Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 18277073584372908337 2 Edirash the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Feb 18, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (78 turns). Edirash the Magician (Djinni Hedge Wizard) Turns: 78, Time: 00:00:40 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 9% N/A 11% 2 m - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 s - Slow Hex 36% N/A 8% 1 z - Magic Dart Conj 36% 1d4 8% 1 B - Blink Tloc 18% N/A 11% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of magic mapping {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5921 Altars: #######h# #....h..# #># #.# #h# ############@## ........#.....# ......#.....######### #####.####.########### #.####.##⌠..#8.8## #####......'....#...## ........##.##♣..#..⌠## #######....+...<#>._⌠# #.#..##♣..#..⌠## You could see a jackal (weak-willed). Message History Aim: a jackal (weak-willed, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. Aim: a jackal (weak-willed, 100% to hit) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 2/15 hp. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/15 hp. Aim: a jackal (moderately wounded, weak-willed, 100% to hit) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your magical contamination has completely faded away. You take 1 damage, and have 1/15 hp. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 13 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, serial_shops, shop_coins Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edirash the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Edirash set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:1 | Identified a scroll of vulnerability 70 | D:1 | HP: 3/15 [jackal (1)] 75 | D:1 | HP: 2/15 [jackal (1)] 78 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 40 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 40 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------