Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 2 Edirash the Digger (level 1, -1/10 HPs) Began as a Gargoyle Earth Elementalist on Oct 2, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (93 turns). Edirash the Digger (Gargoyle Earth Elementalist) Turns: 93, Time: 00:00:39 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 30% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - 15 stones rCold . . . Clarity . b - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 15 stones (in hand) Armour b - a +0 robe (worn) Books c - a book of Geomancy Comestibles d - a bread ration {@e1} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting Level 0.7 Transmutations + Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Edirash the Gargoyle Earth Elementalist. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found two staircases leading out of the dungeon. There is a staircase leading out of the dungeon here. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. There is an open door here. A goblin comes into view. The goblin shouts! Found a scroll labeled ATIAPO KICEMN. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - 20 stones (in hand) Aim: a goblin The rocky blast misses the goblin. You now have 2/3 mp. Aim: a goblin The rocky blast misses the goblin. The goblin closely misses you. A rat comes into view. You now have 1/3 mp. Aim: a goblin You miscast Sandblast. You are very lightly contaminated with residual magic. The floor shifts beneath you alarmingly! The goblin hits you but does no damage. You now have 0/3 mp. A jackal comes into view. Found a scroll labeled TISTRU OGIY. A jackal comes into view. Found a robe. The jackal barks! The goblin barely misses you. The rat closely misses you. The goblin misses you. The rat bites you but does no damage. The rat bites you. You take 1 damage, and have 9/10 hp. Aim: a goblin The rocky blast hits the goblin. You kill the goblin! The rat misses you. The jackal bites you. You take 3 damage, and have 6/10 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The rat misses you. The jackal misses you. The rat twitches its whiskers. Your magical contamination has completely faded away. Aim: a rat The rocky blast hits the rat. You kill the rat! You now have 0/3 mp. The jackal bites you. You take 1 damage, and have 5/10 hp. The jackal bites you but does no damage. You see here a scroll labeled ATIAPO KICEMN. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. Aim: a jackal The rocky blast hits the jackal. The jackal bites you but does no damage. You now have 0/3 mp. The jackal barely misses you. The jackal bites you. You die... #.......# #..†....### #+#######......... ..........######## ####### ........#.....## ##..##.# ........#####..## #.##..## ......?.# ##..# #'##### ........# ####h###.## ........# #<#..@....## ........# #...####...### ######### ##.### ##....## #..######..##..# ##..##....####.# #<##...##<# #.# ########### ### You could see a jackal. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Edirash the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 88 | D:1 | HP: 2/10 [jackal (1)] 93 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_round_a, amethyst_killhole, st_stairs_13 Action || total -------------------------++------- Cast: Sandblast || 5 Vault maps used: D:1: dpeg_arrival_round_a, amethyst_killhole, st_stairs_13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------