Dungeon Crawl Stone Soup version 0.21-a0-351-g38363bb (webtiles) character file. 4 Edirash the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Oct 9, 2017. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (68 turns). Edirash the Grave Robber (Ghoul Necromancer) Turns: 68, Time: 00:01:37 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 70% Magic: 1/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Comestibles c - a meat ration Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 5% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. A goblin comes into view. It is wielding a dagger. There is a large open door here. The goblin shouts! The goblin hits you but does no damage. You scratch the goblin but do no damage. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. Aim: a goblin, wielding a dagger (chance to defeat MR: 76%) The goblin writhes in agony! The goblin closely misses you. You now have 1/2 mp. You closely miss the goblin. The goblin hits you with a dagger. You die... ......+ #≈.. 8#'#8## #≈.## ##'### #+# #≈.. .....♣♣##.# #≈.# ......≈♣#.8 ♣≈.### .......#8.# #≈.#.#### .≈♣≈...##.###≈....... .♣8♣...++..''..#+###### .≈♣≈...##.###≈..@g....# .......#8.#≈#≈.....(..# ......≈♣#.8♣♣≈........+ .....♣♣##.#≈#≈#.......# ##'######'###≈#.......# 8#'#8##8...8#≈#......... ......'.....#≈#........# ##8####8....#≈#........# #≈♣≈ ####### You could see a goblin. Vault maps used: D:1: saegor_arrival_fortress Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edirash the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 30 | D:1 | HP: 2/14 [adder zombie (3)] 64 | D:1 | HP: 2/14 [goblin/dagger (1)] 68 | D:1 | Identified a +0 dagger 68 | D:1 | Slain by a goblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 57.4 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 57.4 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Pain || 1 Armor: Robe || 5 Dodge: Dodged || 13 Vanquished Creatures An adder zombie (D:1) A bat zombie (D:1) 2 creatures vanquished.