha (D:2) 2 adders (D:2) A worm (D:3) A dart slug (D:1) 2 orcs (D:3) 5 endoplasms (D:3) 4 giant cockroaches 4 hobgoblins 5 jackals 2 kobolds (D:3) 3 quokkas A ball python (D:1) 7 bats A frilled lizard (D:1) 6 goblins 5 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) A worm (D:2) An endoplasm (D:2) A giant cockroach (D:1) A jackal (D:1) A ball python (D:2) 6 creatures vanquished. Grand Total: 57 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2205 | 2178 | 27 | 292 | 1318 | 3 | 735.0 | Dungeon | 2205 | 2178 | 27 | 292 | 1318 | 3 | 735.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:1: 815 daAuts D:3: 446 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 79.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 79.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 204 | 35 | 14.6 | 56 | 1 | 1.8 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 52 | 35 | 40.2 | 15 | 1 | 6.2 D:3 | 111 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------