Edirash Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -8, D:1) 23 arrows (6, -5, D:1) a +0 short sword (8, -21, D:1) a +3 short sword (9, -2, D:1) a +0 spear (12, -38, D:1) a +0 dagger (12, -35, D:1) a book of the Sky (12, -32, D:1) a +0 whip (13, -34, D:1) a +0 spear (15, -32, D:1) a +0 dagger (32, 5, D:1) 26 sling bullets (36, 11, D:1) a +0 dagger (36, 13, D:1) a +0 club (53, -5, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -3, D:2) a +2 quarterstaff of chaos (8, -24, D:2) a book of Debilitation (15, -17, D:2) a +0 short sword (23, -21, D:2) 13 arrows (23, 5, D:2) 30 arrows (24, -12, D:2) a +0 robe (31, 5, D:2) a +0 club (35, -17, D:2) a +0 dagger (36, 2, D:2) a +0 leather armour (49, 1, D:2) a +0 club (52, -6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 22, D:3) a +0 dagger (31, 0, D:3) 19 bolts (37, 35, D:3) 28 arrows (42, 34, D:3) a wand of polymorph (5) (49, 6, D:3) a +0 animal skin Level 4 of the Dungeon [Shop] Ukleteih's Neck Hole a +0 cloak (54 gold) a scarf of resistance (384 gold) a scarf of harm (108 gold) an amulet of regeneration (360 gold) an amulet of magic regeneration (360 gold) an amulet of reflection (360 gold) (0, 0, D:4) 15 arrows (2, 3, D:4) a +0 hunting sling (4, 14, D:4) a +0 dagger (10, 33, D:4) a +0 dagger a +0 robe a +0 club (11, 32, D:4) a +0 flail a +0 club a +0 leather armour a +0 hand axe (11, 50, D:4) a +0 dagger (15, 19, D:4) a +0 cloak (20, 7, D:4) a staff of death {forbidden!a} a staff of death {forbidden!a} (26, 8, D:4) a +0 club (27, 31, D:4) a +0 dagger (28, 11, D:4) a +0 whip a +0 scale mail (28, 35, D:4) a +0 dagger (28, 36, D:4) a +0 hand axe a +0 leather armour (29, 35, D:4) a +0 dagger a +0 robe a +0 dagger (30, 25, D:4) a +0 cloak (30, 35, D:4) a +0 dagger (44, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 27, D:5) a book of Cantrips {forbidden} (5, -5, D:5) a +0 scythe a +0 robe (20, -9, D:5) 13 sling bullets (36, 34, D:5) a ring of flight (46, -8, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (4, -31, D:6) a +0 quarterstaff (8, -1, D:6) a +0 club a +0 ring mail a +0 dagger a +0 dagger a +0 robe a +0 club a +0 leather armour (9, -1, D:6) a +0 whip (28, -8, D:6) a +0 spear (32, -32, D:6) a +0 hand axe a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (5, 14, D:7) a There-And-Back Book {forbidden} (11, -19, D:7) a +0 ring mail (13, -1, D:7) 14 bolts (23, -37, D:7) a +0 scimitar a +0 chain mail (24, -36, D:7) a +0 flail (24, -29, D:7) +0 steam dragon scales (25, -37, D:7) a +0 dagger a +0 robe (25, -36, D:7) a +0 trident a +0 leather armour (25, -3, D:7) a +0 club (30, -22, D:7) a +0 club (30, -9, D:7) a +0 rapier (31, -21, D:7) a +0 club a +0 short sword a +0 whip (32, -21, D:7) a +0 scale mail a +0 whip a +0 chain mail a +0 hand axe a +0 dagger (34, -31, D:7) a +0 short sword (35, -33, D:7) 14 bolts a +0 short sword a +0 hand crossbow (35, -32, D:7) a +0 dagger a +0 club (35, -31, D:7) a +0 club (36, -40, D:7) a +0 hand axe (39, -32, D:7) a +0 flail (41, -14, D:7) a +0 flail (41, -13, D:7) a +0 club a +2 robe of positive energy (43, -11, D:7) a +0 club a +0 halberd (48, -39, D:7) a +0 whip (48, -38, D:7) a +0 dagger a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 robe (1, 0, D:8) a +0 dagger (2, 3, D:8) a +0 flail a +0 morningstar (3, 3, D:8) a +0 dagger a +0 chain mail (4, -11, D:8) a +0 plate armour (16, -41, D:8) a +0 cloak (23, -12, D:8) a +0 giant club a +0 giant club a +1 shortbow of freezing 19 arrows (26, -23, D:8) a +0 scale mail (26, -13, D:8) a +0 flail (27, -13, D:8) a +0 club a +0 war axe a +0 plate armour (28, -13, D:8) a +0 dagger a +0 robe (36, -11, D:8) 21 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (14, 3, D:9) a +0 leather armour (17, -16, D:9) a +0 quarterstaff (18, 11, D:9) a +0 leather armour a +0 short sword (19, 11, D:9) a +0 leather armour a +0 flail a +0 plate armour a +0 long sword (26, -3, D:9) a +0 rapier (26, 13, D:9) a +0 mace (31, -17, D:9) a +0 ring mail (32, 27, D:9) 3 potions of brilliance (33, 27, D:9) 24 sling bullets (38, 31, D:9) 17 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 17 arrows (0, 18, D:10) a +0 shortbow 5 arrows (3, -12, D:10) a +0 trident (9, -12, D:10) a +0 flail (11, 21, D:10) a book of the Senses {forbidden} (19, -9, D:10) 20 gold pieces (20, -7, D:10) a +0 helmet (21, -8, D:10) a +0 club (21, -6, D:10) 13 stones (24, 21, D:10) a Trismegistus Codex {forbidden} (28, 11, D:10) a +0 scale mail (38, 10, D:10) a +0 war axe a +0 club (38, 11, D:10) a +0 club a +0 dagger a +0 chain mail (49, 23, D:10) a +0 pair of gloves (51, -12, D:10) a +0 ring mail (52, 23, D:10) a +0 giant club a +0 giant club (59, 0, D:10) a +0 helmet (66, 13, D:10) a +0 shortbow 21 arrows (67, 24, D:10) a staff of fire {forbidden!a} +1 fire dragon scales a +6 ring of intelligence a box of beasts 3 scrolls of noise {!r} a phantom mirror a piece from Xom's chessboard (15/15) Level 11 of the Dungeon (0, 0, D:11) 28 bolts (5, -34, D:11) 22 arrows (10, -8, D:11) a scroll of blinking {!r} Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (4, 4, D:12) a There-And-Back Book (11, 0, D:12) a +0 morningstar Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces (7, 15, D:13) a potion of curing (9, 6, D:13) a +1 dagger of electrocution (9, 20, D:13) 13 gold pieces (10, -1, D:13) 17 gold pieces (10, 15, D:13) a potion of resistance (10, 16, D:13) a manual of Slings (10, 17, D:13) a potion of cancellation (10, 18, D:13) a scroll of vulnerability (10, 24, D:13) a +0 robe (12, 35, D:13) 14 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (14, -10, Lair:1) a +0 short sword (14, 29, Lair:1) a +0 helmet (25, -7, Lair:1) a +0 plate armour (27, 18, Lair:1) a staff of air (36, -6, Lair:1) 27 bolts (55, 32, Lair:1) a +0 flail (56, -13, Lair:1) 21 bolts Level 2 of the Lair of Beasts (2, 5, Lair:2) a +0 scale mail a +0 battleaxe (21, -19, Lair:2) a book of Frost (49, 8, Lair:2) a potion of berserk rage {!q} (62, -5, Lair:2) a +0 ring mail (67, -4, Lair:2) the +3 buckler "Qidgh" {+Inv Will+++ MP+9 Int-3} Int: It affects your intelligence (-3). MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. Will: It greatly increases your willpower. Level 3 of the Lair of Beasts (7, 31, Lair:3) a +0 mace (20, 17, Lair:3) a +0 robe (24, 35, Lair:3) a +2 vorpal quarterstaff (34, 42, Lair:3) a wolf corpse (35, 39, Lair:3) a wolf corpse (35, 41, Lair:3) a +0 short sword (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (38, 3, Lair:3) a cane toad corpse (skeletalised by now) (40, 15, Lair:3) a yak corpse (skeletalised by now) (41, 5, Lair:3) the +7 long sword of Triumph {spect, rC- rCorr Int+5 Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (44, 17, Lair:3) a +0 ring mail