Zot Defence DCSS version 0.15.2 (webtiles) character file. 0 Dyss the Charlatan (level 1, 0/1 (12) HPs) Began as a Gargoyle Artificer on July 11, 2017. Rotted away (a bat) ... in the Realm of Zot (Scenario V: Glassed Sandwich). The game lasted 00:00:39 (210 turns). Dyss the Charlatan (Gargoyle Artificer) Turns: 210, Time: 00:00:39 HP 0/1 (12) AC 5 Str 14 XL: 1 Next: 0% MP 1/1 EV 11 Int 12 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . e - +0 leather armour rNeg + . . rCorr . (no shield) rPois + rRot + (no helmet) rElec + Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Realm of Zot. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 short sword (weapon) Armour e - a +0 leather armour (worn) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) Comestibles g - a bread ration Scrolls l - a scroll of blinking Potions f - 3 potions of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 0.8 Short Blades + Level 1.5 Dodging - Level 1.1 Stealth + Level 2.6 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You start waiting. You start waiting. You start waiting. You start waiting. You sense that a powerful threat has arrived. You start waiting. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Your flesh rots away as the Orb of Zot is desecrated. Your flesh rots away as the Orb of Zot is desecrated. x2 You barely miss the bat. Your flesh rots away as the Orb of Zot is desecrated. x5 You barely miss the bat. Your flesh rots away as the Orb of Zot is desecrated. x2 You barely miss the bat. Your flesh rots away as the Orb of Zot is desecrated. x2 Ouch! That really hurt! You die... ................................. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ................................. ..............▓▓.▓▓.............. .............▓▓...▓▓............. ............▓▓.....▓▓............ ...........▓▓.......▓▓........... ..........▓▓.........▓▓.......... ▓▓▓▓▓▓▓▓▓▓▓.....@.....▓▓▓▓▓▓▓▓▓▓▓ ∆∆∆∆∆∆▓▓▓▓▓▓▓▓▓.b.▓▓▓▓▓▓▓▓∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓...........▓▓▓▓▓▓▓▓▓▓▓ ..........▓▓.........▓▓.......... ...........▓▓.......▓▓........... ............▓▓.....▓▓............ .............▓▓...▓▓............. ..............▓▓.▓▓.............. ................................. You could see a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | Dyss, the Gargoyle Artificer, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 12/12 MP: 1/1 210 | Zot | Rotted away (a bat) Action || total -------------------------++------- Melee: Short sword || 3