Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 1 Edirash the Vexing (level 1, -2/15 HPs) Began as a Barachi Arcane Marksman on Oct 10, 2017. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (96 turns). Edirash the Vexing (Barachi Arcane Marksman) Turns: 96, Time: 00:01:20 Health: -2/15 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 2/2 EV: 9 Int: 13 God: Gold: 21 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Missiles d - 2 throwing nets {=f} Armour a - a +0 robe (worn) Jewellery e - an uncursed amulet of rage {unknown} Books b - a book of Debilitation Comestibles f - a bread ration Skills: - Level 1.2 Fighting + Level 2.0 Throwing - Level 2.1 Dodging - Level 1.1 Spellcasting * Level 3.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The hobgoblin completely misses you. You take 1 damage, and have 5/15 hp. You hit the ball python. The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. You hit the ball python but do no damage. The ball python closely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 2/15 hp. You hit the ball python. The ball python bites you but does no damage. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The hobgoblin hits you with a club. You die... #### ## ...###.###### #......%... .( #####...($.###..(( #..........(.(.... #...@S.# ##...g## ##.#.# #...# #...# #..############### #..#.............# #..#.............# #..#).....<......# You could see a hobgoblin and a ball python. Vault maps used: D:1: lemuel_arrival_hallway Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edirash the Barachi Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 94 | D:1 | HP: 3/15 [hobgoblin/club (2)] 96 | D:1 | HP: 1/15 [ball python (1)] 96 | D:1 | Identified a +0 club 96 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 81.2 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 81.2 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 5 Throw: Javelin || 7 Armor: Robe || 4 Dodge: Dodged || 2 Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished.