Dungeon Crawl Stone Soup version 0.16.0-11-gd45b091 (webtiles) character file. 7 Edirash the Gusty (level 1, -1/10 HPs) Began as a Deep Elf Air Elementalist on Mar 17, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (182 turns). Edirash the Gusty (Deep Elf Air Elementalist) Turns: 182, Time: 00:01:53 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 0/5 EV: 13 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand weapons d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) g - a +1 pair of boots (You found it on level 1 of the Dungeon) Scrolls f - a scroll of remove curse {unknown} Potions e - a potion of haste {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: + Level 2.8 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations * Level 3.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 1/5 mp. Aim: a ball python (almost dead) The zap misses the ball python. You now have 0/5 mp. You don't have enough magic to cast that spell. Aim: a rat The zap hits the ball python. You kill the ball python! The zap hits the rat. You kill the rat! You now have 0/5 mp. d - a dagger Your magical contamination has completely faded away. Found two items. e - a fizzy grey potion Found a robe. Things that are here: 3 stones; a kobold corpse Found a meat ration. f - a scroll labeled GHEIJ ABIFI g - a pair of embroidered boots Found 18 stones. MP restored: 5 You see here 18 stones. Found a stone staircase leading down. A rat comes into view. Aim: a rat You miscast Shock. You are very lightly contaminated with residual magic. Your hair stands on end. You now have 4/5 mp. Aim: a rat The zap hits the rat. You kill the rat! You now have 3/5 mp. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. A jackal comes into view. Aim: a jackal (hasn't noticed you) The zap hits the jackal. The jackal barks! A jackal comes into view. You now have 2/5 mp. Aim: a jackal (hasn't noticed you) You miscast Shock. Nothing appears to happen. The jackal moves out of view. 2 jackals come into view. You now have 1/5 mp. Aim: a jackal (hasn't noticed you) The zap misses the jackal. x2 The zap hits the jackal. The jackal barks! x2 You now have 0/5 mp. You don't have enough magic to cast that spell. The jackal closely misses you. The jackal barely misses you. You see here 18 stones. Aim: a jackal The zap hits the jackal. x3 You now have 0/5 mp. The jackal barely misses you. You don't have enough magic to cast that spell. The jackal completely misses you. The jackal bites you. You take 2 damage, and have 8/10 hp. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! The jackal misses you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 4/10 hp. Aim: a hobgoblin The zap hits the jackal. x2 The zap hits the hobgoblin. The jackal barely misses you. You now have 0/5 mp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. The jackal closely misses you. Found a shiny pearl ring. Aim: a jackal (severely wounded) The zap hits the jackal. The zap misses the jackal. The zap hits the jackal. You kill the jackal! The jackal closely misses you. You now have 0/5 mp. The jackal barely misses you. Your magical contamination has completely faded away. Found a white potion and 23 arrows. You see here a shiny pearl ring. Aim: a hobgoblin (moderately wounded) The zap misses the jackal. The zap hits the hobgoblin. You kill the hobgoblin! The jackal bites you. You die... #### ##...## ##.(...## #..!....##### # #......h....##### # #....@h.†.h....### # ##...#####.......# ####h..#####.##.# #...# #.##.# #... #.##.##### #.. #..#...... #.# ##..#####. #######h## ##hh####. #........## ##...##. You could see 3 jackals. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Edirash, the Deep Elf Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 169 | D:1 | HP: 2/10 [jackal (2)] 182 | D:1 | Slain by a jackal Action || total -------------------------++------- Cast: Shock || 13 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.8 | 111.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.8 | 111.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------