Dungeon Crawl Stone Soup version bcrawl-1.21.3-2-g9d8a61a446 (webtiles) character file. Game seed: 17162951980746043838 2 Dyss the Conjurer (level 1, 11/11 HPs) Began as a Fairy Conjurer on Apr 26, 2020. Got out of the dungeon alive. The game lasted 00:00:11 (20 turns). Dyss the Conjurer (Fairy Conjurer) Turns: 20, Time: 00:00:11 Health: 11/11 AC: 3 Str: 6 XL: 1 Next: 30% Magic: 6/6 EV: 16 Int: 18 God: Gold: 0 SH: 3 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: flying evasively A: small, magic attunement, unstealthy, unfitting armour, able to fly, AC/SH +3 a: Stop Flying You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions b - a potion of magic Comestibles e - a ration {!d} Skills: + Level 2.7 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 3% 2 None Iskenderun's Mystic Bla Conj ###..... 7% 3 None Fulminant Prism Conj/Hex ##........ 52% 4 None Irradiate Conj/Tmut ##........ 86% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations Your spells do not cause hunger and MP costs are reduced by 1. Your bright wings attract enemies. (Stealth-) You cannot fit into any form of body armour. Your shimmering scales are hard and can block incoming attacks. (AC +3, SH +3) You are small and have problems with some larger weapons. You can fly continuously. Message History The magic dart hits the leopard gecko. The leopard gecko is heavily wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. There is a staircase leading out of the dungeon here. You can't go down here! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣ ♣♣♣♣♣.♣♣♣ ♣♣♣......(♣♣♣ ♣♣....8.@.8..♣♣♣♣♣ ♣................♣ .................♣♣ ......8...8.......♣ ####.........#####♣ ##.......## ##8...8## ##'''## .†....# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dyss the Fairy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 20 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Cast: Magic Dart || 2